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545 lines
20 KiB
545 lines
20 KiB
// <copyright file="DenseMatrix.cs" company="Math.NET">
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// Math.NET Numerics, part of the Math.NET Project
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// http://numerics.mathdotnet.com
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// http://github.com/mathnet/mathnet-numerics
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// http://mathnetnumerics.codeplex.com
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// Copyright (c) 2009-2010 Math.NET
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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// </copyright>
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namespace MathNet.Numerics.LinearAlgebra.Complex32
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{
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using System;
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using Algorithms.LinearAlgebra;
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using Generic;
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using Numerics;
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using Properties;
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using Threading;
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/// <summary>
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/// A Matrix class with dense storage. The underlying storage is a one dimensional array in column-major order.
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/// </summary>
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public class DenseMatrix : Matrix
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="DenseMatrix"/> class. This matrix is square with a given size.
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/// </summary>
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/// <param name="order">the size of the square matrix.</param>
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/// <exception cref="ArgumentException">
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/// If <paramref name="order"/> is less than one.
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/// </exception>
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public DenseMatrix(int order)
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: base(order)
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{
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Data = new Complex32[order * order];
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DenseMatrix"/> class.
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/// </summary>
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/// <param name="rows">
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/// The number of rows.
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/// </param>
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/// <param name="columns">
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/// The number of columns.
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/// </param>
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public DenseMatrix(int rows, int columns)
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: base(rows, columns)
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{
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Data = new Complex32[rows * columns];
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DenseMatrix"/> class with all entries set to a particular value.
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/// </summary>
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/// <param name="rows">
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/// The number of rows.
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/// </param>
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/// <param name="columns">
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/// The number of columns.
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/// </param>
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/// <param name="value">The value which we assign to each element of the matrix.</param>
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public DenseMatrix(int rows, int columns, Complex32 value)
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: base(rows, columns)
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{
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Data = new Complex32[rows * columns];
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for (var i = 0; i < Data.Length; i++)
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{
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Data[i] = value;
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DenseMatrix"/> class from a one dimensional array. This constructor
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/// will reference the one dimensional array and not copy it.
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/// </summary>
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/// <param name="rows">The number of rows.</param>
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/// <param name="columns">The number of columns.</param>
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/// <param name="array">The one dimensional array to create this matrix from. This array should store the matrix in column-major order. <seealso cref="http://en.wikipedia.org/wiki/Row-major_order"/></param>
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public DenseMatrix(int rows, int columns, Complex32[] array)
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: base(rows, columns)
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{
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Data = array;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="DenseMatrix"/> class from a 2D array. This constructor
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/// will allocate a completely new memory block for storing the dense matrix.
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/// </summary>
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/// <param name="array">The 2D array to create this matrix from.</param>
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public DenseMatrix(Complex32[,] array)
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: base(array.GetLength(0), array.GetLength(1))
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{
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var rows = array.GetLength(0);
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var columns = array.GetLength(1);
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Data = new Complex32[rows * columns];
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for (var i = 0; i < rows; i++)
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{
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for (var j = 0; j < columns; j++)
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{
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Data[(j * rows) + i] = array[i, j];
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}
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}
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}
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/// <summary>
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/// Gets the matrix's data.
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/// </summary>
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/// <value>The matrix's data.</value>
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public Complex32[] Data
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{
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get;
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private set;
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}
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/// <summary>
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/// Creates a <c>DenseMatrix</c> for the given number of rows and columns.
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/// </summary>
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/// <param name="numberOfRows">
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/// The number of rows.
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/// </param>
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/// <param name="numberOfColumns">
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/// The number of columns.
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/// </param>
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/// <returns>
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/// A <c>DenseMatrix</c> with the given dimensions.
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/// </returns>
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public override Matrix<Complex32> CreateMatrix(int numberOfRows, int numberOfColumns)
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{
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return new DenseMatrix(numberOfRows, numberOfColumns);
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}
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/// <summary>
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/// Creates a <see cref="Vector{T}"/> with a the given dimension.
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/// </summary>
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/// <param name="size">The size of the vector.</param>
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/// <returns>
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/// A <see cref="Vector{T}"/> with the given dimension.
