// // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // // Copyright (c) 2009-2011 Math.NET // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // namespace MathNet.Numerics.LinearAlgebra.Complex32 { using Generic; using Numerics; using Storage; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Threading; /// /// A vector with sparse storage. /// /// The sparse vector is not thread safe. [Serializable] [DebuggerDisplay("SparseVector {Count}-Complex32 {NonZerosCount}-NonZero")] public class SparseVector : Vector { readonly SparseVectorStorage _storage; /// /// Gets the number of non zero elements in the vector. /// /// The number of non zero elements. public int NonZerosCount { get { return _storage.ValueCount; } } /// /// Initializes a new instance of the class. /// public SparseVector(SparseVectorStorage storage) : base(storage) { _storage = storage; } /// /// Initializes a new instance of the class with a given size. /// /// /// the size of the vector. /// /// /// If is less than one. /// public SparseVector(int size) : this(new SparseVectorStorage(size)) { } /// /// Initializes a new instance of the class with a given size /// and each element set to the given value; /// /// /// the size of the vector. /// /// /// the value to set each element to. /// /// /// If is less than one. /// [Obsolete("Use a dense vector instead. Scheduled for removal in v3.0.")] public SparseVector(int size, Complex32 value) : this(new SparseVectorStorage(size)) { if (value == Complex32.Zero) { return; } var valueCount = _storage.ValueCount = size; var indices = _storage.Indices = new int[valueCount]; var values = _storage.Values = new Complex32[valueCount]; for (int i = 0; i < values.Length; i++) { values[i] = value; indices[i] = i; } } /// /// Initializes a new instance of the class by /// copying the values from another. /// /// /// The vector to create the new vector from. /// public SparseVector(Vector other) : this(new SparseVectorStorage(other.Count)) { other.Storage.CopyToUnchecked(Storage, skipClearing: true); } /// /// Initializes a new instance of the class for an array. /// /// The array to create this vector from. /// The vector copy the array. Any changes to the vector will NOT change the array. public SparseVector(IList array) : this(new SparseVectorStorage(array.Count)) { for (var i = 0; i < array.Count; i++) { Storage.At(i, array[i]); } } /// /// Creates a matrix with the given dimensions using the same storage type /// as this vector. /// /// /// The number of rows. /// /// /// The number of columns. /// /// /// A matrix with the given dimensions. /// public override Matrix CreateMatrix(int rows, int columns) { return new SparseMatrix(rows, columns); } /// /// Creates a Vector of the given size using the same storage type /// as this vector. /// /// /// The size of the Vector to create. /// /// /// The new Vector. /// public override Vector CreateVector(int size) { return new SparseVector(size); } /// /// Conjugates vector and save result to /// /// Target vector protected override void DoConjugate(Vector result) { if (ReferenceEquals(this, result)) { var tmp = CreateVector(Count); DoConjugate(tmp); tmp.CopyTo(result); } var targetSparse = result as SparseVector; if (targetSparse == null) { base.DoConjugate(result); return; } // Lets copy only needed data. Portion of needed data is determined by NonZerosCount value targetSparse._storage.Values = new Complex32[_storage.ValueCount]; targetSparse._storage.Indices = new int[_storage.ValueCount]; targetSparse._storage.ValueCount = _storage.ValueCount; if (_storage.ValueCount != 0) { CommonParallel.For(0, _storage.ValueCount, (a, b) => { for (int i = a; i < b; i++) { targetSparse._storage.Values[i] = _storage.Values[i].Conjugate(); } }); Buffer.BlockCopy(_storage.Indices, 0, targetSparse._storage.Indices, 0, _storage.ValueCount*Constants.SizeOfInt); } } /// /// Adds a scalar to each element of the vector and stores the result in the result vector. /// Warning, the new 'sparse vector' with a non-zero scalar added to it will be a 100% filled /// sparse vector and very inefficient. Would be better to work with a dense vector instead. /// /// /// The scalar to add. /// /// /// The vector to store the result of the addition. /// protected override void DoAdd(Complex32 scalar, Vector result) { if (scalar == Complex32.Zero) { if (!ReferenceEquals(this, result)) { CopyTo(result); } return; } if (ReferenceEquals(this, result)) { //populate a new vector with the scalar var vnonZeroValues = new Complex32[Count]; var vnonZeroIndices = new int[Count]; for (int index = 0; index < Count; index++) { vnonZeroIndices[index] = index; vnonZeroValues[index] = scalar; } //populate the non zero values from this var indices = _storage.Indices; var values = _storage.Values; for (int j = 0; j < _storage.ValueCount; j++) { vnonZeroValues[indices[j]] = values[j] + scalar; } //assign this vectors arrary to the new arrays. _storage.Values = vnonZeroValues; _storage.Indices = vnonZeroIndices; _storage.ValueCount = Count; } else { for (var index = 0; index < Count; index++) { result.At(index, At(index) + scalar); } } } /// /// Adds another vector to this vector and stores the result into the result vector. /// /// /// The vector to add to this one. /// /// /// The vector to store the result of the addition. /// protected override void DoAdd(Vector other, Vector result) { var otherSparse = other as SparseVector; if (otherSparse == null) { base.DoAdd(other, result); return; } var resultSparse = result as SparseVector; if (resultSparse == null) { base.DoAdd(other, result); return; } // TODO (ruegg, 2011-10-11): Options to optimize? var otherStorage = otherSparse._storage; if (ReferenceEquals(this, resultSparse)) { int i = 0, j = 0; while (j < otherStorage.ValueCount) { if (i >= _storage.ValueCount || _storage.Indices[i] > otherStorage.Indices[j]) { var otherValue = otherStorage.Values[j]; if (!Complex32.Zero.Equals(otherValue)) { _storage.InsertAtIndexUnchecked(i++, otherStorage.Indices[j], otherValue); } j++; } else if (_storage.Indices[i] == otherStorage.Indices[j]) { // TODO: result can be zero, remove? _storage.Values[i++] += otherStorage.Values[j++]; } else { i++; } } } else { result.Clear(); int i = 0, j = 0, last = -1; while (i < _storage.ValueCount || j < otherStorage.ValueCount) { if (j >= otherStorage.ValueCount || i < _storage.ValueCount && _storage.Indices[i] <= otherStorage.Indices[j]) { var next = _storage.Indices[i]; if (next != last) { last = next; result.At(next, _storage.Values[i] + otherSparse.At(next)); } i++; } else { var next = otherStorage.Indices[j]; if (next != last) { last = next; result.At(next, At(next) + otherStorage.Values[j]); } j++; } } } } /// /// Subtracts a scalar from each element of the vector and stores the result in the result vector. /// /// /// The scalar to subtract. /// /// /// The vector to store the result of the subtraction. /// protected override void DoSubtract(Complex32 scalar, Vector result) { DoAdd(-scalar, result); } /// /// Subtracts another vector to this vector and stores the result into the result vector. /// /// /// The vector to subtract from this one. /// /// /// The vector to store the result of the subtraction. /// protected override void DoSubtract(Vector other, Vector result) { if (ReferenceEquals(this, other)) { result.Clear(); return; } var otherSparse = other as SparseVector; if (otherSparse == null) { base.DoSubtract(other, result); return; } var resultSparse = result as SparseVector; if (resultSparse == null) { base.DoSubtract(other, result); return; } // TODO (ruegg, 2011-10-11): Options to optimize? var otherStorage = otherSparse._storage; if (ReferenceEquals(this, resultSparse)) { int i = 0, j = 0; while (j < otherStorage.ValueCount) { if (i >= _storage.ValueCount || _storage.Indices[i] > otherStorage.Indices[j]) { var otherValue = otherStorage.Values[j]; if (!Complex32.Zero.Equals(otherValue)) { _storage.InsertAtIndexUnchecked(i++, otherStorage.Indices[j], -otherValue); } j++; } else if (_storage.Indices[i] == otherStorage.Indices[j]) { // TODO: result can be zero, remove? _storage.Values[i++] -= otherStorage.Values[j++]; } else { i++; } } } else { result.Clear(); int i = 0, j = 0, last = -1; while (i < _storage.ValueCount || j < otherStorage.ValueCount) { if (j >= otherStorage.ValueCount || i < _storage.ValueCount && _storage.Indices[i] <= otherStorage.Indices[j]) { var next = _storage.Indices[i]; if (next != last) { last = next; result.At(next, _storage.Values[i] - otherSparse.At(next)); } i++; } else { var next = otherStorage.Indices[j]; if (next != last) { last = next; result.At(next, At(next) - otherStorage.Values[j]); } j++; } } } } /// /// Negates