// // Math.NET Numerics, part of the Math.NET Project // http://mathnet.opensourcedotnet.info // Copyright (c) 2009 Math.NET // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // namespace MathNet.Numerics.Algorithms.LinearAlgebra { using System; using Properties; using Threading; /// /// The managed linear algebra provider. /// public class ManagedLinearAlgebraProvider : ILinearAlgebraProvider { #region Workspace information Members public int QueryWorkspaceBlockSize(string methodName) { throw new NotImplementedException(); } #endregion #region ILinearAlgebraProvider Members /// /// Adds a scaled vector to another: y += alpha*x. /// /// The vector to update. /// The value to scale by. /// The vector to add to . /// This equivalent to the AXPY BLAS routine. public void AddVectorToScaledVector(double[] y, double alpha, double[] x) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (y.Length != x.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } if (alpha == 0.0) { return; } if (alpha == 1.0) { Parallel.For(0, y.Length, i => y[i] += x[i]); } else { Parallel.For(0, y.Length, i => y[i] += alpha * x[i]); } } /// /// Scales an array. Can be used to scale a vector and a matrix. /// /// The scalar. /// The values to scale. /// This is equivalent to the SCAL BLAS routine. public void ScaleArray(double alpha, double[] x) { if (x == null) { throw new ArgumentNullException("x"); } if (alpha == 1.0) { return; } Parallel.For(0, x.Length, i => x[i] = alpha * x[i]); } /// /// Computes the dot product of x and y. /// /// The vector x. /// The vector y. /// The dot product of x and y. /// This is equivalent to the DOT BLAS routine. public double DotProduct(double[] x, double[] y) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (y.Length != x.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } double d = 0.0; for (int i = 0; i < y.Length; i++) { d += y[i] * x[i]; } return d; } /// /// Does a point wise add of two arrays z = x + y. This can be used /// to add vectors or matrices. /// /// The array x. /// The array y. /// The result of the addition. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void AddArrays(double[] x, double[] y, double[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] + y[i]); } /// /// Does a point wise subtraction of two arrays z = x - y. This can be used /// to subtract vectors or matrices. /// /// The array x. /// The array y. /// The result of the subtraction. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void SubtractArrays(double[] x, double[] y, double[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] - y[i]); } /// /// Does a point wise multiplication of two arrays z = x * y. This can be used /// to multiple elements of vectors or matrices. /// /// The array x. /// The array y. /// The result of the point wise multiplication. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void PointWiseMultiplyArrays(double[] x, double[] y, double[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] * y[i]); } public double MatrixNorm(Norm norm, double[] matrix) { throw new NotImplementedException(); } public double MatrixNorm(Norm norm, double[] matrix, double[] work) { throw new NotImplementedException(); } /// /// Multiples two matrices. result = x * y /// /// The x matrix. /// The number of rows in the x matrix. /// The number of columns in the x matrix. /// The y matrix. /// The number of rows in the y matrix. /// The number of columns in the y matrix. /// Where to store the result of the multiplication. /// This is a simplified version of the BLAS GEMM routine with alpha /// set to 1.0 and beta set to 0.0, and x and y are not transposed. public void MatrixMultiply(double[] x, int xRows, int xColumns, double[] y, int yRows, int yColumns, double[] result) { // First check some basic requirement on the parameters of the matrix multiplication. if (x == null) { throw new ArgumentNullException("x"); } if (y == null) { throw new ArgumentNullException("y"); } if (result == null) { throw new ArgumentNullException("result"); } if (xRows * xColumns != x.Length) { throw new ArgumentException("x.Length != xRows * xColumns"); } if (yRows * yColumns != y.Length) { throw new ArgumentException("y.Length != yRows * yColumns"); } if (xColumns != yRows) { throw new ArgumentException("xColumns != yRows"); } if (xRows * yColumns != result.Length) { throw new ArgumentException("xRows * yColumns != result.Length"); } // Check whether we will be overwriting any of our inputs and make copies if necessary. // TODO - we can don't have to allocate a completely new matrix when x or y point to the same memory // as result, we can do it on a row wise basis. We should investigate this. double[] xdata; if (ReferenceEquals(x, result)) { xdata = (double[]) x.Clone(); } else { xdata = x; } double[] ydata; if (ReferenceEquals(y, result)) { ydata = (double[]) y.Clone(); } else { ydata = y; } // Start the actual matrix multiplication. // TODO - For small matrices we should get rid of the parallelism because of startup costs. // Perhaps the following implementations would be a good one // http://blog.feradz.com/2009/01/cache-efficient-matrix-multiplication/ Parallel.For(0, xRows, i => { for (int j = 0; j < yColumns; j++) { for (int k = 0; k < xColumns; k++) { result[j + yColumns * i] += xdata[k + xColumns * i] * ydata[j + yColumns * k]; } } }); } public void MatrixMultiplyWithUpdate(Transpose transposeA, Transpose transposeB, double alpha, double[] a, double[] b, double beta, double[] c) { throw new NotImplementedException(); } public void LUFactor(double[] a, int[] ipiv) { throw new NotImplementedException(); } public void LUInverse(double[] a) { throw new NotImplementedException(); } public void LUInverseFactored(double[] a, int[] ipiv) { throw new NotImplementedException(); } public void LUInverse(double[] a, double[] work) { throw new NotImplementedException(); } public void LUInverseFactored(double[] a, int[] ipiv, double[] work) { throw new NotImplementedException(); } public void LUSolve(int columnsOfB, double[] a, double[] b) { throw new NotImplementedException(); } public void LUSolveFactored(int columnsOfB, double[] a, int ipiv, double[] b) { throw new NotImplementedException(); } public void LUSolve(Transpose transposeA, int columnsOfB, double[] a, double[] b) { throw new NotImplementedException(); } public void LUSolveFactored(Transpose transposeA, int columnsOfB, double[] a, int ipiv, double[] b) { throw new NotImplementedException(); } public void CholeskyFactor(double[] a) { throw new NotImplementedException(); } public void CholeskySolve(int columnsOfB, double[] a, double[] b) { throw new NotImplementedException(); } public void CholeskySolveFactored(int columnsOfB, double[] a, double[] b) { throw new NotImplementedException(); } public void QRFactor(double[] r, double[] q) { throw new NotImplementedException(); } public void QRFactor(double[] r, double[] q, double[] work) { throw new NotImplementedException(); } public void QRSolve(int columnsOfB, double[] r, double[] q, double[] b, double[] x) { throw new NotImplementedException(); } public void QRSolve(int columnsOfB, double[] r, double[] q, double[] b, double[] x, double[] work) { throw new NotImplementedException(); } public void QRSolveFactored(int columnsOfB, double[] q, double[] r, double[] b, double[] x) { throw new NotImplementedException(); } public void SinguarValueDecomposition(bool computeVectors, double[] a, double[] s, double[] u, double[] vt) { throw new NotImplementedException(); } public void SingularValueDecomposition(bool computeVectors, double[] a, double[] s, double[] u, double[] vt, double[] work) { throw new NotImplementedException(); } public void SvdSolve(double[] a, double[] s, double[] u, double[] vt, double[] b, double[] x) { throw new NotImplementedException(); } public void SvdSolve(double[] a, double[] s, double[] u, double[] vt, double[] b, double[] x, double[] work) { throw new NotImplementedException(); } public void SvdSolveFactored(int columnsOfB, double[] s, double[] u, double[] vt, double[] b, double[] x) { throw new NotImplementedException(); } #endregion #region ILinearAlgebraProvider Members /// /// Adds a scaled vector to another: y += alpha*x. /// /// The vector to update. /// The value to scale by. /// The vector to add to . /// This equivalent to the AXPY BLAS routine. public void AddVectorToScaledVector(float[] y, float alpha, float[] x) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (y.Length != x.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } if (alpha == 0.0) { return; } if (alpha == 1.0) { Parallel.For(0, y.Length, i => y[i] += x[i]); } else { Parallel.For(0, y.Length, i => y[i] += alpha * x[i]); } } /// /// Scales an array. Can be used to scale a vector and a matrix. /// /// The scalar. /// The values to scale. /// This is equivalent to the SCAL BLAS routine. public void ScaleArray(float alpha, float[] x) { if (x == null) { throw new ArgumentNullException("x"); } if (alpha == 1.0) { return; } Parallel.For(0, x.Length, i => x[i] = alpha * x[i]); } /// /// Computes the dot product of x and y. /// /// The vector x. /// The vector y. /// The dot product of x and y. /// This is equivalent to the DOT BLAS routine. public float DotProduct(float[] x, float[] y) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (y.Length != x.