# Chat Module (Pro)
> You must have an ABP Team or a higher license to use this module.
This module implements real time messaging between users for an application.
See [the module description page](https://abp.io/modules/Volo.Chat) for an overview of the module features.
To download the source-code of the Chat module, you can use ABP Suite or you can use the ABP CLI with the following command:
```bash
abp get-source Volo.Chat
```
## How to Install
Chat module is not installed in [the startup templates](../solution-templates). So, it needs to be installed manually. There are two ways of installing a module into your application.
### Installation
#### 1. Using ABP Suite
ABP Suite allows adding a module to a solution using ``Add to your solution`` option in modules list.

#### 2. Manual Installation
If you modified your solution structure, adding module using ABP Suite might not work for you. In such cases, chat module can be added to a solution manually.
In order to do that, add packages listed below to matching project on your solution. For example, ```Volo.Chat.Application``` package to your **{ProjectName}.Application.csproj** like below;
```json
```
After adding the package reference, open the module class of the project (eg: `{ProjectName}ApplicationModule`) and add the below code to the `DependsOn` attribute.
```csharp
[DependsOn(
//...
typeof(ChatApplicationModule)
)]
```
> If you are using Blazor Web App, you need to add the `Volo.Chat.Blazor.WebAssembly` package to the **{ProjectName}.Blazor.Client.csproj** project and ad the `Volo.Chat.Blazor.Server` package to the **{ProjectName}.Blazor.csproj** project.
The `Volo.Chat.SignalR` package must be added according to your project structure:
* **Mvc**
* **Tiered**: {ProjectName}.HttpApi.Host project.
* **Blazor Server**
* **Unified Backend**: {ProjectName}.Blazor.
* **Separated Auth Server**: {ProjectName}.HttpApi.Host project.
* **Blazor WebAssembly**: {ProjectName}.HttpApi.Host project.
* **Blazor Web App**
* **Unified Backend**: {ProjectName}.Blazor.
* **Separated Auth Server**: {ProjectName}.HttpApi.Host project.
* **Angular**: {ProjectName}.HttpApi.Host project.
If database provider of your project is **EntityFrameworkCore**, use `modelBuilder.ConfigureChat()` to configure database tables in your project's DbContext.
## Configuration
### SignalR Access Token Configuration for Angular and Blazor WebAssembly Projects
See [Microsoft SignalR Authentication and Authorization](https://docs.microsoft.com/en-us/aspnet/core/signalr/authn-and-authz) and [Microsoft SignalR Security](https://docs.microsoft.com/en-us/aspnet/core/signalr/security#access-token-logging) documentations.
> In standard web APIs, bearer tokens are sent in an HTTP header. However, SignalR is unable to set these headers in browsers when using some transports. When using WebSockets and Server-Sent Events, the token is transmitted as a query string parameter. To support this on the server, additional configuration is required.
>
Here is a sample configuration for this:
```csharp
app.Use(async (httpContext, next) =>
{
var accessToken = httpContext.Request.Query["access_token"];
var path = httpContext.Request.Path;
if (!string.IsNullOrEmpty(accessToken) &&
(path.StartsWithSegments("/signalr-hubs/chat")))
{
httpContext.Request.Headers["Authorization"] = "Bearer " + accessToken;
}
await next();
});
```
### Adding Distributed Event Bus for distributed architecture projects
When Web & API tiers are separated, it is impossible to directly send a server-to-client message from the HTTP API. This is also true for a microservice architected application. **Chat Module** uses the distributed event bus to deliver the message from API application to the web application, then to the client.
If your project has such an architecture (example: MVC + tiered option), then you need a Distributed Event Bus. See [related ABP documentation](../framework/infrastructure/event-bus/distributed) to understand Distributed Event Bus system in ABP. Also see [RabbitMQ Integration documentation](../framework/infrastructure/event-bus/distributed/rabbitmq.md) if your choice is to use RabbitMQ.
## Packages
This module follows the [module development best practices guide](../framework/architecture/best-practices) and consists of several NuGet and NPM packages. See the guide if you want to understand the packages and relations between them.
You can visit [Chat module package list page](https://abp.io/packages?moduleName=Volo.Chat) to see list of packages related with this module.
## User interface
### Manage chat feature
Chat module defines the chat feature, you need to enable the chat feature to use chat.

### Chat page
This is the page that users send messages to each other.

### Chat icon on navigation bar
An icon that shows unread message count of the user and leads to chat page when clicked is added to navigation menu.