vector and saves result to /// /// Target vector protected override void DoNegate(Vector result) { var sparseResult = result as SparseVector; if (sparseResult == null) { result.Clear(); for (var index = 0; index < _storage.ValueCount; index++) { result.At(_storage.Indices[index], -_storage.Values[index]); } } else { if (!ReferenceEquals(this, result)) { sparseResult._storage.ValueCount = _storage.ValueCount; sparseResult._storage.Indices = new int[_storage.ValueCount]; Buffer.BlockCopy(_storage.Indices, 0, sparseResult._storage.Indices, 0, _storage.ValueCount * Constants.SizeOfInt); sparseResult._storage.Values = new Complex32[_storage.ValueCount]; Array.Copy(_storage.Values, sparseResult._storage.Values, _storage.ValueCount); } Control.LinearAlgebraProvider.ScaleArray(-Complex32.One, sparseResult._storage.Values, sparseResult._storage.Values); } } /// /// Multiplies a scalar to each element of the vector and stores the result in the result vector. /// /// /// The scalar to multiply. /// /// /// The vector to store the result of the multiplication. /// protected override void DoMultiply(Complex32 scalar, Vector result) { var sparseResult = result as SparseVector; if (sparseResult == null) { result.Clear(); for (var index = 0; index < _storage.ValueCount; index++) { result.At(_storage.Indices[index], scalar * _storage.Values[index]); } } else { if (!ReferenceEquals(this, result)) { sparseResult._storage.ValueCount = _storage.ValueCount; sparseResult._storage.Indices = new int[_storage.ValueCount]; Buffer.BlockCopy(_storage.Indices, 0, sparseResult._storage.Indices, 0, _storage.ValueCount * Constants.SizeOfInt); sparseResult._storage.Values = new Complex32[_storage.ValueCount]; Array.Copy(_storage.Values, sparseResult._storage.Values, _storage.ValueCount); } Control.LinearAlgebraProvider.ScaleArray(scalar, sparseResult._storage.Values, sparseResult._storage.Values); } } /// /// Computes the dot product between this vector and another vector. /// /// /// The other vector to add. /// /// s /// The result of the addition. /// protected override Complex32 DoDotProduct(Vector other) { var result = Complex32.Zero; if (ReferenceEquals(this, other)) { for (var i = 0; i < _storage.ValueCount; i++) { result += _storage.Values[i] * _storage.Values[i]; } } else { for (var i = 0; i < _storage.ValueCount; i++) { result += _storage.Values[i] * other.At(_storage.Indices[i]); } } return result; } /// /// Adds two Vectors together and returns the results. /// /// One of the vectors to add. /// The other vector to add. /// The result of the addition. /// If and are not the same size. /// If or is . public static SparseVector operator +(SparseVector leftSide, SparseVector rightSide) { if (leftSide == null) { throw new ArgumentNullException("leftSide"); } return (SparseVector)leftSide.Add(rightSide); } /// /// Returns a Vector containing the negated values of . /// /// The vector to get the values from. /// A vector containing the negated values as . /// If is . public static SparseVector operator -(SparseVector rightSide) { if (rightSide == null) { throw new ArgumentNullException("rightSide"); } return (SparseVector)rightSide.Negate(); } /// /// Subtracts two Vectors and returns the results. /// /// The vector to subtract from. /// The vector to subtract. /// The result of the subtraction. /// If and are not the same size. /// If or is . public static SparseVector operator -(SparseVector leftSide, SparseVector rightSide) { if (leftSide == null) { throw new ArgumentNullException("leftSide"); } return (SparseVector)leftSide.Subtract(rightSide); } /// /// Multiplies a vector with a complex. /// /// The vector to scale. /// The complex value. /// The result of the multiplication. /// If is . public static SparseVector operator *(SparseVector leftSide, Complex32 rightSide) { if (leftSide == null) { throw new ArgumentNullException("leftSide"); } return (SparseVector)leftSide.Multiply(rightSide); } /// /// Multiplies a vector with a complex. /// /// The complex value. /// The vector to scale. /// The result of the multiplication. /// If is . public static SparseVector operator *(Complex32 leftSide, SparseVector rightSide) { if (rightSide == null) { throw new ArgumentNullException("rightSide"); } return (SparseVector)rightSide.Multiply(leftSide); } /// /// Computes the dot product