Math.NET Numerics
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// <copyright file="Weibull.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
//
// Copyright (c) 2009-2010 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
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// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
namespace MathNet.Numerics.Distributions
{
using System;
using System.Collections.Generic;
using Properties;
/// <summary>
/// Implements the Weibull distribution. For details about this distribution, see
/// <a href="http://en.wikipedia.org/wiki/Weibull_distribution">Wikipedia - Weibull distribution</a>.
/// </summary>
/// <remarks>
/// <para>The Weibull distribution is parametrized by a shape and scale parameter.</para>
/// <para>The distribution will use the <see cref="System.Random"/> by default.
/// Users can get/set the random number generator by using the <see cref="RandomSource"/> property.</para>
/// <para>The statistics classes will check all the incoming parameters whether they are in the allowed
/// range. This might involve heavy computation. Optionally, by setting Control.CheckDistributionParameters
/// to false, all parameter checks can be turned off.</para></remarks>
public class Weibull : IContinuousDistribution
{
/// <summary>
/// Weibull shape parameter.
/// </summary>
private double _shape;
/// <summary>
/// Weibull inverse scale parameter.
/// </summary>
private double _scale;
/// <summary>
/// Reusable intermediate result 1 / (<see cref="_scale"/> ^ <see cref="_shape"/>)
/// </summary>
/// <remarks>
/// By caching this parameter we can get slightly better numerics precision
/// in certain constellations without any additional computations.
/// </remarks>
private double _scalePowShapeInv;
/// <summary>
/// The distribution's random number generator.
/// </summary>
private Random _random;
/// <summary>
/// Initializes a new instance of the Weibull class.
/// </summary>
/// <param name="shape">The shape of the Weibull distribution.</param>
/// <param name="scale">The inverse scale of the Weibull distribution.</param>
public Weibull(double shape, double scale)
{
SetParameters(shape, scale);
RandomSource = new Random();
}
/// <summary>
/// A string representation of the distribution.
/// </summary>
/// <returns>a string representation of the distribution.</returns>
public override string ToString()
{
return "Weibull(Shape = " + _shape + ", Scale = " + _scale + ")";
}
/// <summary>
/// Checks whether the parameters of the distribution are valid.
/// </summary>
/// <param name="shape">The shape of the Weibull distribution.</param>
/// <param name="scale">The scale of the Weibull distribution.</param>
/// <returns>True when the parameters positive valid floating point numbers, false otherwise.</returns>
private static bool IsValidParameterSet(double shape, double scale)
{
if (shape <= 0.0 || scale <= 0.0 || Double.IsNaN(shape) || Double.IsNaN(scale))
{
return false;
}
return true;
}
/// <summary>
/// Sets the parameters of the distribution after checking their validity.
/// </summary>
/// <param name="shape">The shape of the Weibull distribution.</param>
/// <param name="scale">The inverse scale of the Weibull distribution.</param>
/// <exception cref="ArgumentOutOfRangeException">When the parameters don't pass the <see cref="IsValidParameterSet"/> function.</exception>
private void SetParameters(double shape, double scale)
{
if (Control.CheckDistributionParameters && !IsValidParameterSet(shape, scale))
{
throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
}
_shape = shape;
_scale = scale;
_scalePowShapeInv = Math.Pow(scale, -shape);
}
/// <summary>
/// Gets or sets the shape of the Weibull distribution.
/// </summary>
public double Shape
{
get
{
return _shape;
}
set
{
SetParameters(value, _scale);
}
}
/// <summary>
/// Gets or sets the scale of the Weibull distribution.
/// </summary>
public double Scale
{
get
{
return _scale;
}
set
{
SetParameters(_shape, value);
}
}
#region IDistribution implementation
/// <summary>
/// Gets or sets the random number generator which is used to draw random samples.
/// </summary>
public Random RandomSource
{
get
{
return _random;
}
set
{
if (value == null)
{
throw new ArgumentNullException();
}
_random = value;
}
}
/// <summary>
/// Gets the mean of the Weibull distribution.
/// </summary>
public double Mean
{
get
{
return _scale * SpecialFunctions.Gamma(1.0 + 1.0 / _shape);
}
}
/// <summary>
/// Gets the variance of the Weibull distribution.
/// </summary>
public double Variance
{
get
{
double mu = this.Mean;
return _scale * _scale * SpecialFunctions.Gamma(1.0 + 2.0 / _shape) - mu * mu;
}
}
/// <summary>
/// Gets the standard deviation of the Weibull distribution.
/// </summary>
public double StdDev
{
get
{
return Math.Sqrt(this.Variance);
}
}
/// <summary>
/// Gets the entropy of the Weibull distribution.
/// </summary>
public double Entropy
{
get
{
throw new NotImplementedException();
}
}
/// <summary>
/// Gets the skewness of the Weibull distribution.
