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Docs: declare required Windows 10 SDK and Platform Toolset for building MKL

uap-experimental
Christoph Ruegg 6 years ago
parent
commit
0a936cba31
  1. 2
      appveyor.yml
  2. 4
      docs/content/Build.md

2
appveyor.yml

@ -2,7 +2,7 @@ image: Visual Studio 2017
init:
- git config --global core.autocrlf true
install:
# Download .NET Core SDK 3.0.100 and add to PATH
# Download .NET Core SDK 3.1.101 and add to PATH
- ps: $urlCurrent = "https://dotnetcli.azureedge.net/dotnet/Sdk/3.1.101/dotnet-sdk-3.1.101-win-x64.zip"
- ps: $env:DOTNET_INSTALL_DIR = "$pwd\.dotnetsdk"
- ps: mkdir $env:DOTNET_INSTALL_DIR -Force | Out-Null

4
docs/content/Build.md

@ -146,6 +146,10 @@ The build expects that either Intel Parallel Studio 2020 (with the Intel Compile
or Intel Math Kernel Library 2020 is installed. If you run into an error with `mkl_link_tool.exe`
you may need to patch a targets file, see [MKL 2020.1, VS2019 linking bug ](https://software.intel.com/en-us/forums/intel-math-kernel-library/topic/851578).
The build is targeting `Windows 10 SDK (10.0.17763.0)` and the `v141` platform toolset,
both of which can be installed as individual components in the Visual Studio Installer,
together with the `Desktop development with C++` workload.
The build can then be triggered by calling:
./build.sh MklWinBuild // build both 32 and 64 bit variants

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