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520 lines
14 KiB
520 lines
14 KiB
import Backbone from 'backbone';
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import { bindAll } from 'underscore';
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import {
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on,
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off,
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getElement,
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getKeyChar,
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isTextNode,
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getElRect
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} from 'utils/mixins';
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import FrameView from './FrameView';
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const $ = Backbone.$;
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let timerZoom;
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export default Backbone.View.extend({
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events: {
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wheel: 'onWheel'
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},
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template() {
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const { pfx } = this;
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return `
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<div class="${pfx}canvas__frames" data-frames></div>
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<div id="${pfx}tools" class="${pfx}canvas__tools" data-tools></div>
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`;
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},
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initialize(o) {
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bindAll(this, 'renderBody', 'onFrameScroll', 'clearOff', 'onKeyPress');
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on(window, 'scroll resize', this.clearOff);
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const { model } = this;
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this.config = o.config || {};
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this.em = this.config.em || {};
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this.pfx = this.config.stylePrefix || '';
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this.ppfx = this.config.pStylePrefix || '';
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this.className = this.config.stylePrefix + 'canvas';
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this.listenTo(this.em, 'change:canvasOffset', this.clearOff);
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this.listenTo(model, 'change:zoom change:x change:y', this.updateFrames);
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this.toggleListeners(1);
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this.frame = new FrameView({
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model: this.model.get('frame'),
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config: this.config
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});
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},
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remove() {
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Backbone.View.prototype.remove.apply(this, arguments);
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this.toggleListeners();
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},
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preventDefault(ev) {
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if (ev) {
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ev.preventDefault();
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ev._parentEvent && ev._parentEvent.preventDefault();
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}
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},
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toggleListeners(enable) {
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const method = enable ? 'on' : 'off';
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const methods = { on, off };
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methods[method](document, 'keypress', this.onKeyPress);
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},
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onKeyPress(ev) {
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const { em } = this;
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const key = getKeyChar(ev);
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if (key === ' ' && em.getZoomDecimal() !== 1) {
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this.preventDefault(ev);
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em.get('Editor').runCommand('core:canvas-move');
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}
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},
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onWheel(ev) {
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if ((ev.ctrlKey || ev.metaKey) && this.em.getConfig('multiFrames')) {
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this.preventDefault(ev);
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const { model } = this;
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const delta = Math.max(-1, Math.min(1, ev.wheelDelta || -ev.detail));
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const zoom = model.get('zoom');
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model.set('zoom', zoom + delta * 2);
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}
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},
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updateFrames(ev) {
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const { em, model } = this;
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const { x, y } = model.attributes;
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const zoom = this.getZoom();
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const defOpts = { preserveSelected: 1 };
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const mpl = zoom ? 1 / zoom : 1;
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this.framesArea.style.transform = `scale(${zoom}) translate(${x *
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mpl}px, ${y * mpl}px)`;
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this.clearOff();
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this.onFrameScroll();
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em.stopDefault(defOpts);
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em.trigger('canvas:update', ev);
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timerZoom && clearTimeout(timerZoom);
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timerZoom = setTimeout(() => em.runDefault(defOpts));
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},
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getZoom() {
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return this.em.getZoomDecimal();
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},
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/**
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* Checks if the element is visible in the canvas's viewport
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* @param {HTMLElement} el
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* @return {Boolean}
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*/
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isElInViewport(el) {
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const rect = getElRect(getElement(el));
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const frameRect = this.getFrameOffset();
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const rTop = rect.top;
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const rLeft = rect.left;
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return (
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rTop >= 0 &&
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rLeft >= 0 &&
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rTop <= frameRect.height &&
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rLeft <= frameRect.width
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);
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},
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/**
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* Update tools position
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* @private
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*/
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onFrameScroll() {
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var u = 'px';
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var body = this.frame.el.contentDocument.body;
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const zoom = this.getZoom();
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this.toolsEl.style.top = '-' + body.scrollTop * zoom + u;
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this.toolsEl.style.left = '-' + body.scrollLeft * zoom + u;
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this.em.trigger('canvasScroll');
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},
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/**
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* Insert scripts into head, it will call renderBody after all scripts loaded or failed
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* @private
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*/
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renderScripts() {
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var frame = this.frame;
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var that = this;
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frame.el.onload = () => {
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var scripts = that.config.scripts.slice(0), // clone
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counter = 0;
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function appendScript(scripts) {
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if (scripts.length > 0) {
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var script = document.createElement('script');
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script.type = 'text/javascript';
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script.src = scripts.shift();
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script.onerror = script.onload = appendScript.bind(null, scripts);
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frame.el.contentDocument.head.appendChild(script);
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} else {
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that.renderBody();
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}
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}
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appendScript(scripts);
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};
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},
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/**
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* Render inside frame's body
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* @private
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*/
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renderBody() {
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const { config, model } = this;
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const wrap = this.model.get('frame').get('wrapper');
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const em = config.em;
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if (wrap) {
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const Canvas = em.get('Canvas');
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const ppfx = this.ppfx;
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const body = $(Canvas.getBody());
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const head = $(Canvas.getDocument().head);
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const cssc = em.get('CssComposer');
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const conf = em.get('Config');
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let externalStyles = '';
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config.styles.forEach(style => {
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externalStyles += `<link rel="stylesheet" href="${style}"/>`;
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});
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const colorWarn = '#ffca6f';
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// I need all this styles to make the editor work properly
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// Remove `html { height: 100%;}` from the baseCss as it gives jumpings
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// effects (on ENTER) with RTE like CKEditor (maybe some bug there?!?)