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } float d = 0.0F; for (int i = 0; i < y.Length; i++) { d += y[i] * x[i]; } return d; } /// /// Does a point wise add of two arrays z = x + y. This can be used /// to add vectors or matrices. /// /// The array x. /// The array y. /// The result of the addition. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void AddArrays(float[] x, float[] y, float[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] + y[i]); } /// /// Does a point wise subtraction of two arrays z = x - y. This can be used /// to subtract vectors or matrices. /// /// The array x. /// The array y. /// The result of the subtraction. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void SubtractArrays(float[] x, float[] y, float[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] - y[i]); } /// /// Does a point wise multiplication of two arrays z = x * y. This can be used /// to multiple elements of vectors or matrices. /// /// The array x. /// The array y. /// The result of the point wise multiplication. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void PointWiseMultiplyArrays(float[] x, float[] y, float[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] * y[i]); } public float MatrixNorm(Norm norm, float[] matrix) { throw new NotImplementedException(); } public float MatrixNorm(Norm norm, float[] matrix, float[] work) { throw new NotImplementedException(); } /// /// Multiples two matrices. result = x * y /// /// The x matrix. /// The number of rows in the x matrix. /// The number of columns in the x matrix. /// The y matrix. /// The number of rows in the y matrix. /// The number of columns in the y matrix. /// Where to store the result of the multiplication. /// This is a simplified version of the BLAS GEMM routine with alpha /// set to 1.0 and beta set to 0.0, and x and y are not transposed. public void MatrixMultiply(float[] x, int xRows, int xColumns, float[] y, int yRows, int yColumns, float[] result) { // First check some basic requirement on the parameters of the matrix multiplication. if (x == null) { throw new ArgumentNullException("x"); } if (y == null) { throw new ArgumentNullException("y"); } if (result == null) { throw new ArgumentNullException("result"); } if (xRows * xColumns != x.Length) { throw new ArgumentException("x.Length != xRows * xColumns"); } if (yRows * yColumns != y.Length) { throw new ArgumentException("y.Length != yRows * yColumns"); } if (xColumns != yRows) { throw new ArgumentException("xColumns != yRows"); } if (xRows * yColumns != result.Length) { throw new ArgumentException("xRows * yColumns != result.Length"); } // Check whether we will be overwriting any of our inputs and make copies if necessary. // TODO - we can don't have to allocate a completely new matrix when x or y point to the same memory // as result, we can do it on a row wise basis. We should investigate this. float[] xdata; if (ReferenceEquals(x, result)) { xdata = (float[]) x.Clone(); } else { xdata = x; } float[] ydata; if (ReferenceEquals(y, result)) { ydata = (float[]) y.Clone(); } else { ydata = y; } // Start the actual matrix multiplication. // TODO - For small matrices we should get rid of the parallelism because of startup costs. // Perhaps the following implementations would be a good one // http://blog.feradz.com/2009/01/cache-efficient-matrix-multiplication/ Parallel.For(0, xRows, i => { for (int j = 0; j < yColumns; j++) { for (int k = 0; k < xColumns; k++) { result[j + yColumns * i] += xdata[k + xColumns * i] * ydata[j + yColumns * k]; } } }); } public void MatrixMultiplyWithUpdate(Transpose transposeA, Transpose transposeB, float alpha, float[] a, float[] b, float beta, float[] c) { throw new NotImplementedException(); } public void LUFactor(float[] a, int[] ipiv) { throw new NotImplementedException(); } public void LUInverse(float[] a) { throw new NotImplementedException(); } public void LUInverseFactored(float[] a, int[] ipiv) { throw new NotImplementedException(); } public void LUInverse(float[] a, float[] work) { throw new NotImplementedException(); } public void LUInverseFactored(float[] a, int[] ipiv, float[] work) { throw new NotImplementedException(); } public void