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// <copyright file="Matrices.fsx" company="Math.NET"> |
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// Math.NET Numerics, part of the Math.NET Project |
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// http://numerics.mathdotnet.com |
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// http://github.com/mathnet/mathnet-numerics |
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// http://mathnetnumerics.codeplex.com |
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// |
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// Copyright (c) 2009-2013 Math.NET |
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// |
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// Permission is hereby granted, free of charge, to any person |
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// obtaining a copy of this software and associated documentation |
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// files (the "Software"), to deal in the Software without |
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// restriction, including without limitation the rights to use, |
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// copy, modify, merge, publish, distribute, sublicense, and/or sell |
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// copies of the Software, and to permit persons to whom the |
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// Software is furnished to do so, subject to the following |
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// conditions: |
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// |
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// The above copyright notice and this permission notice shall be |
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// included in all copies or substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES |
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT |
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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// OTHER DEALINGS IN THE SOFTWARE. |
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// </copyright> |
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|
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#r "../../out/lib/Net40/MathNet.Numerics.dll" |
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#r "../../out/lib/Net40/MathNet.Numerics.FSharp.dll" |
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|
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open MathNet.Numerics.LinearAlgebra |
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open MathNet.Numerics.LinearAlgebra.Double |
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open MathNet.Numerics.Distributions |
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|
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// Create a dense matrix directly from an array (by reference, without copy) |
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// The array must be in column major order (column-by-column) |
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let a1 = DenseMatrix(2, 3, [| 1.0; 2.0; 10.0; 20.0; 100.0; 300.0 |]) |
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let a2 = DenseMatrix.raw 2 3 [| 1.0; 2.0; 10.0; 20.0; 100.0; 300.0 |] |
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|
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// Create a matrix of size 3x4 (3 rows, 4 columns) with a given number for each value |
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let b1 = DenseMatrix.zeroCreate 3 4 |
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let b2 = DenseMatrix.create 3 4 20.5 |
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let b3 = SparseMatrix.zeroCreate 3 4 |
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|
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// Create a matrix of size 3x4 with random values sampled from a distribution |
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let c = DenseMatrix.randomCreate 3 4 (Normal.WithMeanStdDev(2.0, 0.5)) |
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|
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// Create a matrix of size 3x4 with each value initialized by a lambda function |
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let d1 = DenseMatrix.init 3 4 (fun i j -> float i / 100.0 + float j) |
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let d2 = SparseMatrix.init 3 4 (fun i j -> if i=j then float i / 100.0 + float j else 0.0) |
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|
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// Matrices can also be constructed from sequences of rows or of columns |
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let e1 = DenseMatrix.ofRowSeq 20 10 (seq { for i in 1 .. 20 do yield Array.init 10 (fun j -> float j + 100.0 * float i) }) |
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let e2 = SparseMatrix.ofRowSeq 20 10 (seq { for i in 1 .. 20 do yield Array.init 10 (fun j -> if i%5 = 0 then float j + 100.0 * float i else 0.0) }) |
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let e3 = DenseMatrix.ofColumnSeq 20 10 (seq { for j in 1 .. 10 do yield Array.init 20 (fun i -> float j + 100.0 * float i) }) |
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let e4 = SparseMatrix.ofColumnSeq 20 10 (seq { for j in 1 .. 10 do yield Array.init 20 (fun i -> if i%5 = 0 then float j + 100.0 * float i else 0.0) }) |
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|
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// Or from F# lists |
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let f1 = DenseMatrix.ofRowList 20 10 [ for i in 1 .. 20 -> List.init 10 (fun j -> float j + 100.0 * float i) ] |
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let f2 = SparseMatrix.ofRowList 20 10 [ for i in 1 .. 20 -> List.init 10 (fun j -> if i%5 = 0 then float j + 100.0 * float i else 0.0) ] |
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let f3 = DenseMatrix.ofColumnList 20 10 [ for j in 1 .. 10 -> List.init 20 (fun i -> float j + 100.0 * float i) ] |
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let f4 = SparseMatrix.ofColumnList 20 10 [ for j in 1 .. 10 -> List.init 20 (fun i -> if i%5 = 0 then float j + 100.0 * float i else 0.0) ] |
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|
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// Or from indexed lists or sequences where all other values are zero (useful mostly for sparse data) |
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let g1 = DenseMatrix.ofListi 20 10 [(4,3,20.0); (18,9,3.0); (2,1,100.0)] |
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let g2 = SparseMatrix.ofListi 20 10 [(4,3,20.0); (18,9,3.0); (2,1,100.0)] |
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|
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// Another way to create dense matrix is using the matrix function. |
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let h = matrix [[1.0; 2.0; 3.0] |
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[10.0; 11.0; 12.0]] |
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|
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// Or create it from a multi-dimensional array |
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let k = DenseMatrix.ofArray2 (array2D [[1.0; 2.0; 3.0]; [10.0; 11.0; 12.0]]) |
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// We can now add two matrices together ... |
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let z = a1 + a2 |
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|
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// ... or scale them in the process. |
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let x = e1 + 3.0 * e4 - g2 |
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|
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// "pretty" printing (configurable with the Control class): |
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printfn "A: %A" e3 |
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printfn "B: %s" (e3.ToString()) |
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printfn "C: %s" (e3.ToTypeString()) |
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printfn "D:\n%s" (e3.ToMatrixString(20, 20)) |
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printfn "E:\n%s" (e3.ToMatrixString(4, 10)) |
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