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// With `body {height: auto;}` jumps in CKEditor are removed but in
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// Firefox is impossible to drag stuff in empty canvas, so bring back
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// `body {height: 100%;}`.
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// For the moment I give the priority to Firefox as it might be
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// CKEditor's issue
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var frameCss = `
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${em.config.baseCss || ''}
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.${ppfx}dashed *[data-highlightable] {
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outline: 1px dashed rgba(170,170,170,0.7);
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outline-offset: -2px;
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}
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.${ppfx}comp-selected {
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outline: 3px solid #3b97e3 !important;
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outline-offset: -3px;
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}
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.${ppfx}comp-selected-parent {
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outline: 2px solid ${colorWarn} !important
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}
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.${ppfx}no-select {
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user-select: none;
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-webkit-user-select:none;
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-moz-user-select: none;
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}
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.${ppfx}freezed {
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opacity: 0.5;
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pointer-events: none;
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}
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.${ppfx}no-pointer {
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pointer-events: none;
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}
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.${ppfx}plh-image {
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background: #f5f5f5;
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border: none;
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height: 100px;
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width: 100px;
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display: block;
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outline: 3px solid #ffca6f;
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cursor: pointer;
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outline-offset: -2px
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}
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.${ppfx}grabbing {
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cursor: grabbing;
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cursor: -webkit-grabbing;
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}
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.${ppfx}is__grabbing {
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overflow-x: hidden;
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}
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.${ppfx}is__grabbing,
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.${ppfx}is__grabbing * {
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cursor: grabbing !important;
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}
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${conf.canvasCss || ''}
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${conf.protectedCss || ''}
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`;
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if (externalStyles) {
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head.append(externalStyles);
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}
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body.append('<style>' + frameCss + '</style>');
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body.append(wrap.render()).append(cssc.render());
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body.append(this.getJsContainer());
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em.trigger('loaded');
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this.frame.el.contentWindow.onscroll = this.onFrameScroll;
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this.frame.updateOffset();
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// Avoid the default link behaviour in the canvas
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body.on(
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'click',
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ev => ev && ev.target.tagName == 'A' && ev.preventDefault()
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);
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// Avoid the default form behaviour
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body.on('submit', ev => ev && ev.preventDefault());
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// When the iframe is focused the event dispatcher is not the same so
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// I need to delegate all events to the parent document
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const doc = document;
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const fdoc = this.frame.el.contentDocument;
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// Unfortunately just creating `KeyboardEvent(e.type, e)` is not enough,
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// the keyCode/which will be always `0`. Even if it's an old/deprecated
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// property keymaster (and many others) still use it... using `defineProperty`
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// hack seems the only way
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const createCustomEvent = (e, cls) => {
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let oEvent;
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try {
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oEvent = new window[cls](e.type, e);
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} catch (e) {
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oEvent = document.createEvent(cls);
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oEvent.initEvent(e.type, true, true);
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}
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oEvent.keyCodeVal = e.keyCode;
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oEvent._parentEvent = e;
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['keyCode', 'which'].forEach(prop => {
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Object.defineProperty(oEvent, prop, {
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get() {
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return this.keyCodeVal;
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}
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});
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});
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return oEvent;
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};
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[
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{ event: 'keydown keyup keypress', class: 'KeyboardEvent' },
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{ event: 'wheel', class: 'WheelEvent' }
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].forEach(obj =>
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obj.event.split(' ').forEach(event => {
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fdoc.addEventListener(event, e =>
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this.el.dispatchEvent(createCustomEvent(e, obj.class))
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);
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})
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);
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}
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},
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/**
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* Get the offset of the element
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* @param {HTMLElement} el
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* @return {Object}
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*/
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offset(el) {
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var rect = getElRect(el);
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var docBody = el.ownerDocument.body;
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return {
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top: rect.top + docBody.scrollTop,
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left: rect.left + docBody.scrollLeft,
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width: rect.width,
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height: rect.height
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};
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},
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/**
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* Cleare cached offsets
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* @private
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*/
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clearOff() {
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this.frmOff = null;
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this.cvsOff = null;
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},
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/**
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* Return frame offset
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* @return {Object}
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* @private
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*/
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getFrameOffset(force = 0) {
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if (!this.frmOff || force) this.frmOff = this.offset(this.frame.el);
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return this.frmOff;
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},
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/**
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* Return canvas offset
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* @return {Object}
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* @private
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*/
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getCanvasOffset() {
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if (!this.cvsOff) this.cvsOff = this.offset(this.el);
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return this.cvsOff;
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},
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/**
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* Returns element's data info
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* @param {HTMLElement} el
