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257 lines
9.4 KiB
257 lines
9.4 KiB
// <copyright file="SplineInterpolation.cs" company="Math.NET">
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// Math.NET Numerics, part of the Math.NET Project
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// http://mathnet.opensourcedotnet.info
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//
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// Copyright (c) 2009 Math.NET
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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// </copyright>
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namespace MathNet.Numerics.Interpolation.Algorithms
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{
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using System;
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using System.Collections.Generic;
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/// <summary>
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/// Third-Degree Spline Interpolation Algorithm.
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/// </summary>
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/// <remarks>
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/// This algorithm supports both differentiation and integration.
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/// </remarks>
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public class SplineInterpolation : IInterpolation
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{
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/// <summary>
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/// Sample Points t.
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/// </summary>
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private IList<double> _points;
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/// <summary>
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/// Spline Coefficients c(t).
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/// </summary>
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private IList<double> _coefficients;
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/// <summary>
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/// Number of samples.
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/// </summary>
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private int _sampleCount;
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/// <summary>
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/// Initializes a new instance of the SplineInterpolation class.
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/// </summary>
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public SplineInterpolation()
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{
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}
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/// <summary>
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/// Initializes a new instance of the SplineInterpolation class.
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/// </summary>
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/// <param name="samplePoints">Sample Points t (length: N), sorted ascending.</param>
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/// <param name="splineCoefficients">Spline Coefficients (length: 4*(N-1)).</param>
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public SplineInterpolation(
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IList<double> samplePoints,
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IList<double> splineCoefficients)
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{
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Initialize(samplePoints, splineCoefficients);
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}
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/// <summary>
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/// Gets a value indicating whether the algorithm supports differentiation (interpolated derivative).
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/// </summary>
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/// <seealso cref="Differentiate(double)"/>
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/// <seealso cref="Differentiate(double, out double, out double)"/>
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bool IInterpolation.SupportsDifferentiation
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{
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get { return true; }
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}
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/// <summary>
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/// Gets a value indicating whether the algorithm supports integration (interpolated quadrature).
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/// </summary>
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/// <seealso cref="Integrate"/>
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bool IInterpolation.SupportsIntegration
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{
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get { return true; }
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}
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/// <summary>
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/// Initialize the interpolation method with the given spline coefficients (sorted by the sample points t).
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/// </summary>
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/// <param name="samplePoints">Sample Points t (length: N), sorted ascending.</param>
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/// <param name="splineCoefficients">Spline Coefficients (length: 4*(N-1)).</param>
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public void Initialize(
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IList<double> samplePoints,
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IList<double> splineCoefficients)
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{
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if (null == samplePoints)
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{
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throw new ArgumentNullException("samplePoints");
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}
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if (null == splineCoefficients)
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{
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throw new ArgumentNullException("splineCoefficients");
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}
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if (samplePoints.Count < 1)
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{
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throw new ArgumentOutOfRangeException("samplePoints");
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}
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if (splineCoefficients.Count != 4 * (samplePoints.Count - 1))
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{
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throw new ArgumentOutOfRangeException("splineCoefficients");
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}
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_points = samplePoints;
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_coefficients = splineCoefficients;
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_sampleCount = samplePoints.Count;
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}
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/// <summary>
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/// Interpolate at point t.
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/// </summary>
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/// <param name="t">Point t to interpolate at.</param>
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/// <returns>Interpolated value x(t).</returns>
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public double Interpolate(double t)
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{
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int closestLeftIndex = IndexOfClosestPointLeftOf(t);
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// Interpolation
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double offset = t - _points[closestLeftIndex];
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int k = closestLeftIndex << 2;
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return _coefficients[k]
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+ (offset * (_coefficients[k + 1]
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+ (offset * (_coefficients[k + 2]
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+ (offset * _coefficients[k + 3])))));
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}
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/// <summary>
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/// Differentiate at point t.
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/// </summary>
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/// <param name="t">Point t to interpolate at.</param>
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/// <returns>Interpolated first derivative at point t.</returns>
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/// <seealso cref="IInterpolation.SupportsDifferentiation"/>
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/// <seealso cref="Differentiate(double, out double, out double)"/>
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public double Differentiate(double t)
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{
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int closestLeftIndex = IndexOfClosestPointLeftOf(t);
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// Differentiation
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double offset = t - _points[closestLeftIndex];
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int k = closestLeftIndex << 2;
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return _coefficients[k + 1]
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+ (2 * offset * _coefficients[k + 2])
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+ (3 * offset * offset * _coefficients[k + 3]);
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}
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/// <summary>
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/// Differentiate at point t.
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/// </summary>
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/// <param name="t">Point t to interpolate at.</param>
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/// <param name="interpolatedValue">Interpolated value x(t)</param>
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/// <param name="secondDerivative">Interpolated second derivative at point t.</param>
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/// <returns>Interpolated first derivative at point t.</returns>
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/// <seealso cref="IInterpolation.SupportsDifferentiation"/>
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/// <seealso cref="Differentiate(double)"/>
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public double Differentiate(
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double t,
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out double interpolatedValue,
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out double secondDerivative)
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{
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int closestLeftIndex = IndexOfClosestPointLeftOf(t);
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// Differentiation
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double offset = t - _points[closestLeftIndex];
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int k = closestLeftIndex << 2;
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interpolatedValue = _coefficients[k]
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+ (offset * (_coefficients[k + 1]
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+ (offset * (_coefficients[k + 2]
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+ (offset * _coefficients[k + 3])))));
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secondDerivative = (2 * _coefficients[k + 2])
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+ (6 * offset * _coefficients[k + 3]);
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return _coefficients[k + 1]
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+ (2 * offset * _coefficients[k + 2])
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+ (3 * offset * offset * _coefficients[k + 3]);
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}
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/// <summary>
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/// Integrate up to point t.
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/// </summary>
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/// <param name="t">Right bound of the integration interval [a,t].</param>
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/// <returns>Interpolated definite integral over the interval [a,t].</returns>
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/// <seealso cref="IInterpolation.SupportsIntegration"/>
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public double Integrate(double t)
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{
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int closestLeftIndex = IndexOfClosestPointLeftOf(t);
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// Integration
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double result = 0;
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for (int i = 0, j = 0; i < closestLeftIndex; i++, j += 4)
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{
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double w = _points[i + 1] - _points[i];
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result += w * (_coefficients[j]
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+ ((w * _coefficients[j + 1] * 0.5)
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+ (w * ((_coefficients[j + 2] / 3)
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+ (w * _coefficients[j + 3] * 0.25)))));
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}
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double offset = t - _points[closestLeftIndex];
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int k = closestLeftIndex << 2;
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return result + (offset * (_coefficients[k]
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+ (offset * _coefficients[k + 1] * 0.5)
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+ (offset * _coefficients[k + 2] / 3)
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+ (offset * _coefficients[k + 3] * 0.25)));
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}
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/// <summary>
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/// Find the index of the greatest sample point smaller than t.
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/// </summary>
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/// <param name="t">The value to look for.</param>
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/// <returns>The sample point index.</returns>
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private int IndexOfClosestPointLeftOf(double t)
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{
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// Binary search in the [ t[0], ..., t[n-2] ] (t[n-1] is not included)
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int low = 0;
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int high = _sampleCount - 1;
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while (low != high - 1)
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{
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int middle = (low + high) / 2;
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if (_points[middle] > t)
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{
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high = middle;
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}
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else
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{
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low = middle;
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}
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}
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return low;
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}
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}
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}
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