Math.NET Numerics
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// <copyright file="SortingTests.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
//
// Copyright (c) 2009-2016 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
using System;
using System.Collections.Generic;
using NUnit.Framework;
namespace MathNet.Numerics.UnitTests
{
/// <summary>
/// Sorting tests.
/// </summary>
[TestFixture]
public class SortingTests
{
/// <summary>
/// Test random tuple array sorting.
/// </summary>
[TestCase(0)]
[TestCase(2)]
[TestCase(7)]
[TestCase(24)]
[TestCase(1024)]
public void TestRandomTupleArraySorting(int length)
{
var random = new System.Random(0);
var keys = new int[length];
var items = new int[length];
var keysCopy = new int[length];
for (var i = 0; i < keys.Length; i++)
{
keys[i] = random.Next();
keysCopy[i] = keys[i];
items[i] = -keys[i];
}
Sorting.Sort(keys, items);
for (var i = 1; i < keys.Length; i++)
{
Assert.IsTrue(keys[i] >= keys[i - 1], "Sort Order - " + i);
Assert.AreEqual(items[i], -keys[i], "Items Permutation - " + i);
}
for (var i = 0; i < keysCopy.Length; i++)
{
Assert.IsTrue(Array.IndexOf(keys, keysCopy[i]) >= 0, "All keys still there - " + i);
}
}
/// <summary>
/// Test random tuple list sorting.
/// </summary>
[TestCase(0)]
[TestCase(2)]
[TestCase(7)]
[TestCase(24)]
[TestCase(1024)]
public void TestRandomTupleListSorting(int length)
{
var random = new System.Random(0);
var keys = new List<int>(length);
var items = new List<int>(length);
var keysCopy = new int[length];
for (var i = 0; i < length; i++)
{
var value = random.Next();
keys.Add(value);
keysCopy[i] = value;
items.Add(-value);
}
Sorting.Sort(keys, items);
for (var i = 1; i < length; i++)
{
Assert.IsTrue(keys[i] >= keys[i - 1], "Sort Order - " + i);
Assert.AreEqual(items[i], -keys[i], "Items Permutation - " + i);
}
for (var i = 0; i < keysCopy.Length; i++)
{
Assert.IsTrue(keys.IndexOf(keysCopy[i]) >= 0, "All keys still there - " + i);
}
}
/// <summary>
/// Test random triple array sorting.
/// </summary>
[TestCase(0)]
[TestCase(2)]
[TestCase(7)]
[TestCase(24)]
[TestCase(1024)]
public void TestRandomTripleArraySorting(int length)
{
var random = new System.Random(0);
var keys = new int[length];
var items1 = new int[length];
var items2 = new int[length];
var keysCopy = new int[length];
for (var i = 0; i < keys.Length; i++)
{
keys[i] = random.Next();
keysCopy[i] = keys[i];
items1[i] = -keys[i];
items2[i] = keys[i] >> 2;
}
Sorting.Sort(keys, items1, items2);
for (var i = 1; i < keys.Length; i++)
{
Assert.IsTrue(keys[i] >= keys[i - 1], "Sort Order - " + i);
Assert.AreEqual(items1[i], -keys[i], "Items1 Permutation - " + i);
Assert.AreEqual(items2[i], keys[i] >> 2, "Items2 Permutation - " + i);
}
for (var i = 0; i < keysCopy.Length; i++)
{
Assert.IsTrue(Array.IndexOf(keys, keysCopy[i]) >= 0, "All keys still there - " + i);
}
}
/// <summary>
/// Test applied list sorting.
/// </summary>
[TestCase(0)]
[TestCase(2)]
[TestCase(7)]
[TestCase(24)]
[TestCase(1024)]
public void TestAppliedListSorting(int length)
{
var random = new System.Random(0);
var list = new List<int>();
for (var i = 0; i < length; i++)
{
list.Add(random.Next());
}
// default sorting (Ascending)
list.Sort();
// just check that the order is as expected, not that the items are correct
for (var i = 1; i < list.Count; i++)
{
Assert.IsTrue(list[i] >= list[i - 1], "Sort Order - " + i);
}
}
}
}