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<!-- Generated by documentation.js. Update this documentation by updating the source code. --> |
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## Canvas |
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You can customize the initial state of the module from the editor initialization, by passing the following [Configuration Object][1] |
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```js |
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const editor = grapesjs.init({ |
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canvas: { |
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// options |
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} |
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}) |
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``` |
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Once the editor is instantiated you can use its API. Before using these methods you should get the module from the instance |
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```js |
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const blockManager = editor.Canvas; |
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``` |
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- [getConfig][2] |
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- [getElement][3] |
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- [getFrameEl][4] |
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- [getWindow][5] |
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- [getDocument][6] |
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- [getBody][7] |
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- [getWrapperEl][8] |
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- [setCustomBadgeLabel][9] |
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- [hasFocus][10] |
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- [scrollTo][11] |
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## getConfig |
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Get the configuration object |
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Returns **[Object][12]** |
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## getElement |
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Get the canvas element |
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Returns **[HTMLElement][13]** |
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## getFrameEl |
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Get the iframe element of the canvas |
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Returns **[HTMLIFrameElement][14]** |
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## getWindow |
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Get the window instance of the iframe element |
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Returns **[Window][15]** |
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## getDocument |
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Get the document of the iframe element |
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Returns **HTMLDocument** |
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## getBody |
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Get the body of the iframe element |
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Returns **[HTMLBodyElement][16]** |
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## getWrapperEl |
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Get the wrapper element containing all the components |
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Returns **[HTMLElement][13]** |
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## setCustomBadgeLabel |
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Set custom badge naming strategy |
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### Parameters |
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- `f` **[Function][17]** |
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### Examples |
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```javascript |
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canvas.setCustomBadgeLabel(function(component){ |
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return component.getName(); |
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}); |
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``` |
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## hasFocus |
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Check if the canvas is focused |
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Returns **[Boolean][18]** |
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## scrollTo |
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Scroll canvas to the element if it's not visible. The scrolling is |
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executed via `scrollIntoView` API and options of this method are |
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passed to it. For instance, you can scroll smoothly by using |
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`{ behavior: 'smooth' }`. |
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### Parameters |
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- `el` **([HTMLElement][13] | Component)** |
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- `opts` **[Object][12]** Options, same as options for `scrollIntoView` (optional, default `{}`) |
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- `opts.force` **[Boolean][18]** Force the scroll, even if the element is already visible (optional, default `false`) |
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### Examples |
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```javascript |
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const selected = editor.getSelected(); |
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// Scroll smoothly (this behavior can be polyfilled) |
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canvas.scrollTo(selected, { behavior: 'smooth' }); |
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// Force the scroll, even if the element is alredy visible |
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canvas.scrollTo(selected, { force: true }); |
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``` |
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[1]: https://github.com/artf/grapesjs/blob/master/src/canvas/config/config.js |
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[2]: #getconfig |
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[3]: #getelement |
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[4]: #getframeel |
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[5]: #getwindow |
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[6]: #getdocument |
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[7]: #getbody |
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[8]: #getwrapperel |
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[9]: #setcustombadgelabel |
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[10]: #hasfocus |
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[11]: #scrollto |
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[12]: https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object |
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[13]: https://developer.mozilla.org/docs/Web/HTML/Element |
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[14]: https://developer.mozilla.org/docs/Web/API/HTMLIFrameElement |
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[15]: https://developer.mozilla.org/docs/Web/API/Window |
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[16]: https://developer.mozilla.org/docs/Web/HTML/Element/body |
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[17]: https://developer.mozilla.org/docs/Web/JavaScript/Reference/Statements/function |
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[18]: https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Boolean |
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