LUSolve(int columnsOfB, float[] a, float[] b) { throw new NotImplementedException(); } public void LUSolveFactored(int columnsOfB, float[] a, int ipiv, float[] b) { throw new NotImplementedException(); } public void LUSolve(Transpose transposeA, int columnsOfB, float[] a, float[] b) { throw new NotImplementedException(); } public void LUSolveFactored(Transpose transposeA, int columnsOfB, float[] a, int ipiv, float[] b) { throw new NotImplementedException(); } public void CholeskyFactor(float[] a) { throw new NotImplementedException(); } public void CholeskySolve(int columnsOfB, float[] a, float[] b) { throw new NotImplementedException(); } public void CholeskySolveFactored(int columnsOfB, float[] a, float[] b) { throw new NotImplementedException(); } public void QRFactor(float[] r, float[] q) { throw new NotImplementedException(); } public void QRFactor(float[] r, float[] q, float[] work) { throw new NotImplementedException(); } public void QRSolve(int columnsOfB, float[] r, float[] q, float[] b, float[] x) { throw new NotImplementedException(); } public void QRSolve(int columnsOfB, float[] r, float[] q, float[] b, float[] x, float[] work) { throw new NotImplementedException(); } public void QRSolveFactored(int columnsOfB, float[] q, float[] r, float[] b, float[] x) { throw new NotImplementedException(); } public void SinguarValueDecomposition(bool computeVectors, float[] a, float[] s, float[] u, float[] vt) { throw new NotImplementedException(); } public void SingularValueDecomposition(bool computeVectors, float[] a, float[] s, float[] u, float[] vt, float[] work) { throw new NotImplementedException(); } public void SvdSolve(float[] a, float[] s, float[] u, float[] vt, float[] b, float[] x) { throw new NotImplementedException(); } public void SvdSolve(float[] a, float[] s, float[] u, float[] vt, float[] b, float[] x, float[] work) { throw new NotImplementedException(); } public void SvdSolveFactored(int columnsOfB, float[] s, float[] u, float[] vt, float[] b, float[] x) { throw new NotImplementedException(); } #endregion #region ILinearAlgebraProvider Members /// /// Adds a scaled vector to another: y += alpha*x. /// /// The vector to update. /// The value to scale by. /// The vector to add to . /// This equivalent to the AXPY BLAS routine. public void AddVectorToScaledVector(Complex[] y, Complex alpha, Complex[] x) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (y.Length != x.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } if (alpha == 0.0) { return; } if (alpha == 1.0) { Parallel.For(0, y.Length, i => y[i] += x[i]); } else { Parallel.For(0, y.Length, i => y[i] += alpha * x[i]); } } /// /// Scales an array. Can be used to scale a vector and a matrix. /// /// The scalar. /// The values to scale. /// This is equivalent to the SCAL BLAS routine. public void ScaleArray(Complex alpha, Complex[] x) { if (x == null) { throw new ArgumentNullException("x"); } if (alpha == 1.0) { return; } Parallel.For(0, x.Length, i => x[i] = alpha * x[i]); } /// /// Computes the dot product of x and y. /// /// The vector x. /// The vector y. /// The dot product of x and y. /// This is equivalent to the DOT BLAS routine. public Complex DotProduct(Complex[] x, Complex[] y) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (y.Length != x.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Complex d = new Complex(0.0, 0.0); for (int i = 0; i < y.Length; i++) { d += y[i] * x[i]; } return d; } /// /// Does a point wise add of two arrays z = x + y. This can be used /// to add vectors or matrices. /// /// The array x. /// The array y. /// The result of the addition. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void AddArrays(Complex[] x, Complex[] y, Complex[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] + y[i]); } /// /// Does a point wise subtraction of two arrays z = x - y. This can be used /// to subtract vectors or matrices. /// /// The array x. /// The array y. /// The result of the subtraction. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void SubtractArrays(Complex[] x, Complex[] y, Complex[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] - y[i]); } /// /// Does a point wise multiplication of two arrays z = x * y. This can be used /// to multiple elements of vectors or matrices. /// /// The array x. /// The array y. /// The result of the point wise multiplication. