// // Math.NET Numerics, part of the Math.NET Project // http://mathnet.opensourcedotnet.info // // Copyright (c) 2009 Math.NET // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // namespace MathNet.Numerics { using System; /// /// Sets parameters for the library. /// public static partial class Control { /// /// Initializes static members of the Control class. /// static Control() { CheckDistributionParameters = true; ThreadSafeRandomNumberGenerators = true; } /// /// Gets or sets a value indicating whether the distribution classes check validate each parameter. /// For the multivariate distributions this could involve an expensive matrix factorization. /// The default setting of this property is true. /// public static bool CheckDistributionParameters { get; set; } /// /// Gets or sets a value indicating whether to use thread safe random number generators (RNG). /// Thread safe RNG about two and half time slower than non-thread safe RNG. /// /// /// true to use thread safe random number generators ; otherwise, false. /// public static bool ThreadSafeRandomNumberGenerators { get; set; } } }