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/// </returns>
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public override Vector<Complex32> CreateVector(int size)
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{
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return new DenseVector(size);
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}
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/// <summary>
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/// Retrieves the requested element without range checking.
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/// </summary>
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/// <param name="row">
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/// The row of the element.
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/// </param>
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/// <param name="column">
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/// The column of the element.
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/// </param>
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/// <returns>
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/// The requested element.
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/// </returns>
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public override Complex32 At(int row, int column)
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{
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return Data[(column * RowCount) + row];
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}
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/// <summary>
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/// Sets the value of the given element.
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/// </summary>
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/// <param name="row">
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/// The row of the element.
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/// </param>
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/// <param name="column">
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/// The column of the element.
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/// </param>
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/// <param name="value">
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/// The value to set the element to.
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/// </param>
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public override void At(int row, int column, Complex32 value)
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{
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Data[(column * RowCount) + row] = value;
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}
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/// <summary>
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/// Sets all values to zero.
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/// </summary>
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public override void Clear()
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{
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Array.Clear(Data, 0, Data.Length);
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}
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/// <summary>
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/// Returns the transpose of this matrix.
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/// </summary>
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/// <returns>The transpose of this matrix.</returns>
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public override Matrix<Complex32> Transpose()
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{
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var ret = new DenseMatrix(ColumnCount, RowCount);
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for (var j = 0; j < ColumnCount; j++)
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{
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var index = j * RowCount;
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for (var i = 0; i < RowCount; i++)
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{
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ret.Data[(i * ColumnCount) + j] = Data[index + i];
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}
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}
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return ret;
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}
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/// <summary>Calculates the L1 norm.</summary>
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/// <returns>The L1 norm of the matrix.</returns>
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public override Complex32 L1Norm()
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{
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return Control.LinearAlgebraProvider.MatrixNorm(Norm.OneNorm, RowCount, ColumnCount, Data);
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}
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/// <summary>Calculates the Frobenius norm of this matrix.</summary>
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/// <returns>The Frobenius norm of this matrix.</returns>
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public override Complex32 FrobeniusNorm()
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{
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return Control.LinearAlgebraProvider.MatrixNorm(Norm.FrobeniusNorm, RowCount, ColumnCount, Data);
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}
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/// <summary>Calculates the infinity norm of this matrix.</summary>
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/// <returns>The infinity norm of this matrix.</returns>
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public override Complex32 InfinityNorm()
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{
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return Control.LinearAlgebraProvider.MatrixNorm(Norm.InfinityNorm, RowCount, ColumnCount, Data);
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}
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#region Elementary operations
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/// <summary>
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/// Adds another matrix to this matrix.
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/// </summary>
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/// <param name="other">The matrix to add to this matrix.</param>
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/// <param name="result">The matrix to store the result of add</param>
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/// <exception cref="ArgumentNullException">If the other matrix is <see langword="null"/>.</exception>
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/// <exception cref="ArgumentOutOfRangeException">If the two matrices don't have the same dimensions.</exception>
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protected override void DoAdd(Matrix<Complex32> other, Matrix<Complex32> result)
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{
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var denseOther = other as DenseMatrix;
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var denseResult = result as DenseMatrix;
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if (denseOther == null || denseResult == null)
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{
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base.DoAdd(other, result);
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}
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else
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{
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Control.LinearAlgebraProvider.AddArrays(Data, denseOther.Data, denseResult.Data);
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}
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}
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/// <summary>
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/// Subtracts another matrix from this matrix.
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/// </summary>
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/// <param name="other">The matrix to subtract.</param>
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/// <param name="result">The matrix to store the result of the subtraction.</param>
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protected override void DoSubtract(Matrix<Complex32> other, Matrix<Complex32> result)
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{
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var denseOther = other as DenseMatrix;
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var denseResult = result as DenseMatrix;
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if (denseOther == null || denseResult == null)
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{
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base.DoSubtract(other, result);
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}
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else
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{
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Control.LinearAlgebraProvider.SubtractArrays(Data, denseOther.Data, denseResult.Data);
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}
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}
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#endregion
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#region Static constructors for special matrices.
