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# Object Extensions |
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TODO |
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ABP Framework provides an **object extension system** to allow you to **add extra properties** to an existing object **without modifying** the related class. This allows to extend functionalities implemented by a depended [application module](Modules/Index.md), especially when you want to [extend entities](Customizing-Application-Modules-Extending-Entities.md) and [DTOs](Customizing-Application-Modules-Overriding-Services.md) defined by the module. |
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> Object extension system is not normally not needed for your own objects since you can easily add regular properties to your own classes. |
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## IHasExtraProperties Interface |
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This is the interface to make a class extensible. It simply defines a `Dictionary` property: |
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````csharp |
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Dictionary<string, object> ExtraProperties { get; } |
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```` |
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Then you can add or get extra properties using this dictionary. |
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### Base Classes |
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`IHasExtraProperties` interface is implemented by several base classes by default: |
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* Implemented by the `AggregateRoot` class (see [entities](Entities.md)). |
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* Implemented by `ExtensibleEntityDto`, `ExtensibleAuditedEntityDto`... base [DTO](Data-Transfer-Objects.md) classes. |
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* Implemented by the `ExtensibleObject`, which is a simple base class can be inherited for any type of object. |
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So, if you inherit from these classes, your class will also be extensible. If not, you can always implement it manually. |
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### Fundamental Extension Methods |
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While you can directly use the `ExtraProperties` property of a class, it is suggested to use the following extension methods while working with the extra properties. |
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#### SetProperty |
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Used to set the value of an extra property: |
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````csharp |
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user.SetProperty("Title", "My Title"); |
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user.SetProperty("IsSuperUser", true); |
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```` |
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`SetProperty` returns the same object, so you can chain it: |
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````csharp |
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user.SetProperty("Title", "My Title") |
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.SetProperty("IsSuperUser", true); |
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```` |
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#### GetProperty |
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Used to read the value of an extra property: |
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````csharp |
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var title = user.GetProperty<string>("Title"); |
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if (user.GetProperty<bool>("IsSuperUser")) |
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{ |
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//... |
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} |
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```` |
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* `GetProperty` is a generic method and takes the object type as the generic parameter. |
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* Returns the default value if given property was not set before (default value is `0` for `int`, `false` for `bool`... etc). |
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##### Non Primitive Property Types |
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If your property type is not a primitive (int, bool, enum, string... etc) type, then you need to use non-generic version of the `GetProperty` which returns an `object`. |
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#### HasProperty |
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Used to check if the object has a property set before. |
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#### RemoveProperty |
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Used to remove a property from the object. Use this methods instead of setting a `null` value for the property. |
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### Some Best Practices |
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Using magic strings for the property names is dangerous since you can easily type the property name wrong - it is not type safe. Instead; |
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* Define a constant for your extra property names |
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* Create extension methods to easily set your extra properties. |
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Example: |
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````csharp |
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public static class IdentityUserExtensions |
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{ |
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private const string TitlePropertyName = "Title"; |
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public static void SetTitle(this IdentityUser user, string title) |
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{ |
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user.SetProperty(TitlePropertyName, title); |
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} |
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public static string GetTitle(this IdentityUser user) |
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{ |
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return user.GetProperty<string>(TitlePropertyName); |
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} |
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} |
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```` |
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Then you can easily set or get the `Title` property: |
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````csharp |
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user.SetTitle("My Title"); |
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var title = user.GetTitle(); |
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```` |
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