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// <copyright file="UserEvd.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
//
// Copyright (c) 2009-2010 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
namespace MathNet.Numerics.LinearAlgebra.Complex.Factorization
{
using System;
using System.Numerics;
using Generic;
using Generic.Factorization;
using Properties;
/// <summary>
/// Eigenvalues and eigenvectors of a complex matrix.
/// </summary>
/// <remarks>
/// If A is hermitan, then A = V*D*V' where the eigenvalue matrix D is
/// diagonal and the eigenvector matrix V is hermitan.
/// I.e. A = V*D*V' and V*VH=I.
/// If A is not symmetric, then the eigenvalue matrix D is block diagonal
/// with the real eigenvalues in 1-by-1 blocks and any complex eigenvalues,
/// lambda + i*mu, in 2-by-2 blocks, [lambda, mu; -mu, lambda]. The
/// columns of V represent the eigenvectors in the sense that A*V = V*D,
/// i.e. A.Multiply(V) equals V.Multiply(D). The matrix V may be badly
/// conditioned, or even singular, so the validity of the equation
/// A = V*D*Inverse(V) depends upon V.cond().
/// </remarks>
public class UserEvd : Evd<Complex>
{
/// <summary>
/// Initializes a new instance of the <see cref="UserEvd"/> class. This object will compute the
/// the eigenvalue decomposition when the constructor is called and cache it's decomposition.
/// </summary>
/// <param name="matrix">The matrix to factor.</param>
/// <exception cref="ArgumentNullException">If <paramref name="matrix"/> is <b>null</b>.</exception>
/// <exception cref="ArgumentException">If EVD algorithm failed to converge with matrix <paramref name="matrix"/>.</exception>
public UserEvd(Matrix<Complex> matrix)
{
if (matrix == null)
{
throw new ArgumentNullException("matrix");
}
if (matrix.RowCount != matrix.ColumnCount)
{
throw new ArgumentException(Resources.ArgumentMatrixSquare);
}
var order = matrix.RowCount;
// Initialize matricies for eigenvalues and eigenvectors
MatrixEv = DenseMatrix.Identity(order);
MatrixD = matrix.CreateMatrix(order, order);
VectorEv = new DenseVector(order);
IsSymmetric = true;
for (var i = 0; i < order & IsSymmetric; i++)
{
for (var j = 0; j < order & IsSymmetric; j++)
{
IsSymmetric &= matrix[i, j] == matrix[j, i].Conjugate();
}
}
if (IsSymmetric)
{
var matrixCopy = matrix.ToArray();
var tau = new Complex[order];
var d = new double[order];
var e = new double[order];
SymmetricTridiagonalize(matrixCopy, d, e, tau, order);
SymmetricDiagonalize(d, e, order);
SymmetricUntridiagonalize(matrixCopy, tau, order);
for (var i = 0; i < order; i++)
{
VectorEv[i] = new Complex(d[i], e[i]);
}
}
else
{
var matrixH = matrix.ToArray();
NonsymmetricReduceToHessenberg(matrixH, order);
NonsymmetricReduceHessenberToRealSchur(matrixH, order);
}
MatrixD.SetDiagonal(VectorEv);
}
/// <summary>
/// Reduces a complex hermitian matrix to a real symmetric tridiagonal matrix using unitary similarity transformations.
/// </summary>
/// <param name="matrixA">Source matrix to reduce</param>
/// <param name="d">Output: Arrays for internal storage of real parts of eigenvalues</param>
/// <param name="e">Output: Arrays for internal storage of imaginary parts of eigenvalues</param>
/// <param name="tau">Output: Arrays that contains further information about the transformations.</param>
/// <param name="order">Order of initial matrix</param>
/// <remarks>This is derived from the Algol procedures HTRIDI by
/// Smith, Boyle, Dongarra, Garbow, Ikebe, Klema, Moler, and Wilkinson, Handbook for
/// Auto. Comp., Vol.ii-Linear Algebra, and the corresponding
/// Fortran subroutine in EISPACK.</remarks>
private static void SymmetricTridiagonalize(Complex[,] matrixA, double[] d, double[] e, Complex[] tau, int order)
{
double hh;
tau[order - 1] = Complex.One;
for (var i = 0; i < order; i++)
{
d[i] = matrixA[i, i].Real;
}
// Householder reduction to tridiagonal form.
for (var i = order - 1; i > 0; i--)
{
// Scale to avoid under/overflow.
