📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System;
using System.Numerics;
using SixLabors.ImageSharp.PixelFormats;
using Xunit;
namespace SixLabors.ImageSharp.Tests.PixelFormats
{
/// <summary>
/// Tests the <see cref="Rgba32"/> struct.
/// </summary>
public class Rgba32Tests
{
/// <summary>
/// Tests the equality operators for equality.
/// </summary>
[Fact]
public void AreEqual()
{
Rgba32 color1 = new Rgba32(0, 0, 0);
Rgba32 color2 = new Rgba32(0, 0, 0, 1F);
Rgba32 color3 = Rgba32.FromHex("#000");
Rgba32 color4 = Rgba32.FromHex("#000F");
Rgba32 color5 = Rgba32.FromHex("#000000");
Rgba32 color6 = Rgba32.FromHex("#000000FF");
Assert.Equal(color1, color2);
Assert.Equal(color1, color3);
Assert.Equal(color1, color4);
Assert.Equal(color1, color5);
Assert.Equal(color1, color6);
}
/// <summary>
/// Tests the equality operators for inequality.
/// </summary>
[Fact]
public void AreNotEqual()
{
Rgba32 color1 = new Rgba32(255, 0, 0, 255);
Rgba32 color2 = new Rgba32(0, 0, 0, 255);
Rgba32 color3 = Rgba32.FromHex("#000");
Rgba32 color4 = Rgba32.FromHex("#000000");
Rgba32 color5 = Rgba32.FromHex("#FF000000");
Assert.NotEqual(color1, color2);
Assert.NotEqual(color1, color3);
Assert.NotEqual(color1, color4);
Assert.NotEqual(color1, color5);
}
/// <summary>
/// Tests whether the color constructor correctly assign properties.
/// </summary>
[Fact]
public void ConstructorAssignsProperties()
{
Rgba32 color1 = new Rgba32(1, .1f, .133f, .864f);
Assert.Equal(255, color1.R);
Assert.Equal((byte)Math.Round(.1f * 255), color1.G);
Assert.Equal((byte)Math.Round(.133f * 255), color1.B);
Assert.Equal((byte)Math.Round(.864f * 255), color1.A);
Rgba32 color2 = new Rgba32(1, .1f, .133f);
Assert.Equal(255, color2.R);
Assert.Equal(Math.Round(.1f * 255), color2.G);
Assert.Equal(Math.Round(.133f * 255), color2.B);
Assert.Equal(255, color2.A);
Rgba32 color4 = new Rgba32(new Vector3(1, .1f, .133f));
Assert.Equal(255, color4.R);
Assert.Equal(Math.Round(.1f * 255), color4.G);
Assert.Equal(Math.Round(.133f * 255), color4.B);
Assert.Equal(255, color4.A);
Rgba32 color5 = new Rgba32(new Vector4(1, .1f, .133f, .5f));
Assert.Equal(255, color5.R);
Assert.Equal(Math.Round(.1f * 255), color5.G);
Assert.Equal(Math.Round(.133f * 255), color5.B);
Assert.Equal(Math.Round(.5f * 255), color5.A);
}
/// <summary>
/// Tests whether FromHex and ToHex work correctly.
/// </summary>
[Fact]
public void FromAndToHex()
{
// 8 digit hex matches css4 spec. RRGGBBAA
var color = Rgba32.FromHex("#AABBCCDD"); // 170, 187, 204, 221
Assert.Equal(170, color.R);
Assert.Equal(187, color.G);
Assert.Equal(204, color.B);
Assert.Equal(221, color.A);
Assert.Equal("AABBCCDD", color.ToHex());
color.R = 0;
Assert.Equal("00BBCCDD", color.ToHex());
color.A = 255;
Assert.Equal("00BBCCFF", color.ToHex());
}
/// <summary>
/// Tests that the individual byte elements are layed out in RGBA order.
/// </summary>
[Fact]
public unsafe void ByteLayout()
{
Rgba32 color = new Rgba32(1, 2, 3, 4);
byte* colorBase = (byte*)&color;
Assert.Equal(1, colorBase[0]);
Assert.Equal(2, colorBase[1]);
Assert.Equal(3, colorBase[2]);
Assert.Equal(4, colorBase[3]);
Assert.Equal(4, sizeof(Rgba32));
}
[Fact]
public void Rgba32_PackedValues()
{
Assert.Equal(0x80001Au, new Rgba32(+0.1f, -0.3f, +0.5f, -0.7f).PackedValue);
// Test the limits.
