📷 A modern, cross-platform, 2D Graphics library for .NET
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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Crop.cs" company="James South">
// Copyright (c) James South.
// Licensed under the Apache License, Version 2.0.
// </copyright>
// <summary>
// Crops an image to the given directions.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Processors
{
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using ImageProcessor.Common.Exceptions;
using ImageProcessor.Imaging;
/// <summary>
/// Crops an image to the given directions.
/// </summary>
public class Crop : IGraphicsProcessor
{
/// <summary>
/// Initializes a new instance of the <see cref="Crop"/> class.
/// </summary>
public Crop()
{
this.Settings = new Dictionary<string, string>();
}
/// <summary>
/// Gets or sets DynamicParameter.
/// </summary>
public dynamic DynamicParameter
{
get;
set;
}
/// <summary>
/// Gets or sets any additional settings required by the processor.
/// </summary>
public Dictionary<string, string> Settings
{
get;
set;
}
/// <summary>
/// Processes the image.
/// </summary>
/// <param name="factory">
/// The current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class containing
/// the image to process.
/// </param>
/// <returns>
/// The processed image from the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class.
/// </returns>
public Image ProcessImage(ImageFactory factory)
{
Bitmap newImage = null;
Image image = factory.Image;
try
{
int sourceWidth = image.Width;
int sourceHeight = image.Height;
RectangleF rectangleF;
CropLayer cropLayer = this.DynamicParameter;
if (cropLayer.CropMode == CropMode.Percentage)
{
// Work out the percentages.
float left = cropLayer.Left * sourceWidth;
float top = cropLayer.Top * sourceHeight;
float width = (1 - cropLayer.Left - cropLayer.Right) * sourceWidth;
float height = (1 - cropLayer.Top - cropLayer.Bottom) * sourceHeight;
rectangleF = new RectangleF(left, top, width, height);
}
else
{
rectangleF = new RectangleF(cropLayer.Left, cropLayer.Top, cropLayer.Right, cropLayer.Bottom);
}
Rectangle rectangle = Rectangle.Round(rectangleF);
if (rectangle.X < sourceWidth && rectangle.Y < sourceHeight)
{
if (rectangle.Width > (sourceWidth - rectangle.X))
{
rectangle.Width = sourceWidth - rectangle.X;
}
if (rectangle.Height > (sourceHeight - rectangle.Y))
{
rectangle.Height = sourceHeight - rectangle.Y;
}
newImage = new Bitmap(rectangle.Width, rectangle.Height, PixelFormat.Format32bppPArgb);
using (Graphics graphics = Graphics.FromImage(newImage))
{
graphics.SmoothingMode = SmoothingMode.AntiAlias;
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
graphics.CompositingQuality = CompositingQuality.HighQuality;
// An unwanted border appears when using InterpolationMode.HighQualityBicubic to resize the image
// as the algorithm appears to be pulling averaging detail from surrounding pixels beyond the edge
// of the image. Using the ImageAttributes class to specify that the pixels beyond are simply mirror
// images of the pixels within solves this problem.
using (ImageAttributes wrapMode = new ImageAttributes())
{
wrapMode.SetWrapMode(WrapMode.TileFlipXY);
graphics.DrawImage(
image,
new Rectangle(0, 0, rectangle.Width, rectangle.Height),
rectangle.X,
rectangle.Y,
rectangle.Width,
rectangle.Height,
GraphicsUnit.Pixel,
wrapMode);
}
}
// Reassign the image.
image.Dispose();
image = newImage;
}
}
catch (Exception ex)
{
if (newImage != null)
{
newImage.Dispose();
}
throw new ImageProcessingException("Error processing image with " + this.GetType().Name, ex);
}
return image;
}
}
}