📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System.Numerics;
using SixLabors.ImageSharp.PixelFormats;
using Xunit;
namespace SixLabors.ImageSharp.Tests.PixelFormats
{
public class Rgb48Tests
{
[Fact]
public void Rgb48_Values()
{
var rgb = new Rgba64(5243, 9830, 19660, 29491);
Assert.Equal(5243, rgb.R);
Assert.Equal(9830, rgb.G);
Assert.Equal(19660, rgb.B);
Assert.Equal(29491, rgb.A);
rgb = new Rgba64(5243 / 65535F, 9830 / 65535F, 19660 / 65535F, 29491 / 65535F);
Assert.Equal(5243, rgb.R);
Assert.Equal(9830, rgb.G);
Assert.Equal(19660, rgb.B);
Assert.Equal(29491, rgb.A);
}
[Fact]
public void Rgb48_ToVector4()
{
Assert.Equal(new Vector4(0, 0, 0, 1), new Rgb48(Vector3.Zero).ToVector4());
Assert.Equal(Vector4.One, new Rgb48(Vector3.One).ToVector4());
}
[Fact]
public void Rgb48_ToScaledVector4()
{
// arrange
var short2 = new Rgb48(Vector3.One);
// act
Vector4 actual = short2.ToScaledVector4();
// assert
Assert.Equal(1, actual.X);
Assert.Equal(1, actual.Y);
Assert.Equal(1, actual.Z);
Assert.Equal(1, actual.W);
}
[Fact]
public void Rgb48_PackFromScaledVector4()
{
// arrange
var pixel = default(Rgb48);
var short3 = new Rgb48(Vector3.One);
var expected = new Rgb48(Vector3.One);
// act
Vector4 scaled = short3.ToScaledVector4();
pixel.PackFromScaledVector4(scaled);
// assert
Assert.Equal(expected, pixel);
}
[Fact]
public void Rgb48_Clamping()
{
Assert.Equal(new Vector4(0, 0, 0, 1), new Rgb48(Vector3.One * -1234.0f).ToVector4());
Assert.Equal(Vector4.One, new Rgb48(Vector3.One * 1234.0f).ToVector4());
}
[Fact]
public void Rgb48_ToRgb24()
{
// arrange
var rgba48 = new Rgb48(0.08f, 0.15f, 0.30f);
var actual = default(Rgb24);
var expected = new Rgb24(20, 38, 76);
// act
rgba48.ToRgb24(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgb48_ToRgba32()
{
// arrange
var rgba48 = new Rgb48(0.08f, 0.15f, 0.30f);
var actual = default(Rgba32);
var expected = new Rgba32(20, 38, 76, 255);
// act
rgba48.ToRgba32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgb48_ToArgb32()
{
// arrange
var rgba48 = new Rgb48(0.08f, 0.15f, 0.30f);
var actual = default(Argb32);
var expected = new Argb32(20, 38, 76, 255);
// act
rgba48.ToArgb32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgba64_ToBgr24()
{
// arrange
var rgb48 = new Rgb48(0.08f, 0.15f, 0.30f);
var actual = default(Bgr24);
var expected = new Bgr24(20, 38, 76);
// act
rgb48.ToBgr24(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgb48_ToBgra32()
{
// arrange
var rgba48 = new Rgb48(0.08f, 0.15f, 0.30f);
var actual = default(Bgra32);
var expected = new Bgra32(20, 38, 76, 255);
// act
rgba48.ToBgra32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgb48_PackFromRgba32_ToRgba32()
{
// arrange
var rgb48 = default(Rgb48);
var actual = default(Rgba32);
var expected = new Rgba32(20, 38, 76, 255);
// act
rgb48.PackFromRgba32(expected);
rgb48.ToRgba32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgb48_PackFromRgb48_ToRgb48()
{
// arrange
var input = default(Rgb48);
var actual = default(Rgb48);
var expected = new Rgb48(65535, 0, 65535);
// act
input.PackFromRgb48(expected);
input.ToRgb48(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgb48_PackFromRgba64_ToRgba64()
{
// arrange
var input = default(Rgb48);
var actual = default(Rgba64);
var expected = new Rgba64(65535, 0, 65535, 65535);
// act
input.PackFromRgba64(expected);
input.ToRgba64(ref actual);
// assert
Assert.Equal(expected, actual);
}
}
}