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119 lines
4.7 KiB
119 lines
4.7 KiB
// <copyright file="MatrixTransposeAndInverse.cs" company="Math.NET">
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// Math.NET Numerics, part of the Math.NET Project
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// http://numerics.mathdotnet.com
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// http://github.com/mathnet/mathnet-numerics
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// http://mathnetnumerics.codeplex.com
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// Copyright (c) 2009-2010 Math.NET
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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// </copyright>
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using System;
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using System.Globalization;
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using MathNet.Numerics.LinearAlgebra.Double;
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namespace Examples.LinearAlgebraExamples
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{
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/// <summary>
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/// Matrix transpose and inverse
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/// </summary>
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/// <seealso cref="http://reference.wolfram.com/mathematica/ref/Transpose.html">Transpose</seealso>
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/// <seealso cref="http://reference.wolfram.com/mathematica/ref/Inverse.html">Inverse</seealso>
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public class MatrixTransposeAndInverse : IExample
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{
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/// <summary>
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/// Gets the name of this example
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/// </summary>
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public string Name
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{
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get
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{
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return "Matrix transpose and inverse";
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}
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}
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/// <summary>
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/// Gets the description of this example
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/// </summary>
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public string Description
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{
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get
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{
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return "Transpose matrix, inverse matrix, transpose-and-multiply matrix examples";
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}
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}
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/// <summary>
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/// Run example
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/// </summary>
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/// <seealso cref="http://en.wikipedia.org/wiki/Transpose">Transpose</seealso>
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/// <seealso cref="http://en.wikipedia.org/wiki/Invertible_matrix">Invertible matrix</seealso>
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public void Run()
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{
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// Format matrix output to console
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var formatProvider = (CultureInfo)CultureInfo.InvariantCulture.Clone();
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formatProvider.TextInfo.ListSeparator = " ";
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// Create random square matrix
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var matrix = new DenseMatrix(5);
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var rnd = new Random(1);
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for (var i = 0; i < matrix.RowCount; i++)
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{
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for (var j = 0; j < matrix.ColumnCount; j++)
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{
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matrix[i, j] = rnd.NextDouble();
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}
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}
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Console.WriteLine(@"Initial matrix");
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Console.WriteLine(matrix.ToString("#0.00\t", formatProvider));
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Console.WriteLine();
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// 1. Get matrix inverse
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var inverse = matrix.Inverse();
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Console.WriteLine(@"1. Matrix inverse");
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Console.WriteLine(inverse.ToString("#0.00\t", formatProvider));
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Console.WriteLine();
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// 2. Matrix multiplied by its inverse gives identity matrix
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var identity = matrix * inverse;
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Console.WriteLine(@"2. Matrix multiplied by its inverse");
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Console.WriteLine(identity.ToString("#0.00\t", formatProvider));
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Console.WriteLine();
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// 3. Get matrix transpose
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var transpose = matrix.Transpose();
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Console.WriteLine(@"3. Matrix transpose");
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Console.WriteLine(transpose.ToString("#0.00\t", formatProvider));
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Console.WriteLine();
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// 4. Get orthogonal matrix, i.e. do QR decomposition and get matrix Q
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var orthogonal = matrix.QR().Q;
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Console.WriteLine(@"4. Orthogonal matrix");
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Console.WriteLine(orthogonal.ToString("#0.00\t", formatProvider));
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Console.WriteLine();
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// 5. Transpose and multiply orthogonal matrix by iteslf gives identity matrix
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identity = orthogonal.TransposeAndMultiply(orthogonal);
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Console.WriteLine(@"Transpose and multiply orthogonal matrix by iteslf");
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Console.WriteLine(identity.ToString("#0.00\t", formatProvider));
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Console.WriteLine();
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}
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}
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}
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