Math.NET Numerics
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<h2 class="fixed">Types in MathNet.Numerics.Random</h2>
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<a href="../MathNet.Numerics.Random/CryptoRandomSource.htm">CryptoRandomSource</a>
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<a href="../MathNet.Numerics.Random/Mcg31m1.htm">Mcg31m1</a>
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<a href="../MathNet.Numerics.Random/Mcg59.htm">Mcg59</a>
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<a href="../MathNet.Numerics.Random/SystemRandomSource.htm">SystemRandomSource</a>
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<a href="../MathNet.Numerics.Random/WH1982.htm">WH1982</a>
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<a href="../MathNet.Numerics.Random/Xoshiro256StarStar.htm">Xoshiro256StarStar</a>
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<div class="header">
<p class="class"><strong>Type</strong> Palf</p>
<p><strong>Namespace</strong> MathNet.Numerics.Random</p>
<p><strong>Parent</strong> <a href="../MathNet.Numerics.Random/RandomSource.htm">RandomSource</a></p>
</div>
<div class="sub-header">
<div id="summary">Represents a Parallel Additive Lagged Fibonacci pseudo-random number generator. <blockquote class="remarks">
The <a href="../MathNet.Numerics.Random/Palf.htm">Palf</a> type bases upon the implementation in the.
It uses the modulus 2 and by default the "lags" 418 and 1279. Some popular pairs are presented on.
</blockquote>
</div>
<h3 class="section">Constructors</h3>
<ul>
<li><a href="../MathNet.Numerics.Random/Palf.htm#.ctor">Palf</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#.ctor">Palf</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#.ctor">Palf</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#.ctor">Palf</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#.ctor">Palf</a></li>
</ul>
<h3 class="section">Static Functions</h3>
<ul>
<li><a href="../MathNet.Numerics.Random/Palf.htm#Doubles">Doubles</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#Doubles">Doubles</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#DoubleSequence">DoubleSequence</a></li>
</ul>
<h3 class="section">Methods</h3>
<ul>
<li><a href="../MathNet.Numerics.Random/Palf.htm#Equals">Equals</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#GetHashCode">GetHashCode</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#GetType">GetType</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#Next">Next</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#Next">Next</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#Next">Next</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextBytes">NextBytes</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextDouble">NextDouble</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextDoubles">NextDoubles</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextDoubles">NextDoubles</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextDoubleSequence">NextDoubleSequence</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextInt32s">NextInt32s</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextInt32s">NextInt32s</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextInt32s">NextInt32s</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextInt32s">NextInt32s</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextInt32s">NextInt32s</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextInt32s">NextInt32s</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextInt32Sequence">NextInt32Sequence</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#NextInt32Sequence">NextInt32Sequence</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#ToString">ToString</a></li>
</ul>
<h3 class="section">Properties</h3>
<ul>
<li><a href="../MathNet.Numerics.Random/Palf.htm#LongLag">LongLag</a></li>
<li><a href="../MathNet.Numerics.Random/Palf.htm#ShortLag">ShortLag</a></li>
</ul>
</div>
<h3 class="section">Public Constructors</h3>
<div id=".ctor" class="method">
<h4> <strong>Palf</strong>(<span title="System.int">int</span> seed, <span title="System.bool">bool</span> threadSafe, <span title="System.int">int</span> shortLag, <span title="System.int">int</span> longLag)</h4>
<div class="content">Initializes a new instance of the <a href="../MathNet.Numerics.Random/Palf.htm">Palf</a> class.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.int">int</span></code> seed</h6>
<p class="comments">The seed value. </p>
<h6><code><span title="System.bool">bool</span></code> threadSafe</h6>
<p class="comments">if set to <code>true</code> , the class is thread safe. </p>
<h6><code><span title="System.int">int</span></code> shortLag</h6>
<p class="comments">The ShortLag value </p>
<h6><code><span title="System.int">int</span></code> longLag</h6>
<p class="comments">TheLongLag value </p>
</div>
</div>
</div>
<div id=".ctor" class="method">
<h4> <strong>Palf</strong>(<span title="System.int">int</span> seed)</h4>
<div class="content">Initializes a new instance of the <a href="../MathNet.Numerics.Random/Palf.htm">Palf</a> class. <blockquote class="remarks">
If the seed value is zero, it is set to one. Uses the
value of <a href="../MathNet.Numerics/Control.htm#ThreadSafeRandomNumberGenerators">ThreadSafeRandomNumberGenerators</a> to
set whether the instance is thread safe.
