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#light
namespace Microsoft.FSharp.Compiler
module MSBuildResolver =
open System
open Microsoft.Build.Tasks
open Microsoft.Build.Utilities
open Microsoft.Build.Framework
open Microsoft.Build.BuildEngine
open System.IO
exception ResolutionFailure
type ResolvedFrom =
| AssemblyFolders
| AssemblyFoldersEx
| TargetFrameworkDirectory
| RawFileName
| GlobalAssemblyCache
| Path of string
| Unknown
type ResolvedFile = {
itemSpec:string
resolvedFrom:ResolvedFrom
fusionName:string
version:string
redist:string
baggage:string
}
with override this.ToString() = sprintf "ResolvedFile(%s)" this.itemSpec
type ResolutionResults = {
resolvedFiles:ResolvedFile array
referenceDependencyPaths:string array
relatedPaths:string array
referenceSatellitePaths:string array
referenceScatterPaths:string array
referenceCopyLocalPaths:string array
suggestedBindingRedirects:string array
}
let ReplaceFrameworkVariables(dirs) =
let windowsFramework = System.Environment.GetEnvironmentVariable("windir")+ @"\Microsoft.NET\Framework"
let referenceAssemblies = System.Environment.GetEnvironmentVariable("ProgramFiles")+ @"\Reference Assemblies\Microsoft\Framework"
dirs|>List.map(fun (d:string)->d.Replace("{WindowsFramework}",windowsFramework).Replace("{ReferenceAssemblies}",referenceAssemblies))
#if FX_ATLEAST_40
/// The .NET runtime version that F# was built against.
let DotNetRuntime = sprintf "v%s.%s.%s" Microsoft.BuildSettings.Version.Major Microsoft.BuildSettings.Version.Minor Microsoft.BuildSettings.Version.ProductBuild
/// The short version (like 4.0) that F# was built against.
let DotNetRuntimeShort = sprintf "v%s.%s" Microsoft.BuildSettings.Version.Major Microsoft.BuildSettings.Version.Minor
/// Locations of .NET framework assemblies.
let DotNetFrameworkDirectories = ReplaceFrameworkVariables([@"{ReferenceAssemblies}\"+DotNetRuntimeShort; @"{WindowsFramework}\"+DotNetRuntime])
#endif
/// Derive the target framework directories.
let DeriveTargetFrameworkDirectories
(targetFrameworkVersion:string, // e.g. v2.0, v3.0, v3.5, v4.0 etc
frameworkRegistryBase:string, // Software\Microsoft\.NetFramework
logmessage:string->unit) =
let targetFrameworkVersion =
if not(targetFrameworkVersion.StartsWith("v",StringComparison.Ordinal)) then "v"^targetFrameworkVersion
else targetFrameworkVersion
let FrameworkStartsWith(short) =
targetFrameworkVersion.StartsWith(short,StringComparison.Ordinal)
let result =
if FrameworkStartsWith("v1.0") then ReplaceFrameworkVariables([@"{WindowsFramework}\v1.0.3705"])
else if FrameworkStartsWith("v1.1") then ReplaceFrameworkVariables([@"{WindowsFramework}\v1.1.4322"])
else if FrameworkStartsWith("v2.0") then ReplaceFrameworkVariables([@"{WindowsFramework}\v2.0.50727"])
else if FrameworkStartsWith("v3.0") then ReplaceFrameworkVariables([@"{ReferenceAssemblies}\v3.0"; @"{WindowsFramework}\v3.0"; @"{WindowsFramework}\v2.0.50727"])
else if FrameworkStartsWith("v3.5") then ReplaceFrameworkVariables([@"{ReferenceAssemblies}\v3.5"; @"{WindowsFramework}\v3.5"; @"{WindowsFramework}\v2.0.50727"])
#if FX_ATLEAST_40
else ReplaceFrameworkVariables(DotNetFrameworkDirectories)
#else
else []
#endif
let result = result |> Array.of_list
logmessage (sprintf "Derived target framework directories for version %s are: %s" targetFrameworkVersion (String.Join(",", result)))
result
/// Decode the ResolvedFrom code from MSBuild.