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void PointWiseMultiplyArrays(Complex[] x, Complex[] y, Complex[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] * y[i]); } public Complex MatrixNorm(Norm norm, Complex[] matrix) { throw new NotImplementedException(); } public Complex MatrixNorm(Norm norm, Complex[] matrix, Complex[] work) { throw new NotImplementedException(); } /// /// Multiples two matrices. result = x * y /// /// The x matrix. /// The number of rows in the x matrix. /// The number of columns in the x matrix. /// The y matrix. /// The number of rows in the y matrix. /// The number of columns in the y matrix. /// Where to store the result of the multiplication. /// This is a simplified version of the BLAS GEMM routine with alpha /// set to 1.0 and beta set to 0.0, and x and y are not transposed. public void MatrixMultiply(Complex[] x, int xRows, int xColumns, Complex[] y, int yRows, int yColumns, Complex[] result) { // First check some basic requirement on the parameters of the matrix multiplication. if (x == null) { throw new ArgumentNullException("x"); } if (y == null) { throw new ArgumentNullException("y"); } if (result == null) { throw new ArgumentNullException("result"); } if (xRows * xColumns != x.Length) { throw new ArgumentException("x.Length != xRows * xColumns"); } if (yRows * yColumns != y.Length) { throw new ArgumentException("y.Length != yRows * yColumns"); } if (xColumns != yRows) { throw new ArgumentException("xColumns != yRows"); } if (xRows * yColumns != result.Length) { throw new ArgumentException("xRows * yColumns != result.Length"); } // Check whether we will be overwriting any of our inputs and make copies if necessary. // TODO - we can don't have to allocate a completely new matrix when x or y point to the same memory // as result, we can do it on a row wise basis. We should investigate this. Complex[] xdata; if (ReferenceEquals(x, result)) { xdata = (Complex[]) x.Clone(); } else { xdata = x; } Complex[] ydata; if (ReferenceEquals(y, result)) { ydata = (Complex[]) y.Clone(); } else { ydata = y; } // Start the actual matrix multiplication. // TODO - For small matrices we should get rid of the parallelism because of startup costs. // Perhaps the following implementations would be a good one // http://blog.feradz.com/2009/01/cache-efficient-matrix-multiplication/ Parallel.For(0, xRows, i => { for (int j = 0; j < yColumns; j++) { for (int k = 0; k < xColumns; k++) { result[j + yColumns * i] += xdata[k + xColumns * i] * ydata[j + yColumns * k]; } } }); } public void MatrixMultiplyWithUpdate(Transpose transposeA, Transpose transposeB, Complex alpha, Complex[] a, Complex[] b, Complex beta, Complex[] c) { throw new NotImplementedException(); } public void LUFactor(Complex[] a, int[] ipiv) { throw new NotImplementedException(); } public void LUInverse(Complex[] a) { throw new NotImplementedException(); } public void LUInverseFactored(Complex[] a, int[] ipiv) { throw new NotImplementedException(); } public void LUInverse(Complex[] a, Complex[] work) { throw new NotImplementedException(); } public void LUInverseFactored(Complex[] a, int[] ipiv, Complex[] work) { throw new NotImplementedException(); } public void LUSolve(int columnsOfB, Complex[] a, Complex[] b) { throw new NotImplementedException(); } public void LUSolveFactored(int columnsOfB, Complex[] a, int ipiv, Complex[] b) { throw new NotImplementedException(); } public void LUSolve(Transpose transposeA, int columnsOfB, Complex[] a, Complex[] b) { throw new NotImplementedException(); } public void LUSolveFactored(Transpose transposeA, int columnsOfB, Complex[] a, int ipiv, Complex[] b) { throw new NotImplementedException(); } public void CholeskyFactor(Complex[] a) { throw new NotImplementedException(); } public void CholeskySolve(int columnsOfB, Complex[] a, Complex[] b) { throw new NotImplementedException(); } public void CholeskySolveFactored(int columnsOfB, Complex[] a, Complex[] b) { throw new NotImplementedException(); } public void QRFactor(Complex[] r, Complex[] q) { throw new NotImplementedException(); } public void QRFactor(Complex[] r, Complex[] q, Complex[] work) { throw new NotImplementedException(); } public void QRSolve(int columnsOfB, Complex[] r, Complex[] q, Complex[] b, Complex[] x) { throw new NotImplementedException(); } public void QRSolve(int columnsOfB, Complex[] r, Complex[] q, Complex[] b, Complex[] x, Complex[] work) { throw new NotImplementedException(); } public void QRSolveFactored(int columnsOfB, Complex[] q, Complex[] r, Complex[] b, Complex[] x) { throw new NotImplementedException(); } public void SinguarValueDecomposition(bool