</blockquote>
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.int">int</span></code> seed</h6>
<p class="comments">The seed value. </p>
</div>
</div>
</div>
<div id=".ctor" class="method">
<h4> <strong>Palf</strong>(<span title="System.bool">bool</span> threadSafe)</h4>
<div class="content">Initializes a new instance of the <a href="../MathNet.Numerics.Random/Palf.htm">Palf</a> class using
a seed based on time and unique GUIDs.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.bool">bool</span></code> threadSafe</h6>
<p class="comments">if set to <code>true</code> , the class is thread safe. </p>
</div>
</div>
</div>
<div id=".ctor" class="method">
<h4> <strong>Palf</strong>()</h4>
<div class="content">Initializes a new instance of the <a href="../MathNet.Numerics.Random/Palf.htm">Palf</a> class using
a seed based on time and unique GUIDs. <blockquote class="remarks">
If the seed value is zero, it is set to one. Uses the
value of <a href="../MathNet.Numerics/Control.htm#ThreadSafeRandomNumberGenerators">ThreadSafeRandomNumberGenerators</a> to
set whether the instance is thread safe.
</blockquote>
</div>
</div>
<div id=".ctor" class="method">
<h4> <strong>Palf</strong>(<span title="System.int">int</span> seed, <span title="System.bool">bool</span> threadSafe)</h4>
<div class="content">Initializes a new instance of the <a href="../MathNet.Numerics.Random/Palf.htm">Palf</a> class.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.int">int</span></code> seed</h6>
<p class="comments">The seed value. </p>
<h6><code><span title="System.bool">bool</span></code> threadSafe</h6>
<p class="comments">if set to <code>true</code> , the class is thread safe. </p>
</div>
</div>
</div>
<h3 class="section">Public Static Functions</h3>
<div id="Doubles" class="method">
<h4><span title="System.void">void</span> <strong>Doubles</strong>(<span title="System.Double[]">Double[]</span> values, <span title="System.int">int</span> seed)</h4>
<div class="content">Fills an array with random numbers greater than or equal to 0.0 and less than 1.0. <blockquote class="remarks">
Supports being called in parallel from multiple threads.
</blockquote>
</div>
</div>
<div id="Doubles" class="method">
<h4><span title="System.Double[]">Double[]</span> <strong>Doubles</strong>(<span title="System.int">int</span> length, <span title="System.int">int</span> seed)</h4>
<div class="content">Returns an array of random numbers greater than or equal to 0.0 and less than 1.0. <blockquote class="remarks">
Supports being called in parallel from multiple threads.
</blockquote>
</div>
</div>
<div id="DoubleSequence" class="method">
<h4><span title="System.Collections.Generic.IEnumerable<double>">IEnumerable&lt;double&gt;</span> <strong>DoubleSequence</strong>(<span title="System.int">int</span> seed)</h4>
<div class="content">Returns an infinite sequence of random numbers greater than or equal to 0.0 and less than 1.0. <blockquote class="remarks">
Supports being called in parallel from multiple threads, but the result must be enumerated from a single thread each.
</blockquote>
</div>
</div>
<h3 class="section">Public Methods</h3>
<div id="Equals" class="method">
<h4><span title="System.bool">bool</span> <strong>Equals</strong>(<span title="System.object">object</span> obj)</h4>
<div class="content">
</div>
</div>
<div id="GetHashCode" class="method">
<h4><span title="System.int">int</span> <strong>GetHashCode</strong>()</h4>
<div class="content">
</div>
</div>
<div id="GetType" class="method">
<h4><span title="System.Type">Type</span> <strong>GetType</strong>()</h4>
<div class="content">
</div>
</div>
<div id="Next" class="method">
<h4><span title="System.int">int</span> <strong>Next</strong>()</h4>
<div class="content">Returns a random 32-bit signed integer greater than or equal to zero and less than <span title="MaxValue">MaxValue</span>.