var scale = 0.0;
var h = 0.0;
for (var k = 0; k < i; k++)
{
scale = scale + Math.Abs(matrixA[i, k].Real) + Math.Abs(matrixA[i, k].Imaginary);
}
if (scale == 0.0)
{
tau[i - 1] = Complex.One;
e[i] = 0.0;
}
else
{
for (var k = 0; k < i; k++)
{
matrixA[i, k] /= scale;
h += matrixA[i, k].MagnitudeSquared();
}
Complex g = Math.Sqrt(h);
e[i] = scale * g.Real;
Complex temp;
var f = matrixA[i, i - 1];
if (f.Magnitude != 0)
{
temp = -(matrixA[i, i - 1].Conjugate() * tau[i].Conjugate()) / f.Magnitude;
h += f.Magnitude * g.Real;
g = 1.0 + (g / f.Magnitude);
matrixA[i, i - 1] *= g;
}
else
{
temp = -tau[i].Conjugate();
matrixA[i, i - 1] = g;
}
if ((f.Magnitude == 0) || (i != 1))
{
f = Complex.Zero;
for (var j = 0; j < i; j++)
{
var tmp = Complex.Zero;
// Form element of A*U.
for (var k = 0; k <= j; k++)
{
tmp += matrixA[j, k] * matrixA[i, k].Conjugate();
}
for (var k = j + 1; k <= i - 1; k++)
{
tmp += matrixA[k, j].Conjugate() * matrixA[i, k].Conjugate();
}
// Form element of P
tau[j] = tmp / h;
f += (tmp / h) * matrixA[i, j];
}
hh = f.Real / (h + h);
// Form the reduced A.
for (var j = 0; j < i; j++)
{
f = matrixA[i, j].Conjugate();
g = tau[j] - (hh * f);
tau[j] = g.Conjugate();
for (var k = 0; k <= j; k++)
{
matrixA[j, k] -= (f * tau[k]) + (g * matrixA[i, k]);
}
}
}
for (var k = 0; k < i; k++)
{
matrixA[i, k] *= scale;
}
tau[i - 1] = temp.Conjugate();
}
hh = d[i];
d[i] = matrixA[i, i].Real;
matrixA[i, i] = new Complex(hh, scale * Math.Sqrt(h));
}
hh = d[0];
d[0] = matrixA[0, 0].Real;
matrixA[0, 0] = hh;
e[0] = 0.0;
}
/// <summary>
/// Symmetric tridiagonal QL algorithm.
/// </summary>
/// <param name="d">Arrays for internal storage of real parts of eigenvalues</param>
/// <param name="e">Arrays for internal storage of imaginary parts of eigenvalues</param>
/// <param name="order">Order of initial matrix</param>
/// <remarks>This is derived from the Algol procedures tql2, by
/// Bowdler, Martin, Reinsch, and Wilkinson, Handbook for
/// Auto. Comp., Vol.ii-Linear Algebra, and the corresponding
/// Fortran subroutine in EISPACK.</remarks>
private void SymmetricDiagonalize(double[] d, double[] e, int order)
{
const int Maxiter = 1000;
for (var i = 1; i < order; i++)
{
e[i - 1] = e[i];
}
e[order - 1] = 0.0;
var f = 0.0;
var tst1 = 0.0;
var eps = Precision.DoubleMachinePrecision;
for (var l = 0; l < order; l++)
{
// Find small subdiagonal element
tst1 = Math.Max(tst1, Math.Abs(d[l]) + Math.Abs(e[l]));
var m = l;
while (m < order)
{
if (Math.Abs(e[m]) <= eps * tst1)
{
break;
}
m++;
}
// If m == l, d[l] is an eigenvalue,
// otherwise, iterate.
if (m > l)
{
var iter = 0;
do
{
iter = iter + 1; // (Could check iteration count here.)
