📷 A modern, cross-platform, 2D Graphics library for .NET
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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="GaussianBlur.cs" company="James South">
// Copyright (c) James South.
// Licensed under the Apache License, Version 2.0.
// </copyright>
// <summary>
// Applies a Gaussian blur to the image.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Processors
{
using System.Collections.Generic;
using System.Drawing;
using ImageProcessor.Imaging;
/// <summary>
/// Applies a Gaussian blur to the image.
/// </summary>
public class GaussianBlur : IGraphicsProcessor
{
/// <summary>
/// Gets or sets the DynamicParameter.
/// </summary>
public dynamic DynamicParameter { get; set; }
/// <summary>
/// Gets or sets any additional settings required by the processor.
/// </summary>
public Dictionary<string, string> Settings { get; set; }
/// <summary>
/// Processes the image.
/// </summary>
/// <param name="factory">The the current instance of the <see cref="T:ImageProcessor.ImageFactory" /> class containing
/// the image to process.</param>
/// <returns>
/// The processed image from the current instance of the <see cref="T:ImageProcessor.ImageFactory" /> class.
/// </returns>
public Image ProcessImage(ImageFactory factory)
{
Bitmap newImage = null;
Bitmap image = (Bitmap)factory.Image;
try
{
newImage = new Bitmap(image);
GaussianLayer gaussianLayer = this.DynamicParameter;
Convolution convolution = new Convolution(gaussianLayer.Sigma) { Threshold = gaussianLayer.Threshold };
double[,] kernel = convolution.CreateGuassianBlurFilter(gaussianLayer.Size);
newImage = convolution.ProcessKernel(newImage, kernel);
image.Dispose();
image = newImage;
}
catch
{
if (newImage != null)
{
newImage.Dispose();
}
}
return image;
}
}
}