Math.NET Numerics
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<FSharpSourcesRoot>..\..</FSharpSourcesRoot>
<Configuration Condition=" '$(Configuration)' == '' ">Proto</Configuration>
</PropertyGroup>
<Import Project="$(FSharpSourcesRoot)\FSharpTeam.Settings.targets" Condition=" Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') " />
<Import Project="$(FSharpSourcesRoot)\fsppack\CodePlex.Settings.targets" Condition=" !Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') " />
<PropertyGroup>
<!--
fsc.exe and fsi.exe only runs on x86 (emulates on ia64, x64) due to
Win32 DLLs and memory mapping dependencies...
-->
<PlatformTarget>x86</PlatformTarget>
<OutputType>Exe</OutputType>
<DisabledWarnings>$(DisabledWarnings);62</DisabledWarnings>
<AssemblyName>Fsc-proto</AssemblyName>
<GenerateInterfaceFile>Fsc.fsi</GenerateInterfaceFile>
<DefineConstants>INTERNALIZED_POWER_PACK;BUILDING_PROTO;BUILDING_WITH_LKG;COMPILER;$(DefineConstants)</DefineConstants>
<BuildWith>LKG</BuildWith>
<ProjectGuid>{9D7C9060-9263-40EB-8FE3-1E4E3C6D941C}</ProjectGuid>
<AllowCrossTargeting>true</AllowCrossTargeting>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
</PropertyGroup>
<ItemGroup>
<Compile Include="..\..\fsppack\FSharp.PowerPack\filename.fsi">
<Link>filename.fsi</Link>
</Compile>
<Compile Include="..\..\fsppack\FSharp.PowerPack\filename.fs">
<Link>filename.fs</Link>
</Compile>
<Compile Include="..\fsc.ml">
<Link>fsc.ml</Link>
</Compile>
<Compile Include="..\fscmain.ml">
<Link>fscmain.ml</Link>
</Compile>
<CustomCopyLocal Include="fsc-proto.exe.config">
<TargetFilename>fsc-proto.exe.config</TargetFilename>
</CustomCopyLocal>
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Windows.Forms" />
<ProjectReference Include="..\FSharp.Compiler-proto\FSharp.Compiler-proto.fsproj">
<Project>{33E0FB8C-93DC-4AD7-9DCD-9FBDA6C2F061}</Project>
<Name>FSharp.Compiler-proto</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(FSharpSourcesRoot)\FSharpTeam.targets" Condition=" Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') " />
<Import Project="$(FSharpSourcesRoot)\fsharp\FSharpSourceBuild.targets" Condition=" !Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') " />
<Import Project="$(MSBuildExtensionsPath)\FSharp\1.0\Microsoft.FSharp.Targets" Condition=" !Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') "/>
<!-- Hook compilation phase to do custom work -->
<PropertyGroup Condition=" Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') ">
<PrepareForRunDependsOn>$(PrepareForRunDependsOn);CopyLkgToBin</PrepareForRunDependsOn>
</PropertyGroup>
<!--
Copy required files from LKG to built\bin\FSharp.Core, etc so that they can be available via app.config probing
-->
<Target Name="CopyLkgToBin" Condition=" Exists('$(FSharpSourcesRoot)\FSharpTeam.targets') ">
<Copy SourceFiles="$(FSharpSourcesRoot)\..\lkg\FSharp-$(LkgVersion)\bin\FSharp.Core.dll" DestinationFolder="$(OutDir)FSharp.Core" SkipUnchangedFiles="true">
<Output TaskParameter="DestinationFiles" ItemName="FileWrites" />
</Copy>
<Copy SourceFiles="$(FSharpSourcesRoot)\..\lkg\FSharp-$(LkgVersion)\bin\FSharp.PowerPack.dll" DestinationFolder="$(OutDir)FSharp.PowerPack" SkipUnchangedFiles="true">
<Output TaskParameter="DestinationFiles" ItemName="FileWrites" />
</Copy>
<Copy SourceFiles="$(FSharpSourcesRoot)\..\lkg\FSharp-$(LkgVersion)\bin\FSharp.Compiler.dll" DestinationFolder="$(OutDir)FSharp.Compiler" SkipUnchangedFiles="true">
<Output TaskParameter="DestinationFiles" ItemName="FileWrites" />
</Copy>
</Target>
</Project>