// Compute implicit shift
var g = d[l];
var p = (d[l + 1] - g) / (2.0 * e[l]);
var r = SpecialFunctions.Hypotenuse(p, 1.0);
if (p < 0)
{
r = -r;
}
d[l] = e[l] / (p + r);
d[l + 1] = e[l] * (p + r);
var dl1 = d[l + 1];
var h = g - d[l];
for (var i = l + 2; i < order; i++)
{
d[i] -= h;
}
f = f + h;
// Implicit QL transformation.
p = d[m];
var c = 1.0;
var c2 = c;
var c3 = c;
var el1 = e[l + 1];
var s = 0.0;
var s2 = 0.0;
for (var i = m - 1; i >= l; i--)
{
c3 = c2;
c2 = c;
s2 = s;
g = c * e[i];
h = c * p;
r = SpecialFunctions.Hypotenuse(p, e[i]);
e[i + 1] = s * r;
s = e[i] / r;
c = p / r;
p = (c * d[i]) - (s * g);
d[i + 1] = h + (s * ((c * g) + (s * d[i])));
// Accumulate transformation.
for (var k = 0; k < order; k++)
{
h = MatrixEv.At(k, i + 1).Real;
MatrixEv.At(k, i + 1, (s * MatrixEv.At(k, i).Real) + (c * h));
MatrixEv.At(k, i, (c * MatrixEv.At(k, i).Real) - (s * h));
}
}
p = (-s) * s2 * c3 * el1 * e[l] / dl1;
e[l] = s * p;
d[l] = c * p;
// Check for convergence. If too many iterations have been performed,
// throw exception that Convergence Failed
if (iter >= Maxiter)
{
throw new ArgumentException(Resources.ConvergenceFailed);
}
}
while (Math.Abs(e[l]) > eps * tst1);
}
d[l] = d[l] + f;
e[l] = 0.0;
}
// Sort eigenvalues and corresponding vectors.
for (var i = 0; i < order - 1; i++)
{
var k = i;
var p = d[i];
for (var j = i + 1; j < order; j++)
{
if (d[j] < p)
{
k = j;
p = d[j];
}
}
if (k != i)
{
d[k] = d[i];
d[i] = p;
for (var j = 0; j < order; j++)
{
p = MatrixEv.At(j, i).Real;
MatrixEv.At(j, i, MatrixEv.At(j, k));
MatrixEv.At(j, k, p);
}
}
}
}
/// <summary>
/// Determines eigenvectors by undoing the symmetric tridiagonalize transformation
/// </summary>
/// <param name="matrixA">Previously tridiagonalized matrix by <see cref="SymmetricTridiagonalize"/>.</param>
/// <param name="tau">Contains further information about the transformations</param>
/// <param name="order">Input matrix order</param>
/// <remarks>This is derived from the Algol procedures HTRIBK, by
/// by Smith, Boyle, Dongarra, Garbow, Ikebe, Klema, Moler, and Wilkinson, Handbook for
/// Auto. Comp., Vol.ii-Linear Algebra, and the corresponding
/// Fortran subroutine in EISPACK.</remarks>
private void SymmetricUntridiagonalize(Complex[,] matrixA, Complex[] tau, int order)
{
for (var i = 0; i < order; i++)
{
for (var j = 0; j < order; j++)
{
MatrixEv.At(i, j, MatrixEv.At(i, j).Real * tau[i].Conjugate());
}
}
// Recover and apply the Householder matrices.
for (var i = 1; i < order; i++)
{
var h = matrixA[i, i].Imaginary;
if (h != 0)
{
for (var j = 0; j < order; j++)
{
var s = Complex.Zero;
for (var k = 0; k < i; k++)
{
s += MatrixEv.At(k, j) * matrixA[i, k];
}
s = (s / h) / h;
for (var k = 0; k < i; k++)
{
MatrixEv.At(k, j, MatrixEv.At(k, j) - s * matrixA[i, k].Conjugate());
}
}
}
}
}
/// <summary>
/// Nonsymmetric reduction to Hessenberg form.
/// </summary>
/// <param name="matrixH">Array for internal storage of nonsymmetric Hessenberg form.</param>
/// <param name="order">Order of initial matrix</param>
/// <remarks>This is derived from the Algol procedures orthes and ortran,
/// by Martin and Wilkinson, Handbook for Auto. Comp.,
/// Vol.ii-Linear Algebra, and the corresponding
/// Fortran subroutines in EISPACK.</remarks>
private void NonsymmetricReduceToHessenberg(Complex[,] matrixH, int order)
{
var ort = new Complex[order];
for (var m = 1; m < order - 1; m++)
{
// Scale column.
var scale = 0.0;
for (var i = m; i < order; i++)
{
scale += Math.Abs(matrixH[i, m - 1].Real) + Math.Abs(matrixH[i, m - 1].Imaginary);
}
if (scale != 0.0)
{
// Compute Householder transformation.
