diff --git a/src/Numerics/LinearAlgebra/MatrixExtensions.cs b/src/Numerics/LinearAlgebra/MatrixExtensions.cs new file mode 100644 index 00000000..4ac9c738 --- /dev/null +++ b/src/Numerics/LinearAlgebra/MatrixExtensions.cs @@ -0,0 +1,121 @@ +// +// Math.NET Numerics, part of the Math.NET Project +// http://numerics.mathdotnet.com +// http://github.com/mathnet/mathnet-numerics +// http://mathnetnumerics.codeplex.com +// +// Copyright (c) 2009-2015 Math.NET +// +// Permission is hereby granted, free of charge, to any person +// obtaining a copy of this software and associated documentation +// files (the "Software"), to deal in the Software without +// restriction, including without limitation the rights to use, +// copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the +// Software is furnished to do so, subject to the following +// conditions: +// +// The above copyright notice and this permission notice shall be +// included in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + +namespace MathNet.Numerics.LinearAlgebra +{ +#if NOSYSNUMERICS + using Complex64 = Numerics.Complex; +#else + using Complex64 = System.Numerics.Complex; +#endif + + public static class MatrixExtensions + { + /// + /// Converts a matrix to single precision. + /// + public static Matrix ToSingle(this Matrix matrix) + { + return matrix.Map(x => (float)x, Zeros.AllowSkip); + } + + /// + /// Converts a matrix to double precision. + /// + public static Matrix ToDouble(this Matrix matrix) + { + return matrix.Map(x => (double)x, Zeros.AllowSkip); + } + + /// + /// Converts a matrix to single precision complex numbers. + /// + public static Matrix ToComplex32(this Matrix matrix) + { + return matrix.Map(x => new Numerics.Complex32((float)x.Real, (float)x.Imaginary), Zeros.AllowSkip); + } + + /// + /// Converts a matrix to double precision complex numbers. + /// + public static Matrix ToComplex(this Matrix matrix) + { + return matrix.Map(x => new Complex64(x.Real, x.Imaginary), Zeros.AllowSkip); + } + + /// + /// Gets a single precision complex matrix with the real parts from the given matrix. + /// + public static Matrix ToComplex32(this Matrix matrix) + { + return matrix.Map(x => new Numerics.Complex32(x, 0f), Zeros.AllowSkip); + } + + /// + /// Gets a double precision complex matrix with the real parts from the given matrix. + /// + public static Matrix ToComplex(this Matrix matrix) + { + return matrix.Map(x => new Complex64(x, 0d), Zeros.AllowSkip); + } + + /// + /// Gets a real matrix representing the real parts of a complex matrix. + /// + public static Matrix Real(this Matrix matrix) + { + return matrix.Map(x => x.Real, Zeros.AllowSkip); + } + + /// + /// Gets a real matrix representing the real parts of a complex matrix. + /// + public static Matrix Real(this Matrix matrix) + { + return matrix.Map(x => x.Real, Zeros.AllowSkip); + } + + /// + /// Gets a real matrix representing the imaginary parts of a complex matrix. + /// + public static Matrix Imaginary(this Matrix matrix) + { + return matrix.Map(x => x.Imaginary, Zeros.AllowSkip); + } + + /// + /// Gets a real matrix representing the imaginary parts of a complex matrix. + /// + public static Matrix Imaginary(this Matrix matrix) + { + return matrix.Map(x => x.Imaginary, Zeros.AllowSkip); + } + } +} diff --git a/src/Numerics/LinearAlgebra/VectorExtensions.cs b/src/Numerics/LinearAlgebra/VectorExtensions.cs new file mode 100644 index 00000000..887c27ec --- /dev/null +++ b/src/Numerics/LinearAlgebra/VectorExtensions.cs @@ -0,0 +1,121 @@ +// +// Math.NET Numerics, part of the Math.NET Project +// http://numerics.mathdotnet.com +// http://github.com/mathnet/mathnet-numerics +// http://mathnetnumerics.codeplex.com +// +// Copyright (c) 2009-2015 Math.NET +// +// Permission is hereby granted, free of charge, to any person +// obtaining a copy of this software and associated documentation +// files (the "Software"), to deal in the Software without +// restriction, including without limitation the rights to use, +// copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the +// Software is furnished to do so, subject to the following +// conditions: +// +// The above copyright notice and this permission notice shall be +// included in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. +// + +namespace MathNet.Numerics.LinearAlgebra +{ +#if NOSYSNUMERICS + using Complex64 = Numerics.Complex; +#else + using Complex64 = System.Numerics.Complex; +#endif + + public static class VectorExtensions + { + /// + /// Converts a vector to single precision. + /// + public static Vector ToSingle(this Vector vector) + { + return vector.Map(x => (float)x, Zeros.AllowSkip); + } + + /// + /// Converts a vector to double precision. + /// + public static Vector ToDouble(this Vector vector) + { + return vector.Map(x => (double)x, Zeros.AllowSkip); + } + + /// + /// Converts a vector to single precision complex numbers. + /// + public static Vector ToComplex32(this Vector vector) + { + return vector.Map(x => new Numerics.Complex32((float)x.Real, (float)x.Imaginary), Zeros.AllowSkip); + } + + /// + /// Converts a vector to double precision complex numbers. + /// + public static Vector ToComplex(this Vector vector) + { + return vector.Map(x => new Complex64(x.Real, x.Imaginary), Zeros.AllowSkip); + } + + /// + /// Gets a single precision complex vector with the real parts from the given vector. + /// + public static Vector ToComplex32(this Vector vector) + { + return vector.Map(x => new Numerics.Complex32(x, 0f), Zeros.AllowSkip); + } + + /// + /// Gets a double precision complex vector with the real parts from the given vector. + /// + public static Vector ToComplex(this Vector vector) + { + return vector.Map(x => new Complex64(x, 0d), Zeros.AllowSkip); + } + + /// + /// Gets a real vector representing the real parts of a complex vector. + /// + public static Vector Real(this Vector vector) + { + return vector.Map(x => x.Real, Zeros.AllowSkip); + } + + /// + /// Gets a real vector representing the real parts of a complex vector. + /// + public static Vector Real(this Vector vector) + { + return vector.Map(x => x.Real, Zeros.AllowSkip); + } + + /// + /// Gets a real vector representing the imaginary parts of a complex vector. + /// + public static Vector Imaginary(this Vector vector) + { + return vector.Map(x => x.Imaginary, Zeros.AllowSkip); + } + + /// + /// Gets a real vector representing the imaginary parts of a complex vector. + /// + public static Vector Imaginary(this Vector vector) + { + return vector.Map(x => x.Imaginary, Zeros.AllowSkip); + } + } +} diff --git a/src/Numerics/Numerics.csproj b/src/Numerics/Numerics.csproj index 4b20d23b..f23f0efa 100644 --- a/src/Numerics/Numerics.csproj +++ b/src/Numerics/Numerics.csproj @@ -106,6 +106,8 @@ + +