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2.5 KiB
2.5 KiB
Devices
You can customize the initial state of the module from the editor initialization, by passing the following Configuration Object
const editor = grapesjs.init({
deviceManager: {
// options
}
})
Once the editor is instantiated you can use its API. Before using these methods you should get the module from the instance
const deviceManager = editor.Devices;
Available Events
device:add- Added new device. The Device is passed as an argument to the callbackdevice:remove- Device removed. The Device is passed as an argument to the callbackdevice:select- New device selected. The newly selected Device and the previous one, are passed as arguments to the callbackdevice:update- Device updated. The updated Device and the object containing changes are passed as arguments to the callbackdevice- Catch-all event for all the events mentioned above. An object containing all the available data about the triggered event is passed as an argument to the callback
Methods
add
Add new device.
Parameters
idString Device idwidthString Width of the deviceoptionsObject? Custom options (optional, default{})
Examples
deviceManager.add('tablet', '900px');
deviceManager.add('tablet2', '900px', {
height: '300px',
// At first, GrapesJS tries to localize the name by device id.
// In case is not found, the `name` property is used (or `id` if name is missing)
name: 'Tablet 2',
widthMedia: '810px', // the width that will be used for the CSS media
});
Returns Device Added device
get
Return device by name
Parameters
nameString Name of the device
Examples
var device = deviceManager.get('Tablet');
console.log(JSON.stringify(device));
// {name: 'Tablet', width: '900px'}
Returns Device
getAll
Return all devices
Examples
var devices = deviceManager.getAll();
console.log(JSON.stringify(devices));
// [{name: 'Desktop', width: ''}, ...]
Returns Collection