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155 lines
6.6 KiB
155 lines
6.6 KiB
// Copyright (c) Six Labors and contributors.
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// Licensed under the Apache License, Version 2.0.
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using System;
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using System.Buffers;
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using System.Threading.Tasks;
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using SixLabors.ImageSharp.Advanced;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.Memory;
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using SixLabors.Primitives;
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namespace SixLabors.ImageSharp.Processing.Processors.Drawing
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{
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/// <summary>
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/// Combines two images together by blending the pixels.
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/// </summary>
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/// <typeparam name="TPixel">The pixel format.</typeparam>
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internal class DrawImageProcessor<TPixel> : ImageProcessor<TPixel>
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where TPixel : struct, IPixel<TPixel>
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="DrawImageProcessor{TPixel}"/> class.
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/// </summary>
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/// <param name="image">The image to blend with the currently processing image.</param>
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/// <param name="opacity">The opacity of the image to blend. Must be between 0 and 1.</param>
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public DrawImageProcessor(Image<TPixel> image, float opacity)
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: this(image, Point.Empty, opacity)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DrawImageProcessor{TPixel}"/> class.
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/// </summary>
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/// <param name="image">The image to blend with the currently processing image.</param>
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/// <param name="options">
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/// The options containing the opacity of the image to blend and blending mode.
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/// Opacity must be between 0 and 1.
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/// </param>
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public DrawImageProcessor(Image<TPixel> image, GraphicsOptions options)
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: this(image, Point.Empty, options)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DrawImageProcessor{TPixel}"/> class.
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/// </summary>
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/// <param name="image">The image to blend with the currently processing image.</param>
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/// <param name="location">The location to draw the blended image.</param>
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/// <param name="opacity">The opacity of the image to blend. Must be between 0 and 1.</param>
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public DrawImageProcessor(Image<TPixel> image, Point location, float opacity)
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: this(image, location, opacity, GraphicsOptions.Default.BlenderMode)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DrawImageProcessor{TPixel}"/> class.
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/// </summary>
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/// <param name="image">The image to blend with the currently processing image.</param>
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/// <param name="location">The location to draw the blended image.</param>
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/// <param name="options">
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/// The options containing the opacity of the image to blend and blending mode.
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/// Opacity must be between 0 and 1.
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/// </param>
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public DrawImageProcessor(Image<TPixel> image, Point location, GraphicsOptions options)
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: this(image, location, options.BlendPercentage, options.BlenderMode)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DrawImageProcessor{TPixel}"/> class.
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/// </summary>
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/// <param name="image">The image to blend with the currently processing image.</param>
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/// <param name="opacity">The opacity of the image to blend. Must be between 0 and 1.</param>
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/// <param name="blenderMode">The blending mode to use when drawing the image.</param>
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public DrawImageProcessor(Image<TPixel> image, float opacity, PixelBlenderMode blenderMode)
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: this(image, Point.Empty, opacity, blenderMode)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DrawImageProcessor{TPixel}"/> class.
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/// </summary>
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/// <param name="image">The image to blend with the currently processing image.</param>
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/// <param name="location">The location to draw the blended image.</param>
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/// <param name="opacity">The opacity of the image to blend. Must be between 0 and 1.</param>
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/// <param name="blenderMode">The blending mode to use when drawing the image.</param>
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public DrawImageProcessor(Image<TPixel> image, Point location, float opacity, PixelBlenderMode blenderMode)
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{
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Guard.MustBeBetweenOrEqualTo(opacity, 0, 1, nameof(opacity));
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this.Image = image;
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this.Opacity = opacity;
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this.Blender = PixelOperations<TPixel>.Instance.GetPixelBlender(blenderMode);
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this.Location = location;
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}
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/// <summary>
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/// Gets the image to blend
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/// </summary>
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public Image<TPixel> Image { get; }
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/// <summary>
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/// Gets the opacity of the image to blend
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/// </summary>
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public float Opacity { get; }
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/// <summary>
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/// Gets the pixel blender
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/// </summary>
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public PixelBlender<TPixel> Blender { get; }
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/// <summary>
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/// Gets the location to draw the blended image
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/// </summary>
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public Point Location { get; }
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/// <inheritdoc/>
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protected override void OnFrameApply(ImageFrame<TPixel> source, Rectangle sourceRectangle, Configuration configuration)
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{
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Image<TPixel> targetImage = this.Image;
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PixelBlender<TPixel> blender = this.Blender;
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int locationY = this.Location.Y;
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// Align start/end positions.
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Rectangle bounds = targetImage.Bounds();
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int minX = Math.Max(this.Location.X, sourceRectangle.X);
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int maxX = Math.Min(this.Location.X + bounds.Width, sourceRectangle.Width);
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int targetX = minX - this.Location.X;
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int minY = Math.Max(this.Location.Y, sourceRectangle.Y);
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int maxY = Math.Min(this.Location.Y + bounds.Height, sourceRectangle.Bottom);
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int width = maxX - minX;
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MemoryAllocator memoryAllocator = this.Image.GetConfiguration().MemoryAllocator;
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using (IMemoryOwner<float> amount = memoryAllocator.Allocate<float>(width))
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{
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amount.GetSpan().Fill(this.Opacity);
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Parallel.For(
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minY,
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maxY,
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configuration.ParallelOptions,
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y =>
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{
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Span<TPixel> background = source.GetPixelRowSpan(y).Slice(minX, width);
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Span<TPixel> foreground = targetImage.GetPixelRowSpan(y - locationY).Slice(targetX, width);
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blender.Blend(memoryAllocator, background, background, foreground, amount.GetSpan());
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});
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}
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}
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}
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}
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