Math.NET Numerics
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// <copyright file="UserDefinedVectorTests.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
// Copyright (c) 2009-2010 Math.NET
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
namespace MathNet.Numerics.UnitTests.LinearAlgebraTests.Single
{
using System.Collections.Generic;
using LinearAlgebra.Generic;
using NUnit.Framework;
/// <summary>
/// Test class for user-defined vector.
/// </summary>
[TestFixture]
public class UserDefinedVectorTests : VectorTests
{
/// <summary>
/// Creates a <strong>Vector</strong> of the given size using the same storage type as this vector.
/// </summary>
/// <param name="size">The size of the <strong>Vector</strong> to create.</param>
/// <returns>The new <c>Vector</c>.</returns>
protected override Vector<float> CreateVector(int size)
{
return new UserDefinedVector(size);
}
/// <summary>
/// Creates a new instance of the Vector class.
/// </summary>
/// <param name="data">The array to create this vector from.</param>
/// <returns>The new <c>Vector</c>.</returns>
protected override Vector<float> CreateVector(IList<float> data)
{
var vector = new UserDefinedVector(data.Count);
for (var index = 0; index < data.Count; index++)
{
vector[index] = data[index];
}
return vector;
}
}
}