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87 lines
3.1 KiB
87 lines
3.1 KiB
// <copyright file="UserDefinedVector.cs" company="Math.NET">
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// Math.NET Numerics, part of the Math.NET Project
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// http://numerics.mathdotnet.com
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// http://github.com/mathnet/mathnet-numerics
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// http://mathnetnumerics.codeplex.com
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// Copyright (c) 2009-2010 Math.NET
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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// </copyright>
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using MathNet.Numerics.LinearAlgebra.Single;
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using MathNet.Numerics.LinearAlgebra.Storage;
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namespace MathNet.Numerics.UnitTests.LinearAlgebraTests.Single
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{
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/// <summary>
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/// User-defined vector implementation (internal class for testing purposes)
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/// </summary>
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internal class UserDefinedVector : Vector
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{
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class UserDefinedVectorStorage : VectorStorage<float>
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{
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public readonly float[] Data;
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public UserDefinedVectorStorage(int size)
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: base(size)
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{
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Data = new float[size];
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}
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public UserDefinedVectorStorage(int size, float[] data)
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: base(size)
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{
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Data = data;
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}
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public override bool IsDense
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{
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get { return true; }
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}
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public override float At(int index)
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{
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return Data[index];
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}
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public override void At(int index, float value)
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{
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Data[index] = value;
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="UserDefinedVector"/> class with a given size.
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/// </summary>
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/// <param name="size">The size of the vector.</param>
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public UserDefinedVector(int size)
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: base(new UserDefinedVectorStorage(size))
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="UserDefinedVector"/> class for an array.
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/// </summary>
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/// <param name="data">The array to create this vector from.</param>
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public UserDefinedVector(float[] data)
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: base(new UserDefinedVectorStorage(data.Length, (float[])data.Clone()))
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{
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}
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}
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}
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