📷 A modern, cross-platform, 2D Graphics library for .NET
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 

107 lines
4.2 KiB

// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace SixLabors.ImageSharp.ColorSpaces
{
/// <summary>
/// LMS is a color space represented by the response of the three types of cones of the human eye,
/// named after their responsivity (sensitivity) at long, medium and short wavelengths.
/// <see href="https://en.wikipedia.org/wiki/LMS_color_space"/>
/// </summary>
public readonly struct Lms : IEquatable<Lms>
{
/// <summary>
/// Gets the L long component.
/// <remarks>A value usually ranging between -1 and 1.</remarks>
/// </summary>
public readonly float L;
/// <summary>
/// Gets the M medium component.
/// <remarks>A value usually ranging between -1 and 1.</remarks>
/// </summary>
public readonly float M;
/// <summary>
/// Gets the S short component.
/// <remarks>A value usually ranging between -1 and 1.</remarks>
/// </summary>
public readonly float S;
/// <summary>
/// Initializes a new instance of the <see cref="Lms"/> struct.
/// </summary>
/// <param name="l">L represents the responsivity at long wavelengths.</param>
/// <param name="m">M represents the responsivity at medium wavelengths.</param>
/// <param name="s">S represents the responsivity at short wavelengths.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public Lms(float l, float m, float s)
: this(new Vector3(l, m, s))
{
}
/// <summary>
/// Initializes a new instance of the <see cref="Lms"/> struct.
/// </summary>
/// <param name="vector">The vector representing the l, m, s components.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public Lms(Vector3 vector)
{
// Not clamping as documentation about this space only indicates "usual" ranges
this.L = vector.X;
this.M = vector.Y;
this.S = vector.Z;
}
/// <summary>
/// Compares two <see cref="Lms"/> objects for equality.
/// </summary>
/// <param name="left">The <see cref="Lms"/> on the left side of the operand.</param>
/// <param name="right">The <see cref="Lms"/> on the right side of the operand.</param>
/// <returns>
/// True if the current left is equal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
[MethodImpl(InliningOptions.ShortMethod)]
public static bool operator ==(Lms left, Lms right) => left.Equals(right);
/// <summary>
/// Compares two <see cref="Lms"/> objects for inequality.
/// </summary>
/// <param name="left">The <see cref="Lms"/> on the left side of the operand.</param>
/// <param name="right">The <see cref="Lms"/> on the right side of the operand.</param>
/// <returns>
/// True if the current left is unequal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
[MethodImpl(InliningOptions.ShortMethod)]
public static bool operator !=(Lms left, Lms right) => !left.Equals(right);
/// <summary>
/// Returns a new <see cref="Vector3"/> representing this instance.
/// </summary>
/// <returns>The <see cref="Vector3"/>.</returns>
[MethodImpl(InliningOptions.ShortMethod)]
public Vector3 ToVector3() => new Vector3(this.L, this.M, this.S);
/// <inheritdoc/>
public override int GetHashCode() => HashCode.Combine(this.L, this.M, this.S);
/// <inheritdoc/>
public override string ToString() => FormattableString.Invariant($"Lms({this.L:#0.##}, {this.M:#0.##}, {this.S:#0.##})");
/// <inheritdoc/>
public override bool Equals(object obj) => obj is Lms other && this.Equals(other);
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public bool Equals(Lms other)
{
return this.L.Equals(other.L)
&& this.M.Equals(other.M)
&& this.S.Equals(other.S);
}
}
}