// // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // Copyright (c) 2009-2010 Math.NET // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Globalization; using MathNet.Numerics.LinearAlgebra; namespace Examples.LinearAlgebraExamples { /// /// Vector initialization examples /// public class VectorInitialization : IExample { /// /// Gets the name of this example /// public string Name { get { return "Vector initialization"; } } /// /// Gets the description of this example /// public string Description { get { return "Examples of creating vector instances"; } } /// /// Run example /// public void Run() { // 1. Initialize a new instance of the empty vector with a given size var vector1 = Vector.Build.Dense(5); // 2. Initialize a new instance of the vector with a given size and each element set to the given value var vector2 = Vector.Build.Dense(5, i => i + 3.0); // 3. Initialize a new instance of the vector from an array. var vector3 = Vector.Build.Dense(new[] { 1.0, 2.0, 3.0, 4.0, 5.0 }); // 4. Initialize a new instance of the vector by copying the values from another. var vector4 = Vector.Build.DenseOfVector(vector3); // Format vector output to console var formatProvider = (CultureInfo)CultureInfo.InvariantCulture.Clone(); formatProvider.TextInfo.ListSeparator = " "; Console.WriteLine(@"Vector 1"); Console.WriteLine(vector1.ToString("#0.00\t", formatProvider)); Console.WriteLine(); Console.WriteLine(@"Vector 2"); Console.WriteLine(vector2.ToString("#0.00\t", formatProvider)); Console.WriteLine(); Console.WriteLine(@"Vector 3"); Console.WriteLine(vector3.ToString("#0.00\t", formatProvider)); Console.WriteLine(); Console.WriteLine(@"Vector 4"); Console.WriteLine(vector4.ToString("#0.00\t", formatProvider)); Console.WriteLine(); } } }