@ -35,7 +35,7 @@ If you're extending some feature which is similar and close to existing code, fo
### When adding new features ...
If you intend to add completely new features, say some spatial routines for geometrical transformations, we recommend to [talk to us](http://mathnetnumerics.codeplex.com/discussions) first. This is mostly to avoid wasting your time in case we decide not to accept it, or require major refactoring. If the features is quite small it is perfectly fine to just open a pull request though. Sometimes it's easier to just show code instead of lengthy explanations.
If you intend to add completely new features, say some spatial routines for geometrical transformations, we recommend to [talk to us](http://discuss.mathdotnet.com/c/numerics) first. This is mostly to avoid wasting your time in case we decide not to accept it, or require major refactoring. If the features is quite small it is perfectly fine to just open a pull request though. Sometimes it's easier to just show code instead of lengthy explanations.
Note that your work does not need to be finished or complete at the time you open the pull request (but please do mention this in the message), as GitHub pull requests are an excellent tool to discuss an early prototype or skeleton before it is fully implemented.
@ -26,7 +26,7 @@ Math.NET Numerics is covered under the terms of the [MIT/X11](LICENSE.md) licens
Installation Instructions
-------------------------
The recommended way to get Math.NET Numerics is to use NuGet. The following packages are provided and maintained in the public [NuGet Gallery](https://nuget.org/profiles/mathnet/). Alternatively you can also download the binaries in Zip packages, available on [CodePlex](http://mathnetnumerics.codeplex.com/releases).
The recommended way to get Math.NET Numerics is to use NuGet. The following packages are provided and maintained in the public [NuGet Gallery](https://nuget.org/profiles/mathnet/).
/// Computes the Gauss-Legendre abscissas/weights.
/// See <see cref="http://www.holoborodko.com/pavel/numerical-methods/numerical-integration/" >Pavel Holoborodko</see> for a description of the algorithm.
/// See <see href="http://www.holoborodko.com/pavel/numerical-methods/numerical-integration/" >Pavel Holoborodko</see> for a description of the algorithm.
/// </summary>
/// <param name="order">Defines an Nth order Gauss-Legendre rule. The order also defines the number of abscissas and weights for the rule.</param>
/// <param name="eps">Required precision to compute the abscissas/weights. 1e-10 is usually fine.</param>