var h = 0.0;
for (var i = order - 1; i >= m; i--)
{
ort[i] = matrixH[i, m - 1] / scale;
h += ort[i].MagnitudeSquared();
}
var g = Math.Sqrt(h);
if (ort[m].Magnitude != 0)
{
h = h + (ort[m].Magnitude * g);
g /= ort[m].Magnitude;
ort[m] = (1.0 + g) * ort[m];
}
else
{
ort[m] = g;
matrixH[m, m - 1] = scale;
}
// Apply Householder similarity transformation
// H = (I-u*u'/h)*H*(I-u*u')/h)
for (var j = m; j < order; j++)
{
var f = Complex.Zero;
for (var i = order - 1; i >= m; i--)
{
f += ort[i].Conjugate() * matrixH[i, j];
}
f = f / h;
for (var i = m; i < order; i++)
{
matrixH[i, j] -= f * ort[i];
}
}
for (var i = 0; i < order; i++)
{
var f = Complex.Zero;
for (var j = order - 1; j >= m; j--)
{
f += ort[j] * matrixH[i, j];
}
f = f / h;
for (var j = m; j < order; j++)
{
matrixH[i, j] -= f * ort[j].Conjugate();
}
}
ort[m] = scale * ort[m];
matrixH[m, m - 1] *= -g;
}
}
// Accumulate transformations (Algol's ortran).
for (var i = 0; i < order; i++)
{
for (var j = 0; j < order; j++)
{
MatrixEv.At(i, j, i == j ? Complex.One : Complex.Zero);
}
}
for (var m = order - 2; m >= 1; m--)
{
if (matrixH[m, m - 1] != Complex.Zero && ort[m] != Complex.Zero)
{
var norm = (matrixH[m, m - 1].Real * ort[m].Real) + (matrixH[m, m - 1].Imaginary * ort[m].Imaginary);
for (var i = m + 1; i < order; i++)
{
ort[i] = matrixH[i, m - 1];
}
for (var j = m; j < order; j++)
{
var g = Complex.Zero;
for (var i = m; i < order; i++)
{
g += ort[i].Conjugate() * MatrixEv.At(i, j);
}
// Double division avoids possible underflow
g /= norm;
for (var i = m; i < order; i++)
{
MatrixEv.At(i, j, MatrixEv.At(i, j) + g * ort[i]);
}
}
}
}
// Create real subdiagonal elements.
for (var i = 1; i < order; i++)
{
if (matrixH[i, i - 1].Imaginary != 0.0)
{
var y = matrixH[i, i - 1] / matrixH[i, i - 1].Magnitude;
matrixH[i, i - 1] = matrixH[i, i - 1].Magnitude;
for (var j = i; j < order; j++)
{
matrixH[i, j] *= y.Conjugate();
}
for (var j = 0; j <= Math.Min(i + 1, order - 1); j++)
{
matrixH[j, i] *= y;
}
for (var j = 0; j < order; j++)
{
MatrixEv.At(j, i, MatrixEv.At(j, i) * y);
}
}
}
}
/// <summary>
/// Nonsymmetric reduction from Hessenberg to real Schur form.
/// </summary>
/// <param name="matrixH">Array for internal storage of nonsymmetric Hessenberg form.</param>
/// <param name="order">Order of initial matrix</param>
/// <remarks>This is derived from the Algol procedure hqr2,
/// by Martin and Wilkinson, Handbook for Auto. Comp.,
/// Vol.ii-Linear Algebra, and the corresponding
/// Fortran subroutine in EISPACK.</remarks>
private void NonsymmetricReduceHessenberToRealSchur(Complex[,] matrixH, int order)
{
// Initialize
var n = order - 1;
var eps = Precision.DoubleMachinePrecision;
double norm;
Complex s, x, y, z, exshift = Complex.Zero;
// Outer loop over eigenvalue index
var iter = 0;
while (n >= 0)
{
// Look for single small sub-diagonal element
var l = n;
while (l > 0)
{
var tst1 = Math.Abs(matrixH[l - 1, l - 1].Real) + Math.Abs(matrixH[l - 1, l - 1].Imaginary) + Math.Abs(matrixH[l, l].Real) + Math.Abs(matrixH[l, l].Imaginary);
if (Math.Abs(matrixH[l, l - 1].Real) < eps * tst1)
{
break;
}
l--;
}
// Check for convergence
// One root found
if (l == n)
{
matrixH[n, n] += exshift;
VectorEv[n] = matrixH[n, n];
n--;
iter = 0;
}
else
{
// Form shift