computeVectors, Complex[] a, Complex[] s, Complex[] u, Complex[] vt) { throw new NotImplementedException(); } public void SingularValueDecomposition(bool computeVectors, Complex[] a, Complex[] s, Complex[] u, Complex[] vt, Complex[] work) { throw new NotImplementedException(); } public void SvdSolve(Complex[] a, Complex[] s, Complex[] u, Complex[] vt, Complex[] b, Complex[] x) { throw new NotImplementedException(); } public void SvdSolve(Complex[] a, Complex[] s, Complex[] u, Complex[] vt, Complex[] b, Complex[] x, Complex[] work) { throw new NotImplementedException(); } public void SvdSolveFactored(int columnsOfB, Complex[] s, Complex[] u, Complex[] vt, Complex[] b, Complex[] x) { throw new NotImplementedException(); } #endregion #region ILinearAlgebraProvider Members /// /// Adds a scaled vector to another: y += alpha*x. /// /// The vector to update. /// The value to scale by. /// The vector to add to . /// This equivalent to the AXPY BLAS routine. public void AddVectorToScaledVector(Complex32[] y, Complex32 alpha, Complex32[] x) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (y.Length != x.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } if (alpha == 0.0F) { return; } if (alpha == 1.0F) { Parallel.For(0, y.Length, i => y[i] += x[i]); } else { Parallel.For(0, y.Length, i => y[i] += alpha * x[i]); } } /// /// Scales an array. Can be used to scale a vector and a matrix. /// /// The scalar. /// The values to scale. /// This is equivalent to the SCAL BLAS routine. public void ScaleArray(Complex32 alpha, Complex32[] x) { if (x == null) { throw new ArgumentNullException("x"); } if (alpha.IsOne) { return; } Parallel.For(0, x.Length, i => x[i] = alpha * x[i]); } /// /// Computes the dot product of x and y. /// /// The vector x. /// The vector y. /// The dot product of x and y. /// This is equivalent to the DOT BLAS routine. public Complex32 DotProduct(Complex32[] x, Complex32[] y) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (y.Length != x.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Complex32 d = new Complex32(0.0F, 0.0F); for (int i = 0; i < y.Length; i++) { d += y[i] * x[i]; } return d; } /// /// Does a point wise add of two arrays z = x + y. This can be used /// to add vectors or matrices. /// /// The array x. /// The array y. /// The result of the addition. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void AddArrays(Complex32[] x, Complex32[] y, Complex32[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] + y[i]); } /// /// Does a point wise subtraction of two arrays z = x - y. This can be used /// to subtract vectors or matrices. /// /// The array x. /// The array y. /// The result of the subtraction. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void SubtractArrays(Complex32[] x, Complex32[] y, Complex32[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] - y[i]); } /// /// Does a point wise multiplication of two arrays z = x * y. This can be used /// to multiple elements of vectors or matrices. /// /// The array x. /// The array y. /// The result of the point wise multiplication. /// There is no equivalent BLAS routine, but many libraries /// provide optimized (parallel and/or vectorized) versions of this /// routine. public void PointWiseMultiplyArrays(Complex32[] x, Complex32[] y, Complex32[] result) { if (y == null) { throw new ArgumentNullException("y"); } if (x == null) { throw new ArgumentNullException("x"); } if (result == null) { throw new ArgumentNullException("result"); } if (y.Length != x.Length || y.Length != result.Length) { throw new ArgumentException(Resources.ArgumentVectorsSameLength); } Parallel.For(0, y.Length, i => result[i] = x[i] * y[i]); } public Complex32 MatrixNorm(Norm norm, Complex32[] matrix) { throw new NotImplementedException(); } public Complex32 MatrixNorm(Norm norm, Complex32[] matrix, Complex32[] work) { throw new NotImplementedException(); } /// /// Multiples two matrices. result = x * y /// /// The x matrix. /// The number of rows in the x matrix. /// The number of columns in the x matrix. /// The y matrix. /// The number of rows in the y matrix. /// The number of columns in the y matrix. /// Where to store the result of the multiplication. /// This is a simplified version of the BLAS GEMM routine with alpha /// set to 1.0 and beta set to 0.0, and x and y are not transposed. public void MatrixMultiply(Complex32[] x, int xRows, int xColumns, Complex32[] y, int yRows, int yColumns, Complex32[] result) { // First check some basic requirement on the parameters of the