let DecodeResolvedFrom(resolvedFrom:string) : ResolvedFrom =
let Same a b =
String.CompareOrdinal(a,b) = 0
match resolvedFrom with
| r when Same "{RawFileName}" r -> RawFileName
| r when Same "{GAC}" r -> GlobalAssemblyCache
| r when Same "{TargetFrameworkDirectory}" r -> TargetFrameworkDirectory
| r when Same "{AssemblyFolders}" r -> AssemblyFolders
| r when Same "{GAC}" r -> GlobalAssemblyCache
| r when r.Length >= 10 && Same "{Registry:" (r.Substring(0,10)) -> AssemblyFoldersEx
| r -> Path r
type ErrorWarningCallbackSig = ((*code:*)string->(*message*)string->unit)
type ResolutionEnvironment = CompileTimeLike | RuntimeLike
type Foregrounded =
| ForegroundedMessage of string
| ForegroundedError of string * string
| ForegroundedWarning of string * string
let ResolveCore(
resolutionEnvironment: ResolutionEnvironment,
references:(string*(*baggage*)string)[],
targetFrameworkVersion:string,
targetFrameworkDirectories:string list,
targetProcessorArchitecture:string,
outputDirectory:string,
fsharpBinariesDir:string,
explicitIncludeDirs:string list,
implicitIncludeDir:string,
frameworkRegistryBase:string,
assemblyFoldersSuffix:string,
assemblyFoldersConditions:string,
allowRawFileName:bool,
logmessage:string->unit,
logwarning:ErrorWarningCallbackSig,
logerror:ErrorWarningCallbackSig ) =
// Message Foregrounding:
// In version 4.0 MSBuild began calling log methods on a background (non-UI) thread. If there is an exception thrown from
// logmessage, logwarning or logerror then it would kill the process.
// The fix is to catch these exceptions and log the rest of the messages to a list to output at the end.
// It looks simpler to always just accumulate the messages during resolution and show them all at the end, but then
// we couldn't see the messages as resolution progresses.
let foregrounded = ref []
let backgroundException : exn option ref = ref None
let logmessage message =
match !backgroundException with
| Some(_) -> foregrounded := ForegroundedMessage(message) :: !foregrounded
| None ->
try
logmessage message
with e ->
backgroundException := Some(e)
foregrounded := ForegroundedMessage(message) :: !foregrounded
let logwarning code message =
match !backgroundException with
| Some(_) -> foregrounded := ForegroundedWarning(code,message) :: !foregrounded
| None ->
try
logwarning code message
with e ->
backgroundException := Some(e)
foregrounded := ForegroundedWarning(code,message) :: !foregrounded
let logerror code message =
match !backgroundException with
| Some(_) -> foregrounded := ForegroundedError(code,message) :: !foregrounded
| None ->
try
logwarning code message
with e ->
backgroundException := Some(e)
foregrounded := ForegroundedError(code,message) :: !foregrounded
let engine = { new IBuildEngine with
member be.BuildProjectFile(projectFileName, targetNames, globalProperties, targetOutputs) = true
member be.LogCustomEvent(e) = logmessage e.Message
member be.LogErrorEvent(e) = logerror e.Code e.Message
member be.LogMessageEvent(e) = logmessage e.Message
member be.LogWarningEvent(e) = logwarning e.Code e.Message
member be.ColumnNumberOfTaskNode with get() = 1
member be.LineNumberOfTaskNode with get() = 1
member be.ContinueOnError with get() = true
member be.ProjectFileOfTaskNode with get() = "" }
let rar = new ResolveAssemblyReference()
rar.BuildEngine <- engine
// Derive target framework directory if none was supplied.