if (iter != 10 && iter != 20)
{
s = matrixH[n, n];
x = matrixH[n - 1, n] * matrixH[n, n - 1].Real;
if (x.Real != 0.0 || x.Imaginary != 0.0)
{
y = (matrixH[n - 1, n - 1] - s) / 2.0;
z = ((y * y) + x).SquareRoot();
if ((y.Real * z.Real) + (y.Imaginary * z.Imaginary) < 0.0)
{
z *= -1.0;
}
x /= y + z;
s = s - x;
}
}
else
{
// Form exceptional shift
s = Math.Abs(matrixH[n, n - 1].Real) + Math.Abs(matrixH[n - 1, n - 2].Real);
}
for (var i = 0; i <= n; i++)
{
matrixH[i, i] -= s;
}
exshift += s;
iter++;
// Reduce to triangle (rows)
for (var i = l + 1; i <= n; i++)
{
s = matrixH[i, i - 1].Real;
norm = SpecialFunctions.Hypotenuse(matrixH[i - 1, i - 1].Magnitude, s.Real);
x = matrixH[i - 1, i - 1] / norm;
VectorEv[i - 1] = x;
matrixH[i - 1, i - 1] = norm;
matrixH[i, i - 1] = new Complex(0.0, s.Real / norm);
for (var j = i; j < order; j++)
{
y = matrixH[i - 1, j];
z = matrixH[i, j];
matrixH[i - 1, j] = (x.Conjugate() * y) + (matrixH[i, i - 1].Imaginary * z);
matrixH[i, j] = (x * z) - (matrixH[i, i - 1].Imaginary * y);
}
}
s = matrixH[n, n];
if (s.Imaginary != 0.0)
{
s /= matrixH[n, n].Magnitude;
matrixH[n, n] = matrixH[n, n].Magnitude;
for (var j = n + 1; j < order; j++)
{
matrixH[n, j] *= s.Conjugate();
}
}
// Inverse operation (columns).
for (var j = l + 1; j <= n; j++)
{
x = VectorEv[j - 1];
for (var i = 0; i <= j; i++)
{
z = matrixH[i, j];
if (i != j)
{
y = matrixH[i, j - 1];
matrixH[i, j - 1] = (x * y) + (matrixH[j, j - 1].Imaginary * z);
}
else
{
y = matrixH[i, j - 1].Real;
matrixH[i, j - 1] = new Complex((x.Real * y.Real) - (x.Imaginary * y.Imaginary) + (matrixH[j, j - 1].Imaginary * z.Real), matrixH[i, j - 1].Imaginary);
}
matrixH[i, j] = (x.Conjugate() * z) - (matrixH[j, j - 1].Imaginary * y);
}
for (var i = 0; i < order; i++)
{
y = MatrixEv.At(i, j - 1);
z = MatrixEv.At(i, j);
MatrixEv.At(i, j - 1, (x * y) + (matrixH[j, j - 1].Imaginary * z));
MatrixEv.At(i, j, (x.Conjugate() * z) - (matrixH[j, j - 1].Imaginary * y));
}
}
if (s.Imaginary != 0.0)
{
for (var i = 0; i <= n; i++)
{
matrixH[i, n] *= s;
}
for (var i = 0; i < order; i++)
{
MatrixEv.At(i, n, MatrixEv.At(i, n) * s);
}
}
}
}
// All roots found.
// Backsubstitute to find vectors of upper triangular form
norm = 0.0;
for (var i = 0; i < order; i++)
{
for (var j = i; j < order; j++)
{
norm = Math.Max(norm, Math.Abs(matrixH[i, j].Real) + Math.Abs(matrixH[i, j].Imaginary));
}
}
if (order == 1)
{
return;
}
if (norm == 0.0)
{
return;
}
for (n = order - 1; n > 0; n--)
{
x = VectorEv[n];
matrixH[n, n] = 1.0;
for (var i = n - 1; i >= 0; i--)
{
z = 0.0;
for (var j = i + 1; j <= n; j++)
{
z += matrixH[i, j] * matrixH[j, n];
}
y = x - VectorEv[i];
if (y.Real == 0.0 && y.Imaginary == 0.0)
{
y = eps * norm;
}
matrixH[i, n] = z / y;
// Overflow control
var tr = Math.Abs(matrixH[i, n].Real) + Math.Abs(matrixH[i, n].Imaginary);
if ((eps * tr) * tr > 1)
{
for (var j = i; j <= n; j++)
{
matrixH[j, n] = matrixH[j, n] / tr;
}
}
}
}
// Back transformation to get eigenvectors of original matrix
for (var j = order - 1; j > 0; j--)
{
for (var i = 0; i < order; i++)
{
z = Complex.Zero;
for (var k = 0; k <= j; k++)
{
z += MatrixEv.At(i, k) * matrixH[k, j];
}
MatrixEv.At(i, j, z);
}
}
}
/// <summary>
/// Solves a system of linear equations, <b>AX = B</b>, with A SVD factorized.