matrix multiplication. if (x == null) { throw new ArgumentNullException("x"); } if (y == null) { throw new ArgumentNullException("y"); } if (result == null) { throw new ArgumentNullException("result"); } if (xRows * xColumns != x.Length) { throw new ArgumentException("x.Length != xRows * xColumns"); } if (yRows * yColumns != y.Length) { throw new ArgumentException("y.Length != yRows * yColumns"); } if (xColumns != yRows) { throw new ArgumentException("xColumns != yRows"); } if (xRows * yColumns != result.Length) { throw new ArgumentException("xRows * yColumns != result.Length"); } // Check whether we will be overwriting any of our inputs and make copies if necessary. // TODO - we can don't have to allocate a completely new matrix when x or y point to the same memory // as result, we can do it on a row wise basis. We should investigate this. Complex32[] xdata; if (ReferenceEquals(x, result)) { xdata = (Complex32[]) x.Clone(); } else { xdata = x; } Complex32[] ydata; if (ReferenceEquals(y, result)) { ydata = (Complex32[]) y.Clone(); } else { ydata = y; } // Start the actual matrix multiplication. // TODO - For small matrices we should get rid of the parallelism because of startup costs. // Perhaps the following implementations would be a good one // http://blog.feradz.com/2009/01/cache-efficient-matrix-multiplication/ Parallel.For(0, xRows, i => { for (int j = 0; j < yColumns; j++) { for (int k = 0; k < xColumns; k++) { result[j + yColumns * i] += xdata[k + xColumns * i] * ydata[j + yColumns * k]; } } }); } public void MatrixMultiplyWithUpdate(Transpose transposeA, Transpose transposeB, Complex32 alpha, Complex32[] a, Complex32[] b, Complex32 beta, Complex32[] c) { throw new NotImplementedException(); } public void LUFactor(Complex32[] a, int[] ipiv) { throw new NotImplementedException(); } public void LUInverse(Complex32[] a) { throw new NotImplementedException(); } public void LUInverseFactored(Complex32[] a, int[] ipiv) { throw new NotImplementedException(); } public void LUInverse(Complex32[] a, Complex32[] work) { throw new NotImplementedException(); } public void LUInverseFactored(Complex32[] a, int[] ipiv, Complex32[] work) { throw new NotImplementedException(); } public void LUSolve(int columnsOfB, Complex32[] a, Complex32[] b) { throw new NotImplementedException(); } public void LUSolveFactored(int columnsOfB, Complex32[] a, int ipiv, Complex32[] b) { throw new NotImplementedException(); } public void LUSolve(Transpose transposeA, int columnsOfB, Complex32[] a, Complex32[] b) { throw new NotImplementedException(); } public void LUSolveFactored(Transpose transposeA, int columnsOfB, Complex32[] a, int ipiv, Complex32[] b) { throw new NotImplementedException(); } public void CholeskyFactor(Complex32[] a) { throw new NotImplementedException(); } public void CholeskySolve(int columnsOfB, Complex32[] a, Complex32[] b) { throw new NotImplementedException(); } public void CholeskySolveFactored(int columnsOfB, Complex32[] a, Complex32[] b) { throw new NotImplementedException(); } public void QRFactor(Complex32[] r, Complex32[] q) { throw new NotImplementedException(); } public void QRFactor(Complex32[] r, Complex32[] q, Complex32[] work) { throw new NotImplementedException(); } public void QRSolve(int columnsOfB, Complex32[] r, Complex32[] q, Complex32[] b, Complex32[] x) { throw new NotImplementedException(); } public void QRSolve(int columnsOfB, Complex32[] r, Complex32[] q, Complex32[] b, Complex32[] x, Complex32[] work) { throw new NotImplementedException(); } public void QRSolveFactored(int columnsOfB, Complex32[] q, Complex32[] r, Complex32[] b, Complex32[] x) { throw new NotImplementedException(); } public void SinguarValueDecomposition(bool computeVectors, Complex32[] a, Complex32[] s, Complex32[] u, Complex32[] vt) { throw new NotImplementedException(); } public void SingularValueDecomposition(bool computeVectors, Complex32[] a, Complex32[] s, Complex32[] u, Complex32[] vt, Complex32[] work) { throw new NotImplementedException(); } public void SvdSolve(Complex32[] a, Complex32[] s, Complex32[] u, Complex32[] vt, Complex32[] b, Complex32[] x) { throw new NotImplementedException(); } public void SvdSolve(Complex32[] a, Complex32[] s, Complex32[] u, Complex32[] vt, Complex32[] b, Complex32[] x, Complex32[] work) { throw new NotImplementedException(); } public void SvdSolveFactored(int columnsOfB, Complex32[] s, Complex32[] u, Complex32[] vt, Complex32[] b, Complex32[] x) { throw new NotImplementedException(); } #endregion } }