let targetFrameworkDirectories =
if targetFrameworkDirectories=[] then DeriveTargetFrameworkDirectories(targetFrameworkVersion,frameworkRegistryBase,logmessage)
else targetFrameworkDirectories |> Array.of_list
// Filter for null and zero length, and escape backslashes so legitimate path characters aren't mistaken for
// escape characters (E.g., ".\r.dll")
let explicitIncludeDirs = explicitIncludeDirs |> List.filter(fun eid->not(String.IsNullOrEmpty(eid)))
let references = references |> Array.filter(fun (path,_)->not(String.IsNullOrEmpty(path))) |> Array.map (fun (path,baggage) -> (path.Replace("\\","\\\\"),baggage))
rar.TargetFrameworkDirectories <- targetFrameworkDirectories
rar.FindRelatedFiles <- false
rar.FindDependencies <- false
rar.FindSatellites <- false
rar.FindSerializationAssemblies <- false
rar.TargetProcessorArchitecture <- targetProcessorArchitecture
rar.Assemblies <- [|for (referenceName,baggage) in references ->
let item = new Microsoft.Build.Utilities.TaskItem(referenceName)
item.SetMetadata("Baggage", baggage)
item:>ITaskItem|]
let rawFileNamePath = if allowRawFileName then ["{RawFileName}"] else []
let searchPaths =
match resolutionEnvironment with
| RuntimeLike ->
logmessage("Using scripting resolution precedence.")
// These are search paths for runtime-like or scripting resolution. GAC searching is present.
rawFileNamePath @ // Quick-resolve straight to filename first
explicitIncludeDirs @ // From -I, #I
[implicitIncludeDir] @ // Usually the project directory
[fsharpBinariesDir] @ // Location of fsc.exe
["{TargetFrameworkDirectory}"] @
[sprintf "{Registry:%s,%s,%s%s}" frameworkRegistryBase targetFrameworkVersion assemblyFoldersSuffix assemblyFoldersConditions] @
["{AssemblyFolders}"] @
["{GAC}"]
| CompileTimeLike ->
logmessage("Using compilation resolution precedence.")
// These are search paths for compile-like resolution. GAC searching is not present.
["{TargetFrameworkDirectory}"] @
rawFileNamePath @ // Quick-resolve straight to filename first
explicitIncludeDirs @ // From -I, #I
[implicitIncludeDir] @ // Usually the project directory
[fsharpBinariesDir] @ // Location of fsc.exe
[sprintf "{Registry:%s,%s,%s%s}" frameworkRegistryBase targetFrameworkVersion assemblyFoldersSuffix assemblyFoldersConditions] @
["{AssemblyFolders}"] @
[outputDirectory]
rar.SearchPaths <- searchPaths |> Array.of_list
rar.AllowedAssemblyExtensions <- [| ".exe"; ".dll" |]
let succeeded = rar.Execute()
// Unroll any foregrounded messages
match !backgroundException with
| Some(backGroundException) ->
logwarning "" "Saw error on logger thread during resolution."
logwarning "" (sprintf "%A" backGroundException)
logwarning "" "Showing messages seen after exception."
!foregrounded
|> List.iter(fun message->
match message with
| ForegroundedMessage(message) -> logmessage message
| ForegroundedWarning(code,message) -> logwarning code message
| ForegroundedError(code,message) -> logerror code message )
| None -> ()
if not succeeded then
raise ResolutionFailure
{
resolvedFiles = [| for p in rar.ResolvedFiles -> {itemSpec = p.ItemSpec;
resolvedFrom = DecodeResolvedFrom(p.GetMetadata("ResolvedFrom"));
fusionName = p.GetMetadata("FusionName");
version = p.GetMetadata("Version");
redist = p.GetMetadata("Redist");
baggage = p.GetMetadata("Baggage") } |]
referenceDependencyPaths = [| for p in rar.ResolvedDependencyFiles -> p.ItemSpec |]
relatedPaths = [| for p in rar.RelatedFiles -> p.ItemSpec |]
referenceSatellitePaths = [| for p in rar.SatelliteFiles -> p.ItemSpec |]
referenceScatterPaths = [| for p in rar.ScatterFiles -> p.ItemSpec |]
referenceCopyLocalPaths = [| for p in rar.CopyLocalFiles -> p.ItemSpec |]
suggestedBindingRedirects = [| for p in rar.SuggestedRedirects -> p.ItemSpec |]
}
let Resolve(
resolutionEnvironment: ResolutionEnvironment,
references:(string*(*baggage*)string)[],
targetFrameworkVersion:string,
targetFrameworkDirectories:string list,
targetProcessorArchitecture:string,
outputDirectory:string,
fsharpBinariesDir:string,
explicitIncludeDirs:string list,
implicitIncludeDir:string,
frameworkRegistryBase:string,
assemblyFoldersSuffix:string,
assemblyFoldersConditions:string,
logmessage:string->unit,
logwarning:ErrorWarningCallbackSig,
logerror:ErrorWarningCallbackSig ) =
// The {RawFileName} target is 'dangerous', in the sense that is uses Directory.GetCurrentDirectory() to resolve unrooted file paths.
