diff --git a/src/Numerics/LinearAlgebra/MatrixExtensions.cs b/src/Numerics/LinearAlgebra/MatrixExtensions.cs
new file mode 100644
index 00000000..4ac9c738
--- /dev/null
+++ b/src/Numerics/LinearAlgebra/MatrixExtensions.cs
@@ -0,0 +1,121 @@
+//
+// Math.NET Numerics, part of the Math.NET Project
+// http://numerics.mathdotnet.com
+// http://github.com/mathnet/mathnet-numerics
+// http://mathnetnumerics.codeplex.com
+//
+// Copyright (c) 2009-2015 Math.NET
+//
+// Permission is hereby granted, free of charge, to any person
+// obtaining a copy of this software and associated documentation
+// files (the "Software"), to deal in the Software without
+// restriction, including without limitation the rights to use,
+// copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the
+// Software is furnished to do so, subject to the following
+// conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+// OTHER DEALINGS IN THE SOFTWARE.
+//
+
+namespace MathNet.Numerics.LinearAlgebra
+{
+#if NOSYSNUMERICS
+ using Complex64 = Numerics.Complex;
+#else
+ using Complex64 = System.Numerics.Complex;
+#endif
+
+ public static class MatrixExtensions
+ {
+ ///
+ /// Converts a matrix to single precision.
+ ///
+ public static Matrix ToSingle(this Matrix matrix)
+ {
+ return matrix.Map(x => (float)x, Zeros.AllowSkip);
+ }
+
+ ///
+ /// Converts a matrix to double precision.
+ ///
+ public static Matrix ToDouble(this Matrix matrix)
+ {
+ return matrix.Map(x => (double)x, Zeros.AllowSkip);
+ }
+
+ ///
+ /// Converts a matrix to single precision complex numbers.
+ ///
+ public static Matrix ToComplex32(this Matrix matrix)
+ {
+ return matrix.Map(x => new Numerics.Complex32((float)x.Real, (float)x.Imaginary), Zeros.AllowSkip);
+ }
+
+ ///
+ /// Converts a matrix to double precision complex numbers.
+ ///
+ public static Matrix ToComplex(this Matrix matrix)
+ {
+ return matrix.Map(x => new Complex64(x.Real, x.Imaginary), Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a single precision complex matrix with the real parts from the given matrix.
+ ///
+ public static Matrix ToComplex32(this Matrix matrix)
+ {
+ return matrix.Map(x => new Numerics.Complex32(x, 0f), Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a double precision complex matrix with the real parts from the given matrix.
+ ///
+ public static Matrix ToComplex(this Matrix matrix)
+ {
+ return matrix.Map(x => new Complex64(x, 0d), Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a real matrix representing the real parts of a complex matrix.
+ ///
+ public static Matrix Real(this Matrix matrix)
+ {
+ return matrix.Map(x => x.Real, Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a real matrix representing the real parts of a complex matrix.
+ ///
+ public static Matrix Real(this Matrix matrix)
+ {
+ return matrix.Map(x => x.Real, Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a real matrix representing the imaginary parts of a complex matrix.
+ ///
+ public static Matrix Imaginary(this Matrix matrix)
+ {
+ return matrix.Map(x => x.Imaginary, Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a real matrix representing the imaginary parts of a complex matrix.
+ ///
+ public static Matrix Imaginary(this Matrix matrix)
+ {
+ return matrix.Map(x => x.Imaginary, Zeros.AllowSkip);
+ }
+ }
+}
diff --git a/src/Numerics/LinearAlgebra/VectorExtensions.cs b/src/Numerics/LinearAlgebra/VectorExtensions.cs
new file mode 100644
index 00000000..887c27ec
--- /dev/null
+++ b/src/Numerics/LinearAlgebra/VectorExtensions.cs
@@ -0,0 +1,121 @@
+//
+// Math.NET Numerics, part of the Math.NET Project
+// http://numerics.mathdotnet.com
+// http://github.com/mathnet/mathnet-numerics
+// http://mathnetnumerics.codeplex.com
+//
+// Copyright (c) 2009-2015 Math.NET
+//
+// Permission is hereby granted, free of charge, to any person
+// obtaining a copy of this software and associated documentation
+// files (the "Software"), to deal in the Software without
+// restriction, including without limitation the rights to use,
+// copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the
+// Software is furnished to do so, subject to the following
+// conditions:
+//
+// The above copyright notice and this permission notice shall be
+// included in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+// OTHER DEALINGS IN THE SOFTWARE.
+//
+
+namespace MathNet.Numerics.LinearAlgebra
+{
+#if NOSYSNUMERICS
+ using Complex64 = Numerics.Complex;
+#else
+ using Complex64 = System.Numerics.Complex;
+#endif
+
+ public static class VectorExtensions
+ {
+ ///
+ /// Converts a vector to single precision.
+ ///
+ public static Vector ToSingle(this Vector vector)
+ {
+ return vector.Map(x => (float)x, Zeros.AllowSkip);
+ }
+
+ ///
+ /// Converts a vector to double precision.
+ ///
+ public static Vector ToDouble(this Vector vector)
+ {
+ return vector.Map(x => (double)x, Zeros.AllowSkip);
+ }
+
+ ///
+ /// Converts a vector to single precision complex numbers.
+ ///
+ public static Vector ToComplex32(this Vector vector)
+ {
+ return vector.Map(x => new Numerics.Complex32((float)x.Real, (float)x.Imaginary), Zeros.AllowSkip);
+ }
+
+ ///
+ /// Converts a vector to double precision complex numbers.
+ ///
+ public static Vector ToComplex(this Vector vector)
+ {
+ return vector.Map(x => new Complex64(x.Real, x.Imaginary), Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a single precision complex vector with the real parts from the given vector.
+ ///
+ public static Vector ToComplex32(this Vector vector)
+ {
+ return vector.Map(x => new Numerics.Complex32(x, 0f), Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a double precision complex vector with the real parts from the given vector.
+ ///
+ public static Vector ToComplex(this Vector vector)
+ {
+ return vector.Map(x => new Complex64(x, 0d), Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a real vector representing the real parts of a complex vector.
+ ///
+ public static Vector Real(this Vector vector)
+ {
+ return vector.Map(x => x.Real, Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a real vector representing the real parts of a complex vector.
+ ///
+ public static Vector Real(this Vector vector)
+ {
+ return vector.Map(x => x.Real, Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a real vector representing the imaginary parts of a complex vector.
+ ///
+ public static Vector Imaginary(this Vector vector)
+ {
+ return vector.Map(x => x.Imaginary, Zeros.AllowSkip);
+ }
+
+ ///
+ /// Gets a real vector representing the imaginary parts of a complex vector.
+ ///
+ public static Vector Imaginary(this Vector vector)
+ {
+ return vector.Map(x => x.Imaginary, Zeros.AllowSkip);
+ }
+ }
+}
diff --git a/src/Numerics/Numerics.csproj b/src/Numerics/Numerics.csproj
index 4b20d23b..f23f0efa 100644
--- a/src/Numerics/Numerics.csproj
+++ b/src/Numerics/Numerics.csproj
@@ -106,6 +106,8 @@
+
+