📷 A modern, cross-platform, 2D Graphics library for .NET
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using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using SixLabors.ImageSharp.PixelFormats;
namespace SixLabors.ImageSharp.Benchmarks.General.PixelConversion
{
[StructLayout(LayoutKind.Sequential)]
struct TestArgb : ITestPixel<TestArgb>
{
private byte a, r, g, b;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void FromRgba32(Rgba32 p)
{
this.r = p.R;
this.g = p.G;
this.b = p.B;
this.a = p.A;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void FromRgba32(ref Rgba32 p)
{
this.r = p.R;
this.g = p.G;
this.b = p.B;
this.a = p.A;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void FromBytes(byte r, byte g, byte b, byte a)
{
this.r = r;
this.g = g;
this.b = b;
this.a = a;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void FromVector4(Vector4 p)
{
this.r = (byte)p.X;
this.g = (byte)p.Y;
this.b = (byte)p.Z;
this.a = (byte)p.W;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void FromVector4(ref Vector4 p)
{
this.r = (byte)p.X;
this.g = (byte)p.Y;
this.b = (byte)p.Z;
this.a = (byte)p.W;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Rgba32 ToRgba32()
{
return new Rgba32(this.r, this.g, this.b, this.a);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void CopyToRgba32(ref Rgba32 dest)
{
dest.R = this.r;
dest.G = this.g;
dest.B = this.b;
dest.A = this.a;
}
}
}