📷 A modern, cross-platform, 2D Graphics library for .NET
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// <copyright file="ColorConversionTests.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageSharp.Tests.Drawing
{
using System.IO;
using System.Numerics;
using ImageSharp.PixelFormats;
using SixLabors.Shapes;
using Xunit;
public class SolidBezierTests : FileTestBase
{
[Fact]
public void ImageShouldBeOverlayedByFilledPolygon()
{
string path = this.CreateOutputDirectory("Drawing", "FilledBezier");
SixLabors.Primitives.PointF[] simplePath = new SixLabors.Primitives.PointF[] {
new Vector2(10, 400),
new Vector2(30, 10),
new Vector2(240, 30),
new Vector2(300, 400)
};
using (Image<Rgba32> image = new Image<Rgba32>(500, 500))
{
using (FileStream output = File.OpenWrite($"{path}/Simple.png"))
{
image
.BackgroundColor(Rgba32.Blue)
.Fill(Rgba32.HotPink, new Polygon(new CubicBezierLineSegment(simplePath)))
.Save(output);
}
using (PixelAccessor<Rgba32> sourcePixels = image.Lock())
{
Assert.Equal(Rgba32.HotPink, sourcePixels[150, 300]);
//curve points should not be never be set
Assert.Equal(Rgba32.Blue, sourcePixels[240, 30]);
// inside shape should not be empty
Assert.Equal(Rgba32.HotPink, sourcePixels[200, 250]);
}
}
}
[Fact]
public void ImageShouldBeOverlayedByFilledPolygonOpacity()
{
string path = this.CreateOutputDirectory("Drawing", "FilledBezier");
SixLabors.Primitives.PointF[] simplePath = new SixLabors.Primitives.PointF[] {
new Vector2(10, 400),
new Vector2(30, 10),
new Vector2(240, 30),
new Vector2(300, 400)
};
Rgba32 color = new Rgba32(Rgba32.HotPink.R, Rgba32.HotPink.G, Rgba32.HotPink.B, 150);
using (Image<Rgba32> image = new Image<Rgba32>(500, 500))
{
using (FileStream output = File.OpenWrite($"{path}/Opacity.png"))
{
image
.BackgroundColor(Rgba32.Blue)
.Fill(color, new Polygon(new CubicBezierLineSegment(simplePath)))
.Save(output);
}
//shift background color towards forground color by the opacity amount
Rgba32 mergedColor = new Rgba32(Vector4.Lerp(Rgba32.Blue.ToVector4(), Rgba32.HotPink.ToVector4(), 150f / 255f));
using (PixelAccessor<Rgba32> sourcePixels = image.Lock())
{
//top of curve
Assert.Equal(mergedColor, sourcePixels[138, 116]);
//curve points should not be never be set
Assert.Equal(Rgba32.Blue, sourcePixels[240, 30]);
// inside shape should not be empty
Assert.Equal(mergedColor, sourcePixels[200, 250]);
}
}
}
}
}