//
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
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// obtaining a copy of this software and associated documentation
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// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
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// OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Globalization;
using MathNet.Numerics;
using MathNet.Numerics.LinearAlgebra.Double;
namespace Examples.LinearAlgebraExamples
{
///
/// Matrix operations with rows and columns
///
public class MatrixRowColumnOperations : IExample
{
///
/// Gets the name of this example
///
public string Name
{
get
{
return "Matrix row and column operations";
}
}
///
/// Gets the description of this example
///
public string Description
{
get
{
return "Examples of permuting, modifying, inserting columns and rows in a matrix";
}
}
///
/// Run example
///
public void Run()
{
// Format matrix output to console
var formatProvider = (CultureInfo)CultureInfo.InvariantCulture.Clone();
formatProvider.TextInfo.ListSeparator = " ";
// Create square matrix
var matrix = new DenseMatrix(5);
var k = 0;
for (var i = 0; i < matrix.RowCount; i++)
{
for (var j = 0; j < matrix.ColumnCount; j++)
{
matrix[i, j] = k++;
}
}
Console.WriteLine(@"Initial matrix");
Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// Create vector
var vector = new DenseVector(new[] { 50.0, 51.0, 52.0, 53.0, 54.0 });
Console.WriteLine(@"Sample vector");
Console.WriteLine(vector.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// 1. Insert new column
var result = matrix.InsertColumn(3, vector);
Console.WriteLine(@"1. Insert new column");
Console.WriteLine(result.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// 2. Insert new row
result = matrix.InsertRow(3, vector);
Console.WriteLine(@"2. Insert new row");
Console.WriteLine(result.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// 3. Set column values
matrix.SetColumn(2, vector);
Console.WriteLine(@"3. Set column values");
Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// 4. Set row values.
matrix.SetRow(3, (double[])vector);
Console.WriteLine(@"4. Set row values");
Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// 5. Set diagonal values. SetRow/SetColumn/SetDiagonal accepts Vector and double[] as input parameter
matrix.SetDiagonal(new[] { 5.0, 4.0, 3.0, 2.0, 1.0 });
Console.WriteLine(@"5. Set diagonal values");
Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// 6. Set submatrix values
matrix.SetSubMatrix(1, 3, 1, 3, DenseMatrix.CreateIdentity(3));
Console.WriteLine(@"6. Set submatrix values");
Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// Permutations.
// Initialize a new instance of the Permutation class. An array represents where each integer is permuted too:
// indices[i] represents that integer "i" is permuted to location indices[i]
var permutations = new Permutation(new[] { 0, 1, 3, 2, 4 });
// 7. Permute rows 3 and 4
matrix.PermuteRows(permutations);
Console.WriteLine(@"7. Permute rows 3 and 4");
Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// 8. Permute columns 1 and 2, 3 and 5
permutations = new Permutation(new[] { 1, 0, 4, 3, 2 });
matrix.PermuteColumns(permutations);
Console.WriteLine(@"8. Permute columns 1 and 2, 3 and 5");
Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// 9. Concatenate the matrix with the given matrix
var append = matrix.Append(matrix);
// Concatenate into result matrix
matrix.Append(matrix, append);
Console.WriteLine(@"9. Append matrix to matrix");
Console.WriteLine(append.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// 10. Stack the matrix on top of the given matrix matrix
var stack = matrix.Stack(matrix);
// Stack into result matrix
matrix.Stack(matrix, stack);
Console.WriteLine(@"10. Stack the matrix on top of the given matrix matrix");
Console.WriteLine(stack.ToString("#0.00\t", formatProvider));
Console.WriteLine();
// 11. Diagonally stack the matrix on top of the given matrix matrix
var diagoinalStack = matrix.DiagonalStack(matrix);
// Diagonally stack into result matrix
matrix.DiagonalStack(matrix, diagoinalStack);
Console.WriteLine(@"11. Diagonally stack the matrix on top of the given matrix matrix");
Console.WriteLine(diagoinalStack.ToString("#0.00\t", formatProvider));
Console.WriteLine();
}
}
}