📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
namespace SixLabors.ImageSharp.Formats;
internal class AnimatedImageMetadata
{
/// <summary>
/// Gets or sets the shared color table.
/// </summary>
public ReadOnlyMemory<Color>? ColorTable { get; set; }
/// <summary>
/// Gets or sets the shared color table mode.
/// </summary>
public FrameColorTableMode ColorTableMode { get; set; }
/// <summary>
/// Gets or sets the default background color of the canvas when animating.
/// This color may be used to fill the unused space on the canvas around the frames,
/// as well as the transparent pixels of the first frame.
/// The background color is also used when the disposal mode is <see cref="FrameDisposalMode.RestoreToBackground"/>.
/// </summary>
public Color BackgroundColor { get; set; }
/// <summary>
/// Gets or sets the number of times any animation is repeated.
/// <remarks>
/// 0 means to repeat indefinitely, count is set as repeat n-1 times. Defaults to 1.
/// </remarks>
/// </summary>
public ushort RepeatCount { get; set; }
}