between two Vectors. /// /// The left row vector. /// The right column vector. /// The dot product between the two vectors. /// If and are not the same size. /// If or is . public static Complex32 operator *(SparseVector leftSide, SparseVector rightSide) { if (leftSide == null) { throw new ArgumentNullException("leftSide"); } return leftSide.DotProduct(rightSide); } /// /// Divides a vector with a complex. /// /// The vector to divide. /// The complex value. /// The result of the division. /// If is . public static SparseVector operator /(SparseVector leftSide, Complex32 rightSide) { if (leftSide == null) { throw new ArgumentNullException("leftSide"); } return (SparseVector)leftSide.Divide(rightSide); } /// /// Computes the modulus of each element of the vector of the given divisor. /// /// The vector whose elements we want to compute the modulus of. /// The divisor to use, /// The result of the calculation /// If is . public static SparseVector operator %(SparseVector leftSide, Complex32 rightSide) { if (leftSide == null) { throw new ArgumentNullException("leftSide"); } return (SparseVector)leftSide.Modulus(rightSide); } /// /// Returns the index of the absolute minimum element. /// /// The index of absolute minimum element. public override int AbsoluteMinimumIndex() { if (_storage.ValueCount == 0) { // No non-zero elements. Return 0 return 0; } var index = 0; var min = _storage.Values[index].Magnitude; for (var i = 1; i < _storage.ValueCount; i++) { var test = _storage.Values[i].Magnitude; if (test < min) { index = i; min = test; } } return _storage.Indices[index]; } /// /// Computes the sum of the vector's elements. /// /// The sum of the vector's elements. public override Complex32 Sum() { var result = Complex32.Zero; for (var i = 0; i < _storage.ValueCount; i++) { result += _storage.Values[i]; } return result; } /// /// Computes the sum of the absolute value of the vector's elements. /// /// The sum of the absolute value of the vector's elements. public override Complex32 SumMagnitudes() { var result = 0.0f; for (var i = 0; i < _storage.ValueCount; i++) { result += _storage.Values[i].Magnitude; } return result; } /// /// Pointwise multiplies this vector with another vector and stores the result into the result vector. /// /// The vector to pointwise multiply with this one. /// The vector to store the result of the pointwise multiplication. protected override void DoPointwiseMultiply(Vector other, Vector result) { if (ReferenceEquals(this, other)) { for (var i = 0; i < _storage.ValueCount; i++) { _storage.Values[i] *= _storage.Values[i]; } } else { for (var i = 0; i < _storage.ValueCount; i++) { var index = _storage.Indices[i]; result.At(index, other.At(index) * _storage.Values[i]); } } } /// /// Pointwise multiplies this vector with another vector and stores the result into the result vector. /// /// The vector to pointwise multiply with this one. /// The vector to store the result of the pointwise multiplication. protected override void DoPointwiseDivide(Vector other, Vector result) { if (ReferenceEquals(this, other)) { for (var i = 0; i < _storage.ValueCount; i++) { _storage.Values[i] /= _storage.Values[i]; } } else { for (var i = 0; i < _storage.ValueCount; i++) { var index = _storage.Indices[i]; result.At(index, _storage.Values[i] / other.At(index)); } } } /// /// Outer product of two vectors /// /// First vector /// Second vector /// Matrix M[i,j] = u[i]*v[j] /// If the u vector is . /// If the v vector is . public static Matrix /*SparseMatrix*/ OuterProduct(SparseVector u, SparseVector v) { if (u == null) { throw new ArgumentNullException("u"); } if (v == null) { throw new ArgumentNullException("v"); } var matrix = new SparseMatrix(u.Count, v.Count); for (var i = 0; i < u._storage.ValueCount; i++) { for (var j = 0; j < v._storage.ValueCount; j++) { if (u._storage.Indices[i] == v._storage.Indices[j]) { matrix.At(i, j, u._storage.Values[i] * v._storage.Values[j]); } } } return matrix; } /// /// Outer product of this and another vector. /// /// The vector to operate on. /// /// Matrix M[i,j] = this[i] * v[j]. /// public Matrix OuterProduct(SparseVector v) { return OuterProduct(this, v); } /// /// Computes the p-Norm. /// /// The p value. /// Scalar ret = (sum(abs(this[i])^p))^(1/p) public override Complex32 Norm(double p) { if (1 > p) { throw new