// It is unreliable to use this mutable global state inside Visual Studio. As a result, we partition all references into a "rooted" set
// (which contains e.g. C:\MyDir\MyAssem.dll) and "unrooted" (everything else). We only allow "rooted" to use {RawFileName}. Note that
// unrooted may still find 'local' assemblies by virtue of the fact that "implicitIncludeDir" is one of the places searched during
// assembly resolution.
let references = references |> Array.map (fun ((file,baggage) as data) ->
// However, MSBuild will not resolve 'relative' paths, even when e.g. implicitIncludeDir is part of the search. As a result,
// if we have an unrooted path+filename, we'll assume this is relative to the project directory and root it.
if System.IO.Path.IsPathRooted(file) then
data // fine, e.g. "C:\Dir\foo.dll"
elif not(file.Contains("\\") || file.Contains("/")) then
data // fine, e.g. "System.Transactions.dll"
else
// we have a 'relative path', e.g. "bin/Debug/foo.exe" or "..\Yadda\bar.dll"
// turn it into an absolute path based at implicitIncludeDir
(System.IO.Path.Combine(implicitIncludeDir, file), baggage)
)
let rooted, unrooted = references |> Array.partition (fun (file,baggage) -> System.IO.Path.IsPathRooted(file))
let CallResolveCore(references, allowRawFileName) =
// all the params are the same...
ResolveCore(
resolutionEnvironment,
references, // ... except this
targetFrameworkVersion,
targetFrameworkDirectories,
targetProcessorArchitecture,
outputDirectory,
fsharpBinariesDir,
explicitIncludeDirs,
implicitIncludeDir,
frameworkRegistryBase,
assemblyFoldersSuffix,
assemblyFoldersConditions,
allowRawFileName, // ... and this
logmessage,
logwarning,
logerror)
let rootedResults = CallResolveCore(rooted, true)
let unrootedResults = CallResolveCore(unrooted, false)
// now unify the two sets of results
{
resolvedFiles = Array.concat [| rootedResults.resolvedFiles; unrootedResults.resolvedFiles |]
referenceDependencyPaths = set rootedResults.referenceDependencyPaths |> Set.union (set unrootedResults.referenceDependencyPaths) |> Set.to_array
relatedPaths = set rootedResults.relatedPaths |> Set.union (set unrootedResults.relatedPaths) |> Set.to_array
referenceSatellitePaths = set rootedResults.referenceSatellitePaths |> Set.union (set unrootedResults.referenceSatellitePaths) |> Set.to_array
referenceScatterPaths = set rootedResults.referenceScatterPaths |> Set.union (set unrootedResults.referenceScatterPaths) |> Set.to_array
referenceCopyLocalPaths = set rootedResults.referenceCopyLocalPaths |> Set.union (set unrootedResults.referenceCopyLocalPaths) |> Set.to_array
suggestedBindingRedirects = set rootedResults.suggestedBindingRedirects |> Set.union (set unrootedResults.suggestedBindingRedirects) |> Set.to_array
}