Assert.Equal((uint)0x0, new Rgba32(Vector4.Zero).PackedValue);
Assert.Equal(0xFFFFFFFF, new Rgba32(Vector4.One).PackedValue);
}
[Fact]
public void Rgba32_ToVector4()
{
Assert.Equal(Vector4.One, new Rgba32(Vector4.One).ToVector4());
Assert.Equal(Vector4.Zero, new Rgba32(Vector4.Zero).ToVector4());
Assert.Equal(Vector4.UnitX, new Rgba32(Vector4.UnitX).ToVector4());
Assert.Equal(Vector4.UnitY, new Rgba32(Vector4.UnitY).ToVector4());
Assert.Equal(Vector4.UnitZ, new Rgba32(Vector4.UnitZ).ToVector4());
Assert.Equal(Vector4.UnitW, new Rgba32(Vector4.UnitW).ToVector4());
}
[Fact]
public void Rgba32_ToScaledVector4()
{
// arrange
var rgba = new Rgba32(Vector4.One);
// act
Vector4 actual = rgba.ToScaledVector4();
// assert
Assert.Equal(1, actual.X);
Assert.Equal(1, actual.Y);
Assert.Equal(1, actual.Z);
Assert.Equal(1, actual.W);
}
[Fact]
public void Rgba32_PackFromScaledVector4()
{
// arrange
var rgba = new Rgba32(Vector4.One);
var actual = default(Rgba32);
uint expected = 0xFFFFFFFF;
// act
Vector4 scaled = rgba.ToScaledVector4();
actual.PackFromScaledVector4(scaled);
// assert
Assert.Equal(expected, actual.PackedValue);
}
[Fact]
public void Rgba32_Clamping()
{
Assert.Equal(Vector4.Zero, new Rgba32(Vector4.One * -1234.0f).ToVector4());
Assert.Equal(Vector4.One, new Rgba32(Vector4.One * +1234.0f).ToVector4());
}
[Fact]
public void Rgba32_ToRgb24()
{
// arrange
var rgba = new Rgba32(+0.1f, -0.3f, +0.5f, -0.7f);
var actual = default(Rgb24);
var expected = new Rgb24(0x1a, 0, 0x80);
// act
rgba.ToRgb24(ref actual);
// assert
Assert.Equal(expected.R, actual.R);
Assert.Equal(expected.G, actual.G);
Assert.Equal(expected.B, actual.B);
}
[Fact]
public void Rgba32_ToRgba32()
{
// arrange
var rgba = new Rgba32(+0.1f, -0.3f, +0.5f, -0.7f);
var actual = default(Rgba32);
var expected = new Rgba32(0x1a, 0, 0x80, 0);
// act
rgba.ToRgba32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgba32_ToBgr24()
{
// arrange
var rgba = new Rgba32(+0.1f, -0.3f, +0.5f, -0.7f);
var actual = default(Bgr24);
var expected = new Bgr24(0x1a, 0, 0x80);
// act
rgba.ToBgr24(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgba32_ToBgra32()
{
// arrange
var rgba = new Rgba32(+0.1f, -0.3f, +0.5f, -0.7f);
var actual = default(Bgra32);
var expected = new Bgra32(0x1a, 0, 0x80, 0);
// act
rgba.ToBgra32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgba32_ToArgb32()
{
// arrange
var rgba = new Rgba32(+0.1f, -0.3f, +0.5f, -0.7f);
var actual = default(Argb32);
var expected = new Argb32(0x1a, 0, 0x80, 0);
// act
rgba.ToArgb32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgba32_PackFromRgba32_ToRgba32()
{
// arrange
var rgba = default(Rgba32);
var actual = default(Rgba32);
var expected = new Rgba32(0x1a, 0, 0x80, 0);
// act
rgba.PackFromRgba32(expected);
rgba.ToRgba32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgba32_PackFromBgra32_ToRgba32()
{
// arrange
var rgba = default(Rgba32);
var actual = default(Bgra32);
var expected = new Bgra32(0x1a, 0, 0x80, 0);
// act
rgba.PackFromBgra32(expected);
rgba.ToBgra32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgba32_PackFromArgb32_ToArgb32()
{
// arrange
var rgba = default(Rgba32);
var actual = default(Argb32);
var expected = new Argb32(0x1a, 0, 0x80, 0);
// act
rgba.PackFromArgb32(expected);
rgba.ToArgb32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgba32_PackFromRgb48_ToRgb48()
{
// arrange
var input = default(Rgba32);
var actual = default(Rgb48);
var expected = new Rgb48(65535, 0, 65535);
// act
input.PackFromRgb48(expected);
input.ToRgb48(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Rgba32_PackFromRgba64_ToRgba64()
{
// arrange
var input = default(Rgba32);
var actual = default(Rgba64);
var expected = new Rgba64(65535, 0, 65535, 0);
// act
input.PackFromRgba64(expected);
input.ToRgba64(ref actual);
// assert
Assert.Equal(expected, actual);
}
}
}