/// </summary>
public double Skewness
{
get
{
double mu = this.Mean;
double sigma = this.StdDev;
double sigma2 = sigma * sigma;
double sigma3 = sigma2 * sigma;
return (_scale * _scale * _scale * SpecialFunctions.Gamma(1.0 + 3.0 / _shape)
- 3.0 * sigma2 * mu - mu * mu * mu) / sigma3;
}
}
#endregion
#region IContinuousDistribution implementation
/// <summary>
/// Gets the mode of the Weibull distribution.
/// </summary>
public double Mode
{
get
{
if (_shape <= 1.0)
{
return 0.0;
}
return _scale * Math.Pow((_shape - 1.0) / _shape, 1.0 / _shape);
}
}
/// <summary>
/// Gets the median of the Weibull distribution.
/// </summary>
public double Median
{
get
{
return _scale * Math.Pow(Constants.Ln2, 1.0 / _shape);
}
}
/// <summary>
/// Gets the minimum of the Weibull distribution.
/// </summary>
public double Minimum
{
get { return 0.0; }
}
/// <summary>
/// Gets the maximum of the Weibull distribution.
/// </summary>
public double Maximum
{
get { return Double.PositiveInfinity; }
}
/// <summary>
/// Computes the density of the Weibull distribution.
/// </summary>
/// <param name="x">The location at which to compute the density.</param>
/// <returns>the density at <paramref name="x"/>.</returns>
public double Density(double x)
{
if (x >= 0.0)
{
if (x == 0.0 && _shape == 1.0)
{
return _shape / _scale;
}
return _shape * Math.Pow(x / _scale, _shape - 1.0) * Math.Exp(-Math.Pow(x, _shape) * _scalePowShapeInv) / _scale;
}
return 0.0;
}
/// <summary>
/// Computes the log density of the Weibull distribution.
/// </summary>
/// <param name="x">The location at which to compute the log density.</param>
/// <returns>the log density at <paramref name="x"/>.</returns>
public double DensityLn(double x)
{
if (x >= 0.0)
{
if (x == 0.0 && _shape == 1.0)
{
return Math.Log(_shape) - Math.Log(_scale);
}
return Math.Log(_shape) + (_shape - 1.0) * Math.Log(x / _scale) - (Math.Pow(x, _shape) * _scalePowShapeInv) - Math.Log(_scale);
}
return double.NegativeInfinity;
}
/// <summary>
/// Computes the cumulative distribution function of the Weibull distribution.
/// </summary>
/// <param name="x">The location at which to compute the cumulative density.</param>
/// <returns>the cumulative density at <paramref name="x"/>.</returns>
public double CumulativeDistribution(double x)
{
if (x < 0.0)
{
return 0.0;
}
return -SpecialFunctions.ExponentialMinusOne(-Math.Pow(x, _shape) * _scalePowShapeInv);
}
/// <summary>
/// Generates a sample from the Weibull distribution.
/// </summary>
/// <returns>a sample from the distribution.</returns>
public double Sample()
{
return SampleWeibull(RandomSource, _shape, _scale);
}
/// <summary>
/// Generates a sequence of samples from the Weibull distribution.
/// </summary>
/// <returns>a sequence of samples from the distribution.</returns>
public IEnumerable<double> Samples()
{
while (true)
{
yield return SampleWeibull(RandomSource, _shape, _scale);
}
}
#endregion
/// <summary>
/// Generates a sample from the Weibull distribution.
/// </summary>
/// <param name="rng">The random number generator to use.</param>
/// <param name="shape">The shape of the Weibull distribution from which to generate samples.</param>
/// <param name="scale">The scale of the Weibull distribution from which to generate samples.</param>
/// <returns>a sample from the distribution.</returns>
public static double Sample(Random rng, double shape, double scale)
{
if (Control.CheckDistributionParameters && !IsValidParameterSet(shape, scale))
{
throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
}
return SampleWeibull(rng, shape, scale);
}
/// <summary>
/// Generates a sequence of samples from the Weibull distribution.
/// </summary>
/// <param name="rng">The random number generator to use.</param>
/// <param name="shape">The shape of the Weibull distribution from which to generate samples.</param>
/// <param name="scale">The scale of the Weibull distribution from which to generate samples.</param>
/// <returns>a sequence of samples from the distribution.</returns>
public static IEnumerable<double> Samples(Random rng, double shape, double scale)
{
if (Control.CheckDistributionParameters && !IsValidParameterSet(shape, scale))
{
throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
}
while (true)
{
yield return SampleWeibull(rng, shape, scale);
}
}
/// <summary>
/// Generates one sample from the Weibull distribution. This method doesn't perform
/// any parameter checks.
/// </summary>
/// <param name="rnd">The random number generator to use.</param>
/// <param name="shape">The shape of the Weibull distribution.</param>
/// <param name="scale">The scale of the Weibull distribution.</param>
/// <returns>A sample from a Weibull distributed random variable.</returns>
internal static double SampleWeibull(System.Random rnd, double shape, double scale)
{
double x = rnd.NextDouble();
return scale * Math.Pow(-Math.Log(x), 1.0 / shape);
}
}
}