📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System;
using SixLabors.ImageSharp.Advanced;
using SixLabors.ImageSharp.Helpers;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing.Dithering.Ordered;
using SixLabors.ImageSharp.Processing.Processors;
using SixLabors.Primitives;
namespace SixLabors.ImageSharp.Processing.Dithering.Processors
{
/// <summary>
/// An <see cref="IImageProcessor{TPixel}"/> that dithers an image using error diffusion.
/// If no palette is given this will default to the web safe colors defined in the CSS Color Module Level 4.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
internal class OrderedDitherPaletteProcessor<TPixel> : PaletteDitherProcessorBase<TPixel>
where TPixel : struct, IPixel<TPixel>
{
/// <summary>
/// Initializes a new instance of the <see cref="OrderedDitherPaletteProcessor{TPixel}"/> class.
/// </summary>
/// <param name="dither">The ordered ditherer.</param>
public OrderedDitherPaletteProcessor(IOrderedDither dither)
: this(dither, NamedColors<TPixel>.WebSafePalette)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="OrderedDitherPaletteProcessor{TPixel}"/> class.
/// </summary>
/// <param name="dither">The ordered ditherer.</param>
/// <param name="palette">The palette to select substitute colors from.</param>
public OrderedDitherPaletteProcessor(IOrderedDither dither, TPixel[] palette)
: base(palette)
{
Guard.NotNull(dither, nameof(dither));
this.Dither = dither;
}
/// <summary>
/// Gets the ditherer.
/// </summary>
public IOrderedDither Dither { get; }
/// <inheritdoc/>
protected override void OnFrameApply(ImageFrame<TPixel> source, Rectangle sourceRectangle, Configuration configuration)
{
var rgba = default(Rgba32);
bool isAlphaOnly = typeof(TPixel) == typeof(Alpha8);
var interest = Rectangle.Intersect(sourceRectangle, source.Bounds());
int startY = interest.Y;
int endY = interest.Bottom;
int startX = interest.X;
int endX = interest.Right;
// Collect the values before looping so we can reduce our calculation count for identical sibling pixels
TPixel sourcePixel = source[startX, startY];
TPixel previousPixel = sourcePixel;
PixelPair<TPixel> pair = this.GetClosestPixelPair(ref sourcePixel, this.Palette);
sourcePixel.ToRgba32(ref rgba);
// Convert to grayscale using ITU-R Recommendation BT.709 if required
float luminance = isAlphaOnly ? rgba.A : (.2126F * rgba.R) + (.7152F * rgba.G) + (.0722F * rgba.B);
for (int y = startY; y < endY; y++)
{
Span<TPixel> row = source.GetPixelRowSpan(y);
for (int x = startX; x < endX; x++)
{
sourcePixel = row[x];
// Check if this is the same as the last pixel. If so use that value
// rather than calculating it again. This is an inexpensive optimization.
if (!previousPixel.Equals(sourcePixel))
{
pair = this.GetClosestPixelPair(ref sourcePixel, this.Palette);
sourcePixel.ToRgba32(ref rgba);
luminance = isAlphaOnly ? rgba.A : (.2126F * rgba.R) + (.7152F * rgba.G) + (.0722F * rgba.B);
// Setup the previous pointer
previousPixel = sourcePixel;
}
this.Dither.Dither(source, sourcePixel, pair.Second, pair.First, luminance, x, y);
}
}
}
}
}