📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
using System.Buffers;
using Microsoft.DotNet.RemoteExecutor;
using SixLabors.ImageSharp.Memory;
using SixLabors.ImageSharp.Memory.Internals;
namespace SixLabors.ImageSharp.Tests.Memory.Allocators;
public class UnmanagedBufferTests
{
public class AllocatorBufferTests : BufferTestSuite
{
public AllocatorBufferTests()
: base(new UnmanagedMemoryAllocator(1024 * 64))
{
}
}
[Fact]
public void Allocate_CreatesValidBuffer()
{
using UnmanagedBuffer<int> buffer = UnmanagedBuffer<int>.Allocate(10);
Span<int> span = buffer.GetSpan();
Assert.Equal(10, span.Length);
span[9] = 123;
Assert.Equal(123, span[9]);
}
[Fact]
public unsafe void Dispose_DoesNotReleaseOutstandingReferences()
{
RemoteExecutor.Invoke(RunTest).Dispose();
static void RunTest()
{
UnmanagedBuffer<int> buffer = UnmanagedBuffer<int>.Allocate(10);
Assert.Equal(1, UnmanagedMemoryHandle.TotalOutstandingHandles);
Span<int> span = buffer.GetSpan();
// Pin should AddRef
using (MemoryHandle h = buffer.Pin())
{
int* ptr = (int*)h.Pointer;
((IDisposable)buffer).Dispose();
Assert.Equal(1, UnmanagedMemoryHandle.TotalOutstandingHandles);
ptr[3] = 13;
Assert.Equal(13, span[3]);
} // Unpin should ReleaseRef
Assert.Equal(0, UnmanagedMemoryHandle.TotalOutstandingHandles);
}
}
[Theory]
[InlineData(2)]
[InlineData(12)]
public void BufferFinalization_TracksAllocations(int count)
{
RemoteExecutor.Invoke(RunTest, count.ToString()).Dispose();
static void RunTest(string countStr)
{
int countInner = int.Parse(countStr);
List<UnmanagedBuffer<byte>> l = FillList(countInner);
l.RemoveRange(0, l.Count / 2);
GC.Collect();
GC.WaitForPendingFinalizers();
Assert.Equal(countInner / 2, l.Count); // This is here to prevent eager finalization of the list's elements
Assert.Equal(countInner / 2, UnmanagedMemoryHandle.TotalOutstandingHandles);
}
static List<UnmanagedBuffer<byte>> FillList(int countInner)
{
List<UnmanagedBuffer<byte>> l = new();
for (int i = 0; i < countInner; i++)
{
UnmanagedBuffer<byte> h = UnmanagedBuffer<byte>.Allocate(42);
l.Add(h);
}
return l;
}
}
}