//
// Math.NET Numerics, part of the Math.NET Project
// http://mathnet.opensourcedotnet.info
//
// Copyright (c) 2009 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
namespace MathNet.Numerics
{
using System;
///
/// Sets parameters for the library.
///
public static partial class Control
{
///
/// Initializes static members of the Control class.
///
static Control()
{
CheckDistributionParameters = true;
ThreadSafeRandomNumberGenerators = true;
}
///
/// Gets or sets a value indicating whether the distribution classes check validate each parameter.
/// For the multivariate distributions this could involve an expensive matrix factorization.
/// The default setting of this property is true.
///
public static bool CheckDistributionParameters { get; set; }
///
/// Gets or sets a value indicating whether to use thread safe random number generators (RNG).
/// Thread safe RNG about two and half time slower than non-thread safe RNG.
///
///
/// true to use thread safe random number generators ; otherwise, false.
///
public static bool ThreadSafeRandomNumberGenerators { get; set; }
}
}