ArgumentOutOfRangeException("p"); } if (_storage.ValueCount == 0) { return Complex32.Zero; } if (2.0 == p) { return _storage.Values.Aggregate(Complex32.Zero, SpecialFunctions.Hypotenuse).Magnitude; } if (Double.IsPositiveInfinity(p)) { return CommonParallel.Aggregate(0, _storage.ValueCount, i => _storage.Values[i].Magnitude, Math.Max, 0f); } var sum = 0.0; for (var index = 0; index < _storage.ValueCount; index++) { sum += Math.Pow(_storage.Values[index].Magnitude, p); } return (float)Math.Pow(sum, 1.0 / p); } #region Parse Functions /// /// Creates a double sparse vector based on a string. The string can be in the following formats (without the /// quotes): 'n', 'n,n,..', '(n,n,..)', '[n,n,...]', where n is a Complex32. /// /// /// A double sparse vector containing the values specified by the given string. /// /// /// The string to parse. /// public static SparseVector Parse(string value) { return Parse(value, null); } /// /// Creates a double sparse vector based on a string. The string can be in the following formats (without the /// quotes): 'n', 'n;n;..', '(n;n;..)', '[n;n;...]', where n is a Complex32. /// /// /// A double sparse vector containing the values specified by the given string. /// /// /// the string to parse. /// /// /// An that supplies culture-specific formatting information. /// public static SparseVector Parse(string value, IFormatProvider formatProvider) { if (value == null) { throw new ArgumentNullException("value"); } value = value.Trim(); if (value.Length == 0) { throw new FormatException(); } // strip out parens if (value.StartsWith("(", StringComparison.Ordinal)) { if (!value.EndsWith(")", StringComparison.Ordinal)) { throw new FormatException(); } value = value.Substring(1, value.Length - 2).Trim(); } if (value.StartsWith("[", StringComparison.Ordinal)) { if (!value.EndsWith("]", StringComparison.Ordinal)) { throw new FormatException(); } value = value.Substring(1, value.Length - 2).Trim(); } // parsing var strongTokens = value.Split(new[] { formatProvider.GetTextInfo().ListSeparator }, StringSplitOptions.RemoveEmptyEntries); var data = new List(); foreach (string strongToken in strongTokens) { var weakTokens = strongToken.Split(new[] { " ", "\t" }, StringSplitOptions.RemoveEmptyEntries); string current = string.Empty; for (int i = 0; i < weakTokens.Length; i++) { current += weakTokens[i]; if (current.EndsWith("+") || current.EndsWith("-") || current.StartsWith("(") && !current.EndsWith(")")) { continue; } var ahead = i < weakTokens.Length - 1 ? weakTokens[i + 1] : string.Empty; if (ahead.StartsWith("+") || ahead.StartsWith("-")) { continue; } data.Add(current.ToComplex32(formatProvider)); current = string.Empty; } if (current != string.Empty) { throw new FormatException(); } } if (data.Count == 0) { throw new FormatException(); } return new SparseVector(data.ToArray()); } /// /// Converts the string representation of a complex sparse vector to double-precision sparse vector equivalent. /// A return value indicates whether the conversion succeeded or failed. /// /// /// A string containing a complex vector to convert. /// /// /// The parsed value. /// /// /// If the conversion succeeds, the result will contain a complex number equivalent to value. /// Otherwise the result will be null. /// public static bool TryParse(string value, out SparseVector result) { return TryParse(value, null, out result); } /// /// Converts the string representation of a complex sparse vector to double-precision sparse vector equivalent. /// A return value indicates whether the conversion succeeded or failed. /// /// /// A string containing a complex vector to convert. /// /// /// An that supplies culture-specific formatting information about value. /// /// /// The parsed value. /// /// /// If the conversion succeeds, the result will contain a complex number equivalent to value. /// Otherwise the result will be null. /// public static bool TryParse(string value, IFormatProvider formatProvider, out SparseVector result) { bool ret; try { result = Parse(value, formatProvider); ret = true; } catch (ArgumentNullException) { result = null; ret = false; } catch (FormatException) { result = null; ret = false; } return ret; } #endregion public override string ToTypeString() { return string.Format("SparseVector {0}-Complex32 {1:P2} Filled", Count, NonZerosCount / (double)Count); } } }