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* @return {Object}
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* @private
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*/
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getElementPos(el, opts) {
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const zoom = this.getZoom();
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var opt = opts || {};
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var frmOff = this.getFrameOffset();
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var cvsOff = this.getCanvasOffset();
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var eo = this.offset(el);
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var frmTop = opt.avoidFrameOffset ? 0 : frmOff.top;
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var frmLeft = opt.avoidFrameOffset ? 0 : frmOff.left;
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const top = eo.top * zoom + frmTop - cvsOff.top;
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const left = eo.left * zoom + frmLeft - cvsOff.left;
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const height = eo.height * zoom;
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const width = eo.width * zoom;
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return { top, left, height, width, zoom, rect: eo };
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},
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/**
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* Returns element's offsets like margins and paddings
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* @param {HTMLElement} el
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* @return {Object}
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* @private
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*/
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getElementOffsets(el) {
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if (!el || isTextNode(el)) return {};
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const result = {};
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const styles = window.getComputedStyle(el);
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[
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'marginTop',
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'marginRight',
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'marginBottom',
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'marginLeft',
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'paddingTop',
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'paddingRight',
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'paddingBottom',
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'paddingLeft'
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].forEach(offset => {
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result[offset] = parseFloat(styles[offset]) * this.getZoom();
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});
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return result;
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},
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/**
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* Returns position data of the canvas element
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* @return {Object} obj Position object
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* @private
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*/
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getPosition() {
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const doc = this.frame.el.contentDocument;
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if (!doc) return;
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const bEl = doc.body;
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const zoom = this.getZoom();
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const fo = this.getFrameOffset();
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const co = this.getCanvasOffset();
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return {
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top: fo.top + bEl.scrollTop * zoom - co.top,
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left: fo.left + bEl.scrollLeft * zoom - co.left,
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width: co.width,
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height: co.height
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};
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},
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/**
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* Update javascript of a specific component passed by its View
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* @param {View} view Component's View
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* @private
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*/
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updateScript(view) {
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const model = view.model;
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const id = model.getId();
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if (!view.scriptContainer) {
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view.scriptContainer = $(`<div id="${id}">`);
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this.getJsContainer().appendChild(view.scriptContainer.get(0));
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}
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view.el.id = id;
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view.scriptContainer.html('');
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// In editor, I make use of setTimeout as during the append process of elements
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// those will not be available immediately, therefore 'item' variable
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const script = document.createElement('script');
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script.innerHTML = `
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setTimeout(function() {
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var item = document.getElementById('${id}');
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if (!item) return;
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(function(){
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${model.getScriptString()};
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}.bind(item))()
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}, 1);`;
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// #873
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// Adding setTimeout will make js components work on init of the editor
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setTimeout(() => view.scriptContainer.get(0).appendChild(script), 0);
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},
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/**
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* Get javascript container
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* @private
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*/
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getJsContainer() {
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if (!this.jsContainer) {
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this.jsContainer = $(`<div class="${this.ppfx}js-cont">`).get(0);
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}
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return this.jsContainer;
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},
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render() {
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const { el, $el, ppfx, model } = this;
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this.wrapper = model.get('wrapper');
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$el.html(this.template());
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const $frames = $el.find('[data-frames]');
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this.framesArea = $frames.get(0);
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if (this.wrapper && typeof this.wrapper.render == 'function') {
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model.get('frame').set('wrapper', this.wrapper);
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$frames.append(this.frame.render().el);
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var frame = this.frame;
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if (this.config.scripts.length === 0) {
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frame.el.onload = this.renderBody;
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} else {
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this.renderScripts(); // will call renderBody later
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}
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}
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$el.find('[data-tools]').append(`
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<div id="${ppfx}tools" style="pointer-events:none">
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<div class="${ppfx}highlighter"></div>
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<div class="${ppfx}badge"></div>
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<div class="${ppfx}placeholder">
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<div class="${ppfx}placeholder-int"></div>
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</div>
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<div class="${ppfx}ghost"></div>
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<div class="${ppfx}toolbar" style="pointer-events:all"></div>
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<div class="${ppfx}resizer"></div>
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<div class="${ppfx}offset-v"></div>
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<div class="${ppfx}offset-fixed-v"></div>
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</div>
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`);
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const toolsEl = el.querySelector(`#${ppfx}tools`);
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this.hlEl = el.querySelector(`.${ppfx}highlighter`);
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this.badgeEl = el.querySelector(`.${ppfx}badge`);
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this.placerEl = el.querySelector(`.${ppfx}placeholder`);
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this.ghostEl = el.querySelector(`.${ppfx}ghost`);
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this.toolbarEl = el.querySelector(`.${ppfx}toolbar`);
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this.resizerEl = el.querySelector(`.${ppfx}resizer`);
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this.offsetEl = el.querySelector(`.${ppfx}offset-v`);
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this.fixedOffsetEl = el.querySelector(`.${ppfx}offset-fixed-v`);
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this.toolsEl = toolsEl;
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this.el.className = this.className;
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return this;
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}
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});
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