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/// <summary>
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/// Initializes a square <see cref="DenseMatrix"/> with all zero's except for ones on the diagonal.
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/// </summary>
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/// <param name="order">the size of the square matrix.</param>
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/// <returns>A dense identity matrix.</returns>
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/// <exception cref="ArgumentException">
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/// If <paramref name="order"/> is less than one.
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/// </exception>
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public static DenseMatrix Identity(int order)
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{
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var m = new DenseMatrix(order);
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for (var i = 0; i < order; i++)
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{
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m.Data[(i * order) + i] = 1.0f;
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}
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return m;
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}
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#endregion
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/// <summary>
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/// Returns the conjugate transpose of this matrix.
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/// </summary>
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/// <returns>The conjugate transpose of this matrix.</returns>
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public override Matrix<Complex32> ConjugateTranspose()
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{
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var ret = new DenseMatrix(ColumnCount, RowCount);
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for (var j = 0; j < ColumnCount; j++)
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{
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var index = j * RowCount;
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for (var i = 0; i < RowCount; i++)
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{
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ret.Data[(i * ColumnCount) + j] = Data[index + i].Conjugate();
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}
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}
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return ret;
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}
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/// <summary>
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/// Multiplies each element of the matrix by a scalar and places results into the result matrix.
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/// </summary>
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/// <param name="scalar">The scalar to multiply the matrix with.</param>
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/// <param name="result">The matrix to store the result of the multiplication.</param>
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protected override void DoMultiply(Complex32 scalar, Matrix<Complex32> result)
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{
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var denseResult = result as DenseMatrix;
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if (denseResult == null)
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{
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base.DoMultiply(scalar, result);
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}
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else
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{
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Control.LinearAlgebraProvider.ScaleArray(scalar, denseResult.Data);
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}
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}
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/// <summary>
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/// Multiplies this matrix with a vector and places the results into the result vector.
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/// </summary>
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/// <param name="rightSide">The vector to multiply with.</param>
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/// <param name="result">The result of the multiplication.</param>
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protected override void DoMultiply(Vector<Complex32> rightSide, Vector<Complex32> result)
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{
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var denseRight = rightSide as DenseVector;
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var denseResult = result as DenseVector;
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if (denseRight == null || denseResult == null)
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{
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base.DoMultiply(rightSide, result);
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}
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else
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{
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Control.LinearAlgebraProvider.MatrixMultiplyWithUpdate(
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Algorithms.LinearAlgebra.Transpose.DontTranspose,
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Algorithms.LinearAlgebra.Transpose.DontTranspose,
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1.0f,
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Data,
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RowCount,
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ColumnCount,
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denseRight.Data,
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denseRight.Count,
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1,
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0.0f,
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denseResult.Data);
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}
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}
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/// <summary>
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/// Left multiply a matrix with a vector ( = vector * matrix ) and place the result in the result vector.
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/// </summary>
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/// <param name="leftSide">The vector to multiply with.</param>
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/// <param name="result">The result of the multiplication.</param>
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protected override void DoLeftMultiply(Vector<Complex32> leftSide, Vector<Complex32> result)
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{
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var denseLeft = leftSide as DenseVector;
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var denseResult = result as DenseVector;
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if (denseLeft == null || denseResult == null)
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{
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base.DoLeftMultiply(leftSide, result);
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}
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else
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{
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Control.LinearAlgebraProvider.MatrixMultiplyWithUpdate(
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Algorithms.LinearAlgebra.Transpose.DontTranspose,
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Algorithms.LinearAlgebra.Transpose.DontTranspose,
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1.0f,
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denseLeft.Data,
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1,
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denseResult.Count,
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Data,
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RowCount,
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ColumnCount,
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0.0f,
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denseResult.Data);
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}
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}
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/// <summary>
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/// Multiplies this matrix with another matrix and places the results into the result matrix.
