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460 lines
15 KiB
460 lines
15 KiB
// <copyright file="Binomial.cs" company="Math.NET">
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// Math.NET Numerics, part of the Math.NET Project
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// http://numerics.mathdotnet.com
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// http://github.com/mathnet/mathnet-numerics
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// http://mathnetnumerics.codeplex.com
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// Copyright (c) 2009-2010 Math.NET
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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// </copyright>
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namespace MathNet.Numerics.Distributions
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{
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using System;
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using System.Collections.Generic;
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using Properties;
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/// <summary>
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/// Implements the binomial distribution. For details about this distribution, see
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/// <a href="http://en.wikipedia.org/wiki/Binomial_distribution">Wikipedia - Binomial distribution</a>.
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/// </summary>
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/// <remarks><para>The distribution is parameterized by a probability (between 0.0 and 1.0).</para>
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/// <para>The distribution will use the <see cref="System.Random"/> by default.
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/// Users can set the random number generator by using the <see cref="RandomSource"/> property.</para>
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/// <para>The statistics classes will check all the incoming parameters whether they are in the allowed
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/// range. This might involve heavy computation. Optionally, by setting Control.CheckDistributionParameters
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/// to <c>false</c>, all parameter checks can be turned off.</para></remarks>
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public class Binomial : IDiscreteDistribution
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{
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/// <summary>
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/// Stores the normalized binomial probability.
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/// </summary>
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double _p;
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/// <summary>
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/// The number of trials.
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/// </summary>
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int _n;
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/// <summary>
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/// The distribution's random number generator.
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/// </summary>
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Random _random;
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/// <summary>
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/// Initializes a new instance of the Binomial class.
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/// </summary>
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/// <param name="p">The success probability of a trial.</param>
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/// <param name="n">The number of trials.</param>
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/// <exception cref="ArgumentOutOfRangeException">If <paramref name="p"/> is not in the interval [0.0,1.0].</exception>
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/// <exception cref="ArgumentOutOfRangeException">If <paramref name="n"/> is negative.</exception>
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public Binomial(double p, int n)
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{
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_random = new Random();
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SetParameters(p, n);
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}
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/// <summary>
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/// Initializes a new instance of the Binomial class.
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/// </summary>
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/// <param name="p">The success probability of a trial.</param>
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/// <param name="n">The number of trials.</param>
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/// <param name="randomSource">The random number generator which is used to draw random samples.</param>
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/// <exception cref="ArgumentOutOfRangeException">If <paramref name="p"/> is not in the interval [0.0,1.0].</exception>
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/// <exception cref="ArgumentOutOfRangeException">If <paramref name="n"/> is negative.</exception>
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public Binomial(double p, int n, Random randomSource)
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{
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_random = randomSource ?? new Random();
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SetParameters(p, n);
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}
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/// <summary>
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/// A string representation of the distribution.
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/// </summary>
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/// <returns>a string representation of the distribution.</returns>
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public override string ToString()
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{
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return "Binomial(Success Probability = " + _p + ", Number of Trials = " + _n + ")";
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}
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/// <summary>
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/// Checks whether the parameters of the distribution are valid.
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/// </summary>
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/// <param name="p">The success probability of a trial.</param>
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/// <param name="n">The number of trials.</param>
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/// <returns><c>false</c> <paramref name="p"/> is not in the interval [0.0,1.0] or <paramref name="n"/> is negative, <c>true</c> otherwise.</returns>
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static bool IsValidParameterSet(double p, int n)
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{
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if (p < 0.0 || p > 1.0 || Double.IsNaN(p))
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{
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return false;
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}
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if (n < 0)
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{
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return false;
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}
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return true;
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}
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/// <summary>
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/// Sets the parameters of the distribution after checking their validity.
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/// </summary>
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/// <param name="p">The success probability of a trial.</param>
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/// <param name="n">The number of trials.</param>
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/// <exception cref="ArgumentOutOfRangeException">If <paramref name="p"/> is not in the interval [0.0,1.0].</exception>
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/// <exception cref="ArgumentOutOfRangeException">If <paramref name="n"/> is negative.</exception>
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void SetParameters(double p, int n)
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{
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if (Control.CheckDistributionParameters && !IsValidParameterSet(p, n))
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{
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throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
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}
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_p = p;
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_n = n;
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}
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/// <summary>
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/// Gets or sets the success probability.
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/// </summary>
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public double P
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{
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get { return _p; }
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set { SetParameters(value, _n); }
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}
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/// <summary>
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/// Gets or sets the number of trials.
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/// </summary>
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public int N
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{
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get { return _n; }
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set { SetParameters(_p, value); }
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}
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#region IDistribution Members
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/// <summary>
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/// Gets or sets the random number generator which is used to draw random samples.
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/// </summary>
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public Random RandomSource
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{
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get { return _random; }
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set
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{
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if (value == null)
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{
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throw new ArgumentNullException();
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}
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_random = value;
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}
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}
