📷 A modern, cross-platform, 2D Graphics library for .NET
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// <copyright file="Crop.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageSharp.Benchmarks
{
using System;
using BenchmarkDotNet.Attributes;
using ImageSharp.PixelFormats;
using CoreSize = ImageSharp.Size;
using System.Numerics;
using ImageSharp.Memory;
using ImageSharp.PixelFormats.PixelBlenders;
public class PorterDuffBulkVsPixel : BenchmarkBase
{
private void BulkVectorConvert<TPixel>(Span<TPixel> destination, Span<TPixel> background, Span<TPixel> source, Span<float> amount)
where TPixel : struct, IPixel<TPixel>
{
Guard.MustBeGreaterThanOrEqualTo(background.Length, destination.Length, nameof(background.Length));
Guard.MustBeGreaterThanOrEqualTo(source.Length, destination.Length, nameof(source.Length));
Guard.MustBeGreaterThanOrEqualTo(amount.Length, destination.Length, nameof(amount.Length));
using (Buffer<Vector4> buffer = new Buffer<Vector4>(destination.Length * 3))
{
Span<Vector4> destinationSpan = buffer.Slice(0, destination.Length);
Span<Vector4> backgroundSpan = buffer.Slice(destination.Length, destination.Length);
Span<Vector4> sourceSpan = buffer.Slice(destination.Length * 2, destination.Length);
PixelOperations<TPixel>.Instance.ToVector4(background, backgroundSpan, destination.Length);
PixelOperations<TPixel>.Instance.ToVector4(source, sourceSpan, destination.Length);
for (int i = 0; i < destination.Length; i++)
{
destinationSpan[i] = PorterDuffFunctions.NormalBlendFunction(backgroundSpan[i], sourceSpan[i], amount[i]);
}
PixelOperations<TPixel>.Instance.PackFromVector4(destinationSpan, destination, destination.Length);
}
}
private void BulkPixelConvert<TPixel>(Span<TPixel> destination, Span<TPixel> background, Span<TPixel> source, Span<float> amount)
where TPixel : struct, IPixel<TPixel>
{
Guard.MustBeGreaterThanOrEqualTo(destination.Length, background.Length, nameof(destination));
Guard.MustBeGreaterThanOrEqualTo(source.Length, background.Length, nameof(destination));
Guard.MustBeGreaterThanOrEqualTo(amount.Length, background.Length, nameof(destination));
for (int i = 0; i < destination.Length; i++)
{
destination[i] = PorterDuffFunctions<TPixel>.NormalBlendFunction(destination[i], source[i], amount[i]);
}
}
[Benchmark(Description = "ImageSharp BulkVectorConvert")]
public CoreSize BulkVectorConvert()
{
using (Image<Rgba32> image = new Image<Rgba32>(800, 800))
{
Buffer<float> amounts = new Buffer<float>(image.Width);
for (int x = 0; x < image.Width; x++)
{
amounts[x] = 1;
}
using (PixelAccessor<Rgba32> pixels = image.Lock())
{
for (int y = 0; y < image.Height; y++)
{
Span<Rgba32> span = pixels.GetRowSpan(y);
BulkVectorConvert(span, span, span, amounts);
}
}
return new CoreSize(image.Width, image.Height);
}
}
[Benchmark(Description = "ImageSharp BulkPixelConvert")]
public CoreSize BulkPixelConvert()
{
using (Image<Rgba32> image = new Image<Rgba32>(800, 800))
{
Buffer<float> amounts = new Buffer<float>(image.Width);
for (int x = 0; x < image.Width; x++)
{
amounts[x] = 1;
}
using (PixelAccessor<Rgba32> pixels = image.Lock())
{
for (int y = 0; y < image.Height; y++)
{
Span<Rgba32> span = pixels.GetRowSpan(y);
BulkPixelConvert(span, span, span, amounts);
}
}
return new CoreSize(image.Width, image.Height);
}
}
}
}