</div>
</div>
<div id="Next" class="method">
<h4><span title="System.int">int</span> <strong>Next</strong>(<span title="System.int">int</span> maxExclusive)</h4>
<div class="content">Returns a random number less then a specified maximum.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.int">int</span></code> maxExclusive</h6>
<p class="comments">The exclusive upper bound of the random number returned. Range: maxExclusive ≥ 1. </p>
</div>
<div class="return">
<h5>Return</h5>
<h6><code><span title="System.int">int</span></code></h6>
<p>A 32-bit signed integer less than <var>maxExclusive</var>. </p>
</div>
</div>
</div>
<div id="Next" class="method">
<h4><span title="System.int">int</span> <strong>Next</strong>(<span title="System.int">int</span> minInclusive, <span title="System.int">int</span> maxExclusive)</h4>
<div class="content">Returns a random number within a specified range.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.int">int</span></code> minInclusive</h6>
<p class="comments">The inclusive lower bound of the random number returned. </p>
<h6><code><span title="System.int">int</span></code> maxExclusive</h6>
<p class="comments">The exclusive upper bound of the random number returned. Range: maxExclusive > minExclusive. </p>
</div>
<div class="return">
<h5>Return</h5>
<h6><code><span title="System.int">int</span></code></h6>
<p>A 32-bit signed integer greater than or equal to <var>minInclusive</var> and less than <var>maxExclusive</var> ; that is, the range of return values includes <var>minInclusive</var> but not <var>maxExclusive</var>. If <var>minInclusive</var> equals <var>maxExclusive</var> , <var>minInclusive</var> is returned. </p>
</div>
</div>
</div>
<div id="NextBytes" class="method">
<h4><span title="System.void">void</span> <strong>NextBytes</strong>(<span title="System.Byte[]">Byte[]</span> buffer)</h4>
<div class="content">Fills the elements of a specified array of bytes with random numbers.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.Byte[]">Byte[]</span></code> buffer</h6>
<p class="comments">An array of bytes to contain random numbers. </p>
</div>
</div>
</div>
<div id="NextDouble" class="method">
<h4><span title="System.double">double</span> <strong>NextDouble</strong>()</h4>
<div class="content">
</div>
</div>
<div id="NextDoubles" class="method">
<h4><span title="System.void">void</span> <strong>NextDoubles</strong>(<span title="System.Double[]">Double[]</span> values)</h4>
<div class="content">Fills an array with uniform random numbers greater than or equal to 0.0 and less than 1.0.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.Double[]">Double[]</span></code> values</h6>
<p class="comments">The array to fill with random values. </p>
</div>
</div>
</div>
<div id="NextDoubles" class="method">
<h4><span title="System.Double[]">Double[]</span> <strong>NextDoubles</strong>(<span title="System.int">int</span> count)</h4>
<div class="content">Returns an array of uniform random numbers greater than or equal to 0.0 and less than 1.0.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.int">int</span></code> count</h6>
<p class="comments">The size of the array to fill. </p>
</div>
</div>
</div>
<div id="NextDoubleSequence" class="method">
<h4><span title="System.Collections.Generic.IEnumerable<double>">IEnumerable&lt;double&gt;</span> <strong>NextDoubleSequence</strong>()</h4>
<div class="content">Returns an infinite sequence of uniform random numbers greater than or equal to 0.0 and less than 1.0.
</div>
</div>
<div id="NextInt32s" class="method">
<h4><span title="System.void">void</span> <strong>NextInt32s</strong>(<span title="System.Int32[]">Int32[]</span> values, <span title="System.int">int</span> minInclusive, <span title="System.int">int</span> maxExclusive)</h4>
<div class="content">Fills an array with random numbers within a specified range.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.Int32[]">Int32[]</span></code> values</h6>
<p class="comments">The array to fill with random values. </p>
<h6><code><span title="System.int">int</span></code> minInclusive</h6>
<p class="comments">The inclusive lower bound of the random number returned. </p>
<h6><code><span title="System.int">int</span></code> maxExclusive</h6>
<p class="comments">The exclusive upper bound of the random number returned. Range: maxExclusive > minExclusive. </p>
</div>
</div>
</div>
<div id="NextInt32s" class="method">
<h4><span title="System.Int32[]">Int32[]</span> <strong>NextInt32s</strong>(<span title="System.int">int</span> count, <span title="System.int">int</span> minInclusive, <span title="System.int">int</span> maxExclusive)</h4>
<div class="content">Returns an array with random 32-bit signed integers within the specified range.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.int">int</span></code> count</h6>