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/// </summary>
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/// <param name="other">The matrix to multiply with.</param>
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/// <param name="result">The result of the multiplication.</param>
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protected override void DoMultiply(Matrix<Complex32> other, Matrix<Complex32> result)
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{
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var denseOther = other as DenseMatrix;
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var denseResult = result as DenseMatrix;
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if (denseOther == null || denseResult == null)
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{
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base.DoMultiply(other, result);
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}
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else
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{
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Control.LinearAlgebraProvider.MatrixMultiplyWithUpdate(
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Algorithms.LinearAlgebra.Transpose.DontTranspose,
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Algorithms.LinearAlgebra.Transpose.DontTranspose,
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1.0f,
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Data,
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RowCount,
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ColumnCount,
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denseOther.Data,
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denseOther.RowCount,
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denseOther.ColumnCount,
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0.0f,
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denseResult.Data);
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}
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}
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/// <summary>
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/// Multiplies this matrix with transpose of another matrix and places the results into the result matrix.
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/// </summary>
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/// <param name="other">The matrix to multiply with.</param>
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/// <param name="result">The result of the multiplication.</param>
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protected override void DoTransposeAndMultiply(Matrix<Complex32> other, Matrix<Complex32> result)
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{
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var denseOther = other as DenseMatrix;
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var denseResult = result as DenseMatrix;
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if (denseOther == null || denseResult == null)
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{
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base.DoTransposeAndMultiply(other, result);
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}
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else
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{
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Control.LinearAlgebraProvider.MatrixMultiplyWithUpdate(
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Algorithms.LinearAlgebra.Transpose.DontTranspose,
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Algorithms.LinearAlgebra.Transpose.Transpose,
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1.0f,
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Data,
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RowCount,
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ColumnCount,
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denseOther.Data,
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denseOther.RowCount,
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denseOther.ColumnCount,
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0.0f,
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denseResult.Data);
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}
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}
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/// <summary>
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/// Negate each element of this matrix and place the results into the result matrix.
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/// </summary>
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/// <param name="result">The result of the negation.</param>
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protected override void DoNegate(Matrix<Complex32> result)
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{
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var denseResult = result as DenseMatrix;
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if (denseResult == null)
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{
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base.DoNegate(result);
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}
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else
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{
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Array.Copy(Data, denseResult.Data, Data.Length);
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Control.LinearAlgebraProvider.ScaleArray(-1, denseResult.Data);
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}
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}
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/// <summary>
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/// Pointwise multiplies this matrix with another matrix and stores the result into the result matrix.
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/// </summary>
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/// <param name="other">The matrix to pointwise multiply with this one.</param>
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/// <param name="result">The matrix to store the result of the pointwise multiplication.</param>
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protected override void DoPointwiseMultiply(Matrix<Complex32> other, Matrix<Complex32> result)
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{
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var denseOther = other as DenseMatrix;
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var denseResult = result as DenseMatrix;
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if (denseOther == null || denseResult == null)
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{
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base.DoPointwiseMultiply(other, result);
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}
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else
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{
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Control.LinearAlgebraProvider.PointWiseMultiplyArrays(Data, denseOther.Data, denseResult.Data);
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}
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}
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/// <summary>
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/// Pointwise divide this matrix by another matrix and stores the result into the result matrix.
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/// </summary>
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/// <param name="other">The matrix to pointwise divide this one by.</param>
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/// <param name="result">The matrix to store the result of the pointwise division.</param>
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protected override void DoPointwiseDivide(Matrix<Complex32> other, Matrix<Complex32> result)
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{
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var denseOther = other as DenseMatrix;
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var denseResult = result as DenseMatrix;
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if (denseOther == null || denseResult == null)
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{
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base.DoPointwiseDivide(other, result);
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}
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else
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{
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Control.LinearAlgebraProvider.PointWiseDivideArrays(Data, denseOther.Data, denseResult.Data);
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}
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}
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/// <summary>
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/// Computes the trace of this matrix.
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/// </summary>
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/// <returns>The trace of this matrix</returns>
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/// <exception cref="ArgumentException">If the matrix is not square</exception>
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public override Complex32 Trace()
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{
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|
if (RowCount != ColumnCount)
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|
{
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throw new ArgumentException(Resources.ArgumentMatrixSquare);
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}
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return CommonParallel.Aggregate(0, RowCount, i => Data[(i * RowCount) + i]);
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}
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|
}
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|
}
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|