/// </summary>
/// <param name="input">The right hand side <see cref="Matrix{T}"/>, <b>B</b>.</param>
/// <param name="result">The left hand side <see cref="Matrix{T}"/>, <b>X</b>.</param>
public override void Solve(Matrix<Complex> input, Matrix<Complex> result)
{
// Check for proper arguments.
if (input == null)
{
throw new ArgumentNullException("input");
}
if (result == null)
{
throw new ArgumentNullException("result");
}
// The solution X should have the same number of columns as B
if (input.ColumnCount != result.ColumnCount)
{
throw new ArgumentException(Resources.ArgumentMatrixSameColumnDimension);
}
// The dimension compatibility conditions for X = A\B require the two matrices A and B to have the same number of rows
if (VectorEv.Count != input.RowCount)
{
throw new ArgumentException(Resources.ArgumentMatrixSameRowDimension);
}
// The solution X row dimension is equal to the column dimension of A
if (VectorEv.Count != result.RowCount)
{
throw new ArgumentException(Resources.ArgumentMatrixSameColumnDimension);
}
if (IsSymmetric)
{
var order = VectorEv.Count;
var tmp = new Complex[order];
for (var k = 0; k < order; k++)
{
for (var j = 0; j < order; j++)
{
Complex value = 0.0;
if (j < order)
{
for (var i = 0; i < order; i++)
{
value += MatrixEv.At(i, j).Conjugate() * input.At(i, k);
}
value /= VectorEv[j].Real;
}
tmp[j] = value;
}
for (var j = 0; j < order; j++)
{
Complex value = 0.0;
for (var i = 0; i < order; i++)
{
value += MatrixEv.At(j, i) * tmp[i];
}
result[j, k] = value;
}
}
}
else
{
throw new ArgumentException(Resources.ArgumentMatrixSymmetric);
}
}
/// <summary>
/// Solves a system of linear equations, <b>Ax = b</b>, with A EVD factorized.
/// </summary>
/// <param name="input">The right hand side vector, <b>b</b>.</param>
/// <param name="result">The left hand side <see cref="Matrix{T}"/>, <b>x</b>.</param>
public override void Solve(Vector<Complex> input, Vector<Complex> result)
{
if (input == null)
{
throw new ArgumentNullException("input");
}
if (result == null)
{
throw new ArgumentNullException("result");
}
// Ax=b where A is an m x m matrix
// Check that b is a column vector with m entries
if (VectorEv.Count != input.Count)
{
throw new ArgumentException(Resources.ArgumentVectorsSameLength);
}
// Check that x is a column vector with n entries
if (VectorEv.Count != result.Count)
{
throw new ArgumentException(Resources.ArgumentMatrixDimensions);
}
if (IsSymmetric)
{
// Symmetric case -> x = V * inv(λ) * VH * b;
var order = VectorEv.Count;
var tmp = new Complex[order];
Complex value;
for (var j = 0; j < order; j++)
{
value = 0;
if (j < order)
{
for (var i = 0; i < order; i++)
{
value += MatrixEv.At(i, j).Conjugate() * input[i];
}
value /= VectorEv[j].Real;
}
tmp[j] = value;
}
for (var j = 0; j < order; j++)
{
value = 0;
for (int i = 0; i < order; i++)
{
value += MatrixEv.At(j, i) * tmp[i];
}
result[j] = value;
}
}
else
{
throw new ArgumentException(Resources.ArgumentMatrixSymmetric);
}
}
/// <summary>
/// Multiply two values T*T
/// </summary>
/// <param name="val1">Left operand value</param>
/// <param name="val2">Right operand value</param>
/// <returns>Result of multiplication</returns>
protected sealed override Complex MultiplyT(Complex val1, Complex val2)
{
return val1 * val2;
}
}
}