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203 lines
7.0 KiB
203 lines
7.0 KiB
// -----------------------------------------------------------------------
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// <copyright file="Vignette.cs" company="James South">
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// Copyright (c) James South.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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// -----------------------------------------------------------------------
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namespace ImageProcessor.Processors
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{
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#region Using
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Text.RegularExpressions;
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#endregion
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/// <summary>
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/// Encapsulates methods with which to add a vignette image effect to an image.
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/// </summary>
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public class Vignette : IGraphicsProcessor
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{
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/// <summary>
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/// The regular expression to search strings for.
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/// </summary>
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private static readonly Regex QueryRegex = new Regex(@"vignette=true", RegexOptions.Compiled);
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#region IGraphicsProcessor Members
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/// <summary>
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/// Gets the name.
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/// </summary>
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public string Name
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{
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get
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{
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return "Vignette";
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}
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}
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/// <summary>
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/// Gets the description.
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/// </summary>
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public string Description
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{
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get
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{
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return "Adds a vignette image effect to the image.";
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}
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}
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/// <summary>
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/// Gets the regular expression to search strings for.
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/// </summary>
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public Regex RegexPattern
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{
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get
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{
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return QueryRegex;
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}
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}
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/// <summary>
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/// Gets or sets DynamicParameter.
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/// </summary>
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public dynamic DynamicParameter
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{
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get;
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set;
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}
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/// <summary>
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/// Gets the order in which this processor is to be used in a chain.
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/// </summary>
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public int SortOrder
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{
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get;
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private set;
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}
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/// <summary>
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/// Gets or sets any additional settings required by the processor.
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/// </summary>
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public Dictionary<string, string> Settings
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{
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get;
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set;
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}
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/// <summary>
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/// The position in the original string where the first character of the captured substring was found.
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/// </summary>
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/// <param name="queryString">
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/// The query string to search.
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/// </param>
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/// <returns>
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/// The zero-based starting position in the original string where the captured substring was found.
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/// </returns>
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public int MatchRegexIndex(string queryString)
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{
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int index = 0;
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// Set the sort order to max to allow filtering.
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this.SortOrder = int.MaxValue;
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foreach (Match match in this.RegexPattern.Matches(queryString))
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{
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if (match.Success)
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{
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if (index == 0)
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{
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// Set the index on the first instance only.
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this.SortOrder = match.Index;
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bool doVignette;
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this.DynamicParameter = bool.TryParse(match.Value.Split('=')[1], out doVignette);
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}
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index += 1;
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}
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}
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return this.SortOrder;
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}
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/// <summary>
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/// Processes the image.
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/// </summary>
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/// <param name="factory">
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/// The the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class containing
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/// the image to process.
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/// </param>
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/// <returns>
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/// The processed image from the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class.
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/// </returns>
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public Image ProcessImage(ImageFactory factory)
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{
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Bitmap newImage = null;
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Image image = factory.Image;
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try
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{
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// Dont use an object initializer here.
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newImage = new Bitmap(image);
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newImage.Tag = image.Tag;
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using (Graphics graphics = Graphics.FromImage(newImage))
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{
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Rectangle bounds = new Rectangle(0, 0, newImage.Width, newImage.Height);
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Rectangle ellipsebounds = bounds;
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// Increase the rectangle size by the difference between the rectangle dimensions and sqrt(2)/2 * the rectangle dimensions.
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// Why sqrt(2)/2? Because the point (sqrt(2)/2, sqrt(2)/2) is the 45 degree angle point on a unit circle. Scaling by the width
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// and height gives the distance needed to inflate the rect to make sure it's fully covered.
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ellipsebounds.Offset(-ellipsebounds.X, -ellipsebounds.Y);
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int x = ellipsebounds.Width - (int)Math.Floor(.70712 * ellipsebounds.Width);
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int y = ellipsebounds.Height - (int)Math.Floor(.70712 * ellipsebounds.Height);
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ellipsebounds.Inflate(x, y);
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using (GraphicsPath path = new GraphicsPath())
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{
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path.AddEllipse(ellipsebounds);
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using (PathGradientBrush brush = new PathGradientBrush(path))
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{
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// Fill a rectangle with an elliptical gradient brush that goes from white to black.
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// Change the colour from white to pure transparent black and from black to pure opaque black.
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// This has the effect of painting the far corners black and shade less on the way in to the centre.
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brush.WrapMode = WrapMode.Tile;
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brush.CenterColor = Color.FromArgb(0, 0, 0, 0);
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brush.SurroundColors = new Color[] { Color.FromArgb(255, 0, 0, 0) };
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Blend blend = new Blend
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{
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Positions = new float[] { 0.0f, 0.2f, 0.4f, 0.6f, 0.8f, 1.0F },
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Factors = new float[] { 0.0f, 0.5f, 1f, 1f, 1.0f, 1.0f }
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};
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brush.Blend = blend;
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Region oldClip = graphics.Clip;
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graphics.Clip = new Region(bounds);
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graphics.FillRectangle(brush, ellipsebounds);
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graphics.Clip = oldClip;
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}
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// Reassign the image.
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image.Dispose();
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image = newImage;
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}
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}
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}
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catch
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{
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if (newImage != null)
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{
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newImage.Dispose();
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}
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}
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return image;
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}
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#endregion
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}
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}
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