<p class="comments">The size of the array to fill. </p>
<h6><code><span title="System.int">int</span></code> minInclusive</h6>
<p class="comments">The inclusive lower bound of the random number returned. </p>
<h6><code><span title="System.int">int</span></code> maxExclusive</h6>
<p class="comments">The exclusive upper bound of the random number returned. Range: maxExclusive > minExclusive. </p>
</div>
</div>
</div>
<div id="NextInt32s" class="method">
<h4><span title="System.Int32[]">Int32[]</span> <strong>NextInt32s</strong>(<span title="System.int">int</span> count, <span title="System.int">int</span> maxExclusive)</h4>
<div class="content">Returns an array with random 32-bit signed integers within the specified range.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.int">int</span></code> count</h6>
<p class="comments">The size of the array to fill. </p>
<h6><code><span title="System.int">int</span></code> maxExclusive</h6>
<p class="comments">The exclusive upper bound of the random number returned. Range: maxExclusive ≥ 1. </p>
</div>
</div>
</div>
<div id="NextInt32s" class="method">
<h4><span title="System.void">void</span> <strong>NextInt32s</strong>(<span title="System.Int32[]">Int32[]</span> values, <span title="System.int">int</span> maxExclusive)</h4>
<div class="content">Fills an array with random numbers within a specified range.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.Int32[]">Int32[]</span></code> values</h6>
<p class="comments">The array to fill with random values. </p>
<h6><code><span title="System.int">int</span></code> maxExclusive</h6>
<p class="comments">The exclusive upper bound of the random number returned. Range: maxExclusive ≥ 1. </p>
</div>
</div>
</div>
<div id="NextInt32s" class="method">
<h4><span title="System.Int32[]">Int32[]</span> <strong>NextInt32s</strong>(<span title="System.int">int</span> count)</h4>
<div class="content">Returns an array with random 32-bit signed integers greater than or equal to zero and less than <span title="MaxValue">MaxValue</span>.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.int">int</span></code> count</h6>
<p class="comments">The size of the array to fill. </p>
</div>
</div>
</div>
<div id="NextInt32s" class="method">
<h4><span title="System.void">void</span> <strong>NextInt32s</strong>(<span title="System.Int32[]">Int32[]</span> values)</h4>
<div class="content">Fills an array with random 32-bit signed integers greater than or equal to zero and less than <span title="MaxValue">MaxValue</span>.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.Int32[]">Int32[]</span></code> values</h6>
<p class="comments">The array to fill with random values. </p>
</div>
</div>
</div>
<div id="NextInt32Sequence" class="method">
<h4><span title="System.Collections.Generic.IEnumerable<int>">IEnumerable&lt;int&gt;</span> <strong>NextInt32Sequence</strong>()</h4>
<div class="content">Returns an infinite sequence of random 32-bit signed integers greater than or equal to zero and less than <span title="MaxValue">MaxValue</span>.
</div>
</div>
<div id="NextInt32Sequence" class="method">
<h4><span title="System.Collections.Generic.IEnumerable<int>">IEnumerable&lt;int&gt;</span> <strong>NextInt32Sequence</strong>(<span title="System.int">int</span> minInclusive, <span title="System.int">int</span> maxExclusive)</h4>
<div class="content">Returns an infinite sequence of random numbers within a specified range.
<div class="parameters">
<h5>Parameters</h5>
<h6><code><span title="System.int">int</span></code> minInclusive</h6>
<p class="comments">The inclusive lower bound of the random number returned. </p>
<h6><code><span title="System.int">int</span></code> maxExclusive</h6>
<p class="comments">The exclusive upper bound of the random number returned. Range: maxExclusive > minExclusive. </p>
</div>
</div>
</div>
<div id="ToString" class="method">
<h4><span title="System.string">string</span> <strong>ToString</strong>()</h4>
<div class="content">
</div>
</div>
<h3 class="section">Public Properties</h3>
<div id="LongLag" class="method">
<h4><span title="System.int">int</span> <strong>LongLag</strong> get; set;</h4>
<div class="content">Gets the long lag of the Lagged Fibonacci pseudo-random number generator.
</div>
</div>
<div id="ShortLag" class="method">
<h4><span title="System.int">int</span> <strong>ShortLag</strong> get; set;</h4>
<div class="content">Gets the short lag of the Lagged Fibonacci pseudo-random number generator.
</div>
</div>
<div id="footer">
<p>Based on v5.0.0.0 of MathNet.Numerics (Math.NET Numerics)</p>
<p>Generated by <a href="http://docu.jagregory.com">docu</a></p>
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