📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using System;
using SixLabors.ImageSharp.Formats.Tiff.Constants;
using SixLabors.ImageSharp.IO;
using SixLabors.ImageSharp.Memory;
namespace SixLabors.ImageSharp.Formats.Tiff.Compression.Decompressors
{
/// <summary>
/// Class to handle cases where TIFF image data is compressed using Modified Huffman Compression.
/// </summary>
internal class ModifiedHuffmanTiffCompression : T4TiffCompression
{
private readonly byte whiteValue;
private readonly byte blackValue;
/// <summary>
/// Initializes a new instance of the <see cref="ModifiedHuffmanTiffCompression" /> class.
/// </summary>
/// <param name="allocator">The memory allocator.</param>
/// <param name="width">The image width.</param>
/// <param name="bitsPerPixel">The number of bits per pixel.</param>
/// <param name="photometricInterpretation">The photometric interpretation.</param>
public ModifiedHuffmanTiffCompression(MemoryAllocator allocator, int width, int bitsPerPixel, TiffPhotometricInterpretation photometricInterpretation)
: base(allocator, width, bitsPerPixel, FaxCompressionOptions.None, photometricInterpretation)
{
bool isWhiteZero = photometricInterpretation == TiffPhotometricInterpretation.WhiteIsZero;
this.whiteValue = (byte)(isWhiteZero ? 0 : 1);
this.blackValue = (byte)(isWhiteZero ? 1 : 0);
}
/// <inheritdoc/>
protected override void Decompress(BufferedReadStream stream, int byteCount, Span<byte> buffer)
{
using var bitReader = new T4BitReader(stream, byteCount, this.Allocator, eolPadding: false, isModifiedHuffman: true);
buffer.Clear();
uint bitsWritten = 0;
uint pixelsWritten = 0;
while (bitReader.HasMoreData)
{
bitReader.ReadNextRun();
if (bitReader.RunLength > 0)
{
if (bitReader.IsWhiteRun)
{
BitWriterUtils.WriteBits(buffer, (int)bitsWritten, bitReader.RunLength, this.whiteValue);
bitsWritten += bitReader.RunLength;
pixelsWritten += bitReader.RunLength;
}
else
{
BitWriterUtils.WriteBits(buffer, (int)bitsWritten, bitReader.RunLength, this.blackValue);
bitsWritten += bitReader.RunLength;
pixelsWritten += bitReader.RunLength;
}
}
if (pixelsWritten % this.Width == 0)
{
bitReader.StartNewRow();
// Write padding bits, if necessary.
uint pad = 8 - (bitsWritten % 8);
if (pad != 8)
{
BitWriterUtils.WriteBits(buffer, (int)bitsWritten, pad, 0);
bitsWritten += pad;
}
}
}
}
}
}