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71 lines
3.8 KiB
71 lines
3.8 KiB
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<FSharpSourcesRoot>..\..</FSharpSourcesRoot>
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<Configuration Condition=" '$(Configuration)' == '' ">Proto</Configuration>
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</PropertyGroup>
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<Import Project="$(FSharpSourcesRoot)\FSharpTeam.Settings.targets" Condition=" Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') " />
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<Import Project="$(FSharpSourcesRoot)\fsppack\CodePlex.Settings.targets" Condition=" !Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') " />
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<PropertyGroup>
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<!--
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fsc.exe and fsi.exe only runs on x86 (emulates on ia64, x64) due to
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Win32 DLLs and memory mapping dependencies...
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-->
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<PlatformTarget>x86</PlatformTarget>
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<OutputType>Exe</OutputType>
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<DisabledWarnings>$(DisabledWarnings);62</DisabledWarnings>
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<AssemblyName>Fsc-proto</AssemblyName>
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<GenerateInterfaceFile>Fsc.fsi</GenerateInterfaceFile>
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<DefineConstants>INTERNALIZED_POWER_PACK;BUILDING_PROTO;BUILDING_WITH_LKG;COMPILER;$(DefineConstants)</DefineConstants>
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<BuildWith>LKG</BuildWith>
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<ProjectGuid>{9D7C9060-9263-40EB-8FE3-1E4E3C6D941C}</ProjectGuid>
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<AllowCrossTargeting>true</AllowCrossTargeting>
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<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\..\fsppack\FSharp.PowerPack\filename.fsi">
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<Link>filename.fsi</Link>
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</Compile>
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<Compile Include="..\..\fsppack\FSharp.PowerPack\filename.fs">
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<Link>filename.fs</Link>
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</Compile>
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<Compile Include="..\fsc.ml">
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<Link>fsc.ml</Link>
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</Compile>
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<Compile Include="..\fscmain.ml">
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<Link>fscmain.ml</Link>
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</Compile>
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<CustomCopyLocal Include="fsc-proto.exe.config">
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<TargetFilename>fsc-proto.exe.config</TargetFilename>
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</CustomCopyLocal>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Windows.Forms" />
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<ProjectReference Include="..\FSharp.Compiler-proto\FSharp.Compiler-proto.fsproj">
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<Project>{33E0FB8C-93DC-4AD7-9DCD-9FBDA6C2F061}</Project>
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<Name>FSharp.Compiler-proto</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(FSharpSourcesRoot)\FSharpTeam.targets" Condition=" Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') " />
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<Import Project="$(FSharpSourcesRoot)\fsharp\FSharpSourceBuild.targets" Condition=" !Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') " />
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<Import Project="$(MSBuildExtensionsPath)\FSharp\1.0\Microsoft.FSharp.Targets" Condition=" !Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') "/>
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<!-- Hook compilation phase to do custom work -->
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<PropertyGroup Condition=" Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') ">
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<PrepareForRunDependsOn>$(PrepareForRunDependsOn);CopyLkgToBin</PrepareForRunDependsOn>
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</PropertyGroup>
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<!--
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Copy required files from LKG to built\bin\FSharp.Core, etc so that they can be available via app.config probing
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-->
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<Target Name="CopyLkgToBin" Condition=" Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') ">
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<Copy SourceFiles="$(FSharpSourcesRoot)\..\lkg\FSharp-$(LkgVersion)\bin\FSharp.Core.dll" DestinationFolder="$(OutDir)FSharp.Core" SkipUnchangedFiles="true">
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<Output TaskParameter="DestinationFiles" ItemName="FileWrites" />
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</Copy>
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<Copy SourceFiles="$(FSharpSourcesRoot)\..\lkg\FSharp-$(LkgVersion)\bin\FSharp.PowerPack.dll" DestinationFolder="$(OutDir)FSharp.PowerPack" SkipUnchangedFiles="true">
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<Output TaskParameter="DestinationFiles" ItemName="FileWrites" />
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</Copy>
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<Copy SourceFiles="$(FSharpSourcesRoot)\..\lkg\FSharp-$(LkgVersion)\bin\FSharp.Compiler.dll" DestinationFolder="$(OutDir)FSharp.Compiler" SkipUnchangedFiles="true">
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<Output TaskParameter="DestinationFiles" ItemName="FileWrites" />
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</Copy>
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</Target>
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</Project>
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