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## Entity Best Practices & Conventions |
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### Aggregate Roots |
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* **Do** always use a **Id** property for the aggregate root key. |
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* **Do not** use **composite keys** for aggregate roots. |
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* **Do** use **Guid** as the **primary key** of all aggregate roots. |
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* **Do** inherit from the `AggregateRoot<TKey>` or one of the audited classes (`CreationAuditedAggregateRoot<TKey>`, `AuditedAggregateRoot<TKey>` or `FullAuditedAggregateRoot<TKey>`) based on requirements. |
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* **Do** keep aggregates **as small as possible**. Most of the aggregates will only have primitive properties and will not have sub collections. Consider these as design decisions: |
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* **Performance** & **memory** cost of loading & saving aggregates (keep in mind that an aggregate is normally loaded & saved as a single unit). Larger aggregates will consume more CPU & memory. |
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* **Consistency** & **validity** boundary. |
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### Entities |
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Every aggregate root is also an entity. So, these rules are valid for aggregate roots too. |
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- **Do** always **reference** to other aggregate roots **by Id**. Never add navigation properties to other aggregate roots. |
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- **Do** keep the entity as always valid and consistent within its own boundary. |
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- **Do** define properties with **private/protected/internal setters** where it is needed to protect the entity consistency. |
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- **Do** always define entity members (public/protected properties and methods) as **virtual**. Because some ORMs require it. |
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- Do define a **primary public/internal constructor** that ensures the validity of the entity on creation. Primary constructors are used to create a new instance of the entity. |
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- **Do** always initialize sub collections in the primary constructor. |
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- **Do** always define a **protected default (parameterless) constructor** to be compatible with ORMs. |
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- **Do** define (virtual) **methods** to change the properties (with private/protected setters) if necessary. |
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- **Do not** generate `Guid` keys inside the constructor. Get it as a parameter, so the calling code will use `IGuidGenerator` to generate a new `Guid` value. |
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### Example |
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#### Aggregate Root |
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````C# |
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public class Issue : FullAuditedAggregateRoot<Guid> //Using Guid as the key/identifier |
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{ |
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public virtual string Title { get; private set; } //Changed using the SetTitle() method |
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public virtual string Text { get; set; } //Can be directly changed. null values are allowed |
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public virtual Guid? MilestoneId { get; set; } //Reference to another aggregate root |
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public virtual bool IsClosed { get; private set; } |
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public virtual IssueCloseReason? CloseReason { get; private set; } //Just an enum type |
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public virtual Collection<IssueLabel> Labels { get; protected set; } //Sub collection |
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protected Issue() |
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{ |
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/* This conctructor is for ORMs to be used while getting the entity from database. |
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* - No need to initialize the Labels collection |
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since it will be overrided from the database. |
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- It's protected since proxying and deserialization tools |
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may not work with private constructors. |
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*/ |
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} |
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//Primary constructor |
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public Issue( |
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Guid id, //Get Guid value from the calling code |
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[NotNull] string title, //Indicate that the title can not be null. |
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string text = null, |
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Guid? milestoneId = null) //Optional argument |
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{ |
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Id = id; |
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Title = Check.NotNullOrWhiteSpace(title, nameof(title)); //Validate |
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Text = text; |
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MilestoneId = milestoneId; |
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Labels = new Collection<IssueLabel>(); //Always initialize the collection |
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} |
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public virtual void SetTitle([NotNull] string title) |
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{ |
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Title = Check.NotNullOrWhiteSpace(title, nameof(title)); //Validate |
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} |
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/* AddLabel & RemoveLabel methods manages the Labels collection |
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* in a safe way (prevents adding the same label twice) */ |
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public virtual void AddLabel(Guid labelId) |
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{ |
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if (Labels.Any(l => l.LabelId == labelId)) |
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{ |
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return; |
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} |
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Labels.Add(new IssueLabel(Id, labelId)); |
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} |
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public virtual void RemoveLabel(Guid labelId) |
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{ |
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Labels.RemoveAll(l => l.LabelId == labelId); |
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} |
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/* Close & ReOpen methods protect the consistency |
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* of the IsClosed and the CloseReason properties. */ |
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public virtual void Close(IssueCloseReason reason) |
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{ |
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IsClosed = true; |
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CloseReason = reason; |
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} |
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public virtual void ReOpen() |
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{ |
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IsClosed = false; |
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CloseReason = null; |
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} |
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} |
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```` |
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#### The Entity |
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````C# |
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public class IssueLabel : Entity |
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{ |
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public virtual Guid IssueId { get; private set; } |
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public virtual Guid LabelId { get; private set; } |
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protected IssueLabel() |
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{ |
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} |
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public IssueLabel(Guid issueId, Guid labelId) |
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{ |
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IssueId = issueId; |
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LabelId = labelId; |
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} |
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} |
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```` |
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### References |
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* Effective Aggregate Design by Vaughn Vernon |
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http://dddcommunity.org/library/vernon_2011 |
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