📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System.Numerics;
using SixLabors.ImageSharp.PixelFormats;
using Xunit;
namespace SixLabors.ImageSharp.Tests.PixelFormats
{
public class Gray8Tests
{
[Theory]
[InlineData(0)]
[InlineData(255)]
[InlineData(10)]
[InlineData(42)]
public void Gray8_PackedValue_EqualsInput(byte input)
{
Assert.Equal(input, new Gray8(input).PackedValue);
}
[Theory]
[InlineData(0)]
[InlineData(255)]
[InlineData(30)]
public void Gray8_ToVector4(byte input)
{
// arrange
var gray = new Gray8(input);
// act
var actual = gray.ToVector4();
// assert
Assert.Equal(input, actual.X);
Assert.Equal(input, actual.Y);
Assert.Equal(input, actual.Z);
Assert.Equal(1, actual.W);
}
[Theory]
[InlineData(0)]
[InlineData(255)]
[InlineData(30)]
public void Gray8_ToScaledVector4(byte input)
{
// arrange
var gray = new Gray8(input);
// act
var actual = gray.ToScaledVector4();
// assert
float scaledInput = input / 255f;
Assert.Equal(scaledInput, actual.X);
Assert.Equal(scaledInput, actual.Y);
Assert.Equal(scaledInput, actual.Z);
Assert.Equal(1, actual.W);
}
[Fact]
public void Gray8_PackFromScaledVector4()
{
// arrange
Gray8 gray = default;
int expected = 128;
Vector4 scaled = new Gray8(128).ToScaledVector4();
// act
gray.PackFromScaledVector4(scaled);
byte actual = gray.PackedValue;
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Gray8_PackFromScaledVector4_ToRgb24()
{
// arrange
Rgb24 actual = default;
Gray8 gray = default;
var expected = new Rgb24(0, 0, 0);
Vector4 scaled = new Gray8(128).ToScaledVector4();
// act
gray.PackFromScaledVector4(scaled);
gray.ToRgb24(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Gray8_PackFromScaledVector4_ToRgba32()
{
// arrange
Rgba32 actual = default;
Gray8 gray = default;
var expected = new Rgba32(0, 0, 0, 128);
Vector4 scaled = new Gray8(128).ToScaledVector4();
// act
gray.PackFromScaledVector4(scaled);
gray.ToRgba32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Gray8_PackFromScaledVector4_ToBgr24()
{
// arrange
Bgr24 actual = default;
Gray8 gray = default;
var expected = new Bgr24(128, 128, 128);
Vector4 scaled = new Gray8(128).ToScaledVector4();
// act
gray.PackFromScaledVector4(scaled);
gray.ToBgr24(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Gray8_PackFromScaledVector4_ToBgra32()
{
// arrange
Bgra32 actual = default;
Gray8 gray = default;
var expected = new Bgra32(128,128,128);
Vector4 scaled = new Gray8(128).ToScaledVector4();
// act
gray.PackFromScaledVector4(scaled);
gray.ToBgra32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Gray8_PackFromScaledVector4_ToArgb32()
{
// arrange
Gray8 gray = default;
Argb32 actual = default;
var expected = new Argb32(128, 128, 128);
Vector4 scaled = new Gray8(128).ToScaledVector4();
// act
gray.PackFromScaledVector4(scaled);
gray.ToArgb32(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Gray8_PackFromScaledVector4_ToRgba64()
{
// arrange
Gray8 gray = default;
Rgba64 actual = default;
var expected = new Rgba64(65535, 65535, 65535, 65535);
Vector4 scaled = new Gray8(255).ToScaledVector4();
// act
gray.PackFromScaledVector4(scaled);
gray.ToRgba64(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Gray8_PackFromRgb48_ToRgb48()
{
// arrange
var gray = default(Gray8);
var actual = default(Rgb48);
var expected = new Rgb48(0, 0, 0);
// act
gray.PackFromRgb48(expected);
gray.ToRgb48(ref actual);
// assert
Assert.Equal(expected, actual);
}
[Fact]
public void Gray8_PackFromRgba64_ToRgba64()
{
// arrange
var gray = default(Gray8);
var actual = default(Rgba64);
var expected = new Rgba64(0, 0, 0, 65535);
// act
gray.PackFromRgba64(expected);
gray.ToRgba64(ref actual);
// assert
Assert.Equal(expected, actual);
}
}
}