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109 lines
4.4 KiB
109 lines
4.4 KiB
// <copyright file="SystemCrypto.cs" company="Math.NET">
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// Math.NET Numerics, part of the Math.NET Project
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// http://numerics.mathdotnet.com
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// http://github.com/mathnet/mathnet-numerics
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// http://mathnetnumerics.codeplex.com
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//
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// Copyright (c) 2009-2012 Math.NET
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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// </copyright>
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#if !PORTABLE
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using System;
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using System.Security.Cryptography;
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namespace MathNet.Numerics.Random
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{
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/// <summary>
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/// A random number generator based on the <see cref="System.Security.Cryptography.RandomNumberGenerator"/> class in the .NET library.
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/// </summary>
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public class SystemCryptoRandomNumberGenerator : AbstractRandomNumberGenerator, IDisposable
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{
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private const double Reciprocal = 1.0 / uint.MaxValue;
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private readonly RandomNumberGenerator _random;
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/// <summary>
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/// Construct a new random number generator with a random seed.
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/// </summary>
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/// <remarks>Uses <see cref="System.Security.Cryptography.RNGCryptoServiceProvider"/> and uses the value of
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/// <see cref="Control.ThreadSafeRandomNumberGenerators"/> to set whether the instance is thread safe.</remarks>
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public SystemCryptoRandomNumberGenerator(): this(new RNGCryptoServiceProvider(), Control.ThreadSafeRandomNumberGenerators)
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{
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_random = new RNGCryptoServiceProvider();
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}
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/// <summary>
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/// Construct a new random number generator with random seed.
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/// </summary>
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/// <param name="rng">The <see cref="RandomNumberGenerator"/> to use.</param>
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/// <remarks>Uses the value of <see cref="Control.ThreadSafeRandomNumberGenerators"/> to set whether the instance is thread safe.</remarks>
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public SystemCryptoRandomNumberGenerator(RandomNumberGenerator rng) : this(rng, Control.ThreadSafeRandomNumberGenerators)
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{
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}
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/// <summary>
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/// Construct a new random number generator with random seed.
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/// </summary>
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/// <remarks>Uses <see cref="System.Security.Cryptography.RNGCryptoServiceProvider"/></remarks>
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/// <param name="threadSafe">if set to <c>true</c> , the class is thread safe.</param>
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public SystemCryptoRandomNumberGenerator(bool threadSafe): this(new RNGCryptoServiceProvider(), threadSafe)
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{
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}
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/// <summary>
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/// Construct a new random number generator with random seed.
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/// </summary>
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/// <param name="rng">The <see cref="RandomNumberGenerator"/> to use.</param>
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/// <param name="threadSafe">if set to <c>true</c> , the class is thread safe.</param>
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public SystemCryptoRandomNumberGenerator(RandomNumberGenerator rng, bool threadSafe) : base(threadSafe)
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{
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if (rng == null)
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{
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throw new ArgumentNullException("rng");
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}
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_random = rng;
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}
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/// <summary>
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/// Returns a random number between 0.0 and 1.0.
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/// </summary>
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/// <returns>
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/// A double-precision floating point number greater than or equal to 0.0, and less than 1.0.
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/// </returns>
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protected override double DoSample()
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{
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var bytes = new byte[4];
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_random.GetBytes(bytes);
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return BitConverter.ToUInt32(bytes, 0) * Reciprocal;
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}
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public void Dispose()
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{
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_random.Dispose();
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}
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}
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}
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#endif
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