📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System;
using SixLabors.ImageSharp.Advanced;
using SixLabors.ImageSharp.Advanced.ParallelUtils;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.Primitives;
namespace SixLabors.ImageSharp.Processing.Processors.Drawing
{
/// <summary>
/// Combines two images together by blending the pixels.
/// </summary>
/// <typeparam name="TPixelBg">The pixel format of destination image.</typeparam>
/// <typeparam name="TPixelFg">The pixel format of source image.</typeparam>
internal class DrawImageProcessor<TPixelBg, TPixelFg> : ImageProcessor<TPixelBg>
where TPixelBg : struct, IPixel<TPixelBg>
where TPixelFg : struct, IPixel<TPixelFg>
{
/// <summary>
/// Initializes a new instance of the <see cref="DrawImageProcessor{TPixelBg, TPixelFg}"/> class.
/// </summary>
/// <param name="image">The foreground <see cref="Image{TPixelFg}"/> to blend with the currently processing image.</param>
/// <param name="source">The source <see cref="Image{TPixelBg}"/> for the current processor instance.</param>
/// <param name="sourceRectangle">The source area to process for the current processor instance.</param>
/// <param name="location">The location to draw the blended image.</param>
/// <param name="colorBlendingMode">The blending mode to use when drawing the image.</param>
/// <param name="alphaCompositionMode">The Alpha blending mode to use when drawing the image.</param>
/// <param name="opacity">The opacity of the image to blend. Must be between 0 and 1.</param>
public DrawImageProcessor(
Image<TPixelFg> image,
Image<TPixelBg> source,
Rectangle sourceRectangle,
Point location,
PixelColorBlendingMode colorBlendingMode,
PixelAlphaCompositionMode alphaCompositionMode,
float opacity)
: base(source, sourceRectangle)
{
Guard.MustBeBetweenOrEqualTo(opacity, 0, 1, nameof(opacity));
this.Image = image;
this.Opacity = opacity;
this.Blender = PixelOperations<TPixelBg>.Instance.GetPixelBlender(colorBlendingMode, alphaCompositionMode);
this.Location = location;
}
/// <summary>
/// Gets the image to blend
/// </summary>
public Image<TPixelFg> Image { get; }
/// <summary>
/// Gets the opacity of the image to blend
/// </summary>
public float Opacity { get; }
/// <summary>
/// Gets the pixel blender
/// </summary>
public PixelBlender<TPixelBg> Blender { get; }
/// <summary>
/// Gets the location to draw the blended image
/// </summary>
public Point Location { get; }
/// <inheritdoc/>
protected override void OnFrameApply(ImageFrame<TPixelBg> source)
{
Rectangle sourceRectangle = this.SourceRectangle;
Configuration configuration = this.Configuration;
Image<TPixelFg> targetImage = this.Image;
PixelBlender<TPixelBg> blender = this.Blender;
int locationY = this.Location.Y;
// Align start/end positions.
Rectangle bounds = targetImage.Bounds();
int minX = Math.Max(this.Location.X, sourceRectangle.X);
int maxX = Math.Min(this.Location.X + bounds.Width, sourceRectangle.Right);
int targetX = minX - this.Location.X;
int minY = Math.Max(this.Location.Y, sourceRectangle.Y);
int maxY = Math.Min(this.Location.Y + bounds.Height, sourceRectangle.Bottom);
int width = maxX - minX;
var workingRect = Rectangle.FromLTRB(minX, minY, maxX, maxY);
// Not a valid operation because rectangle does not overlap with this image.
if (workingRect.Width <= 0 || workingRect.Height <= 0)
{
throw new ImageProcessingException(
"Cannot draw image because the source image does not overlap the target image.");
}
ParallelHelper.IterateRows(
workingRect,
configuration,
rows =>
{
for (int y = rows.Min; y < rows.Max; y++)
{
Span<TPixelBg> background = source.GetPixelRowSpan(y).Slice(minX, width);
Span<TPixelFg> foreground = targetImage.GetPixelRowSpan(y - locationY).Slice(targetX, width);
blender.Blend<TPixelFg>(configuration, background, background, foreground, this.Opacity);
}
});
}
}
}