## Internals
### Domain layer
#### Entities and aggregate roots
* `Message` (aggregate root): Represents a chat message. Implements `IMultiTenant`.
* `Text`: Message content.
* `IsAllRead`: Message read information.
* `ReadTime`: Message read time information.
* `ChatUser` (aggregate root): Represents a chat user. Implements `IUser` and `IUpdateUserData` interfaces.
* `UserMessage`: is created for each side (sender and receiver) of a message. Implements `IMultiTenant` and `IAggregateRoot` interfaces.
* `ChatMessageId`: Id of related `Message`.
* `UserId`: Id of related `ChatUser.`
* `TargetUserId`: Id of other related `ChatUser`.
* `Side`: States that if it is a send message or received message.
* `IsRead`: Read information.
* `ReadTime`: Read time information.
* `Conversation`: is created for each side of a conversation between users. Implements `IMultiTenant` and `IAggregateRoot` interfaces.
* `UserId`: Id of related `ChatUser.`
* `TargetUserId`: Id of other related `ChatUser`.
* `LastMessageSide`: States the side of the latest message (send or received).
* `LastMessage`: Content of the last message in the conversation.
* `LastMessageDate`: Date of the last message in the conversation.
* `UnreadMessageCount`: Count of unread messages in the conversation.
#### Repositories
This module follows the [Repository Best Practices & Conventions](../framework/architecture/best-practices) guide.
Following custom repositories are defined for this module:
* `IConversationRepository`
* `IUserMessageRepository`
* `IChatUserRepository`
* `IMessageRepository`
#### Domain Services
* `MessagingManager`
### Application layer
#### Application services
* `ConversationAppService` (implements `IConversationAppService`): Used to send messages, get conversation between users and mark a conversation as read.
* `SettingsAppService` (implements `ISettingsAppService`): Used to save chat settings.
* `ContactAppService` (implements `IContactAppService`): Used to get list of contacts and total unread message count of a user.
* `DistributedEventBusRealTimeChatMessageSender` (implements `IRealTimeChatMessageSender`): Used to publish chat messages to distributed event bus.
* `SignalRRealTimeChatMessageSender` (implements `IRealTimeChatMessageSender`): Used to send messages to target `SignalR` client.
### Database providers
#### Common
##### Table / collection prefix & schema
All tables/collections use the `Chat` prefix by default. Set static properties on the `ChatDbProperties` class if you need to change the table prefix or set a schema name (if supported by your database provider).
##### Connection string
This module uses `Chat` for the connection string name. If you don't define a connection string with this name, it fallbacks to the `Default` connection string.
See the [connection strings](../framework/fundamentals/connection-strings.md) documentation for details.
#### Entity Framework Core
##### Tables
* **ChatUsers**
* **ChatMessages**
* **ChatUserMessages**
* **ChatConversations**
#### MongoDB
##### Collections
* **ChatUsers**
* **ChatMessages**
* **ChatUserMessages**
* **ChatConversations**
### Angular UI
#### Installation
In order to configure the application to use the `ChatModule`, you first need to import `ChatConfigModule` from `@volo/abp.ng.chat/config` to root module. `ChatConfigModule` has a static `forRoot` method which you should call for a proper configuration.
```js
// app.module.ts
import { ChatConfigModule } from '@volo/abp.ng.chat/config';
@NgModule({
imports: [
// other imports
ChatConfigModule.forRoot(),
// other imports
],
// ...
})
export class AppModule {}
```
The `ChatModule` should be imported and lazy-loaded in your routing module. It has a static `forLazy` method for configuration. It is available for import from `@volo/abp.ng.chat`.
```js
// app-routing.module.ts
const routes: Routes = [
// other route definitions
{
path: 'chat',
loadChildren: () =>
import('@volo/abp.ng.chat').then(m => m.ChatModule.forLazy(/* options here */)),
},
];
@NgModule(/* AppRoutingModule metadata */)
export class AppRoutingModule {}
```
#### Services / Models
Chat module services and models are generated via `generate-proxy` command of the [ABP CLI](../cli). If you need the module's proxies, you can run the following command in the Angular project directory:
```bash
abp generate-proxy --module chat
```
#### Remote Endpoint URL
The Chat module remote endpoint URLs can be configured in the environment files.
```js
export const environment = {
// other configurations
apis: {
default: {
url: 'default url here',
},
Chat: {
url: 'Chat remote url here',
signalRUrl: 'Chat signalR remote url here',
},
// other api configurations
},
};
```
The Chat module remote URL configurations shown above are optional.
> If you don't set the `signalRUrl`, `Chat.url` will be used as fallback. If you don't set the `Chat` property, the `default.url` will be used as fallback.
### Blazor WebAssembly UI
#### Remote Endpoint URL
The Chat module remote endpoint URLs can be configured via the `ChatBlazorWebAssemblyOptions`.
```csharp
Configure(options =>
{
options.SignalrUrl = builder.Configuration["RemoteServices:Chat:BaseUrl"];
});
```
```json
"RemoteServices": {
"Default": {
"BaseUrl": "Default url here"
},
"Chat": {
"BaseUrl": "Chat remote url here"
}
},
```
> If you don't set the `BaseUrl`, the `Default.BaseUrl` will be used as fallback.
## Distributed Events
This module defines an event for messaging. It is published when a new message is sent from a user to another user, with an Event Transfer Object type of `ChatMessageEto`. See the [standard distributed events](../framework/infrastructure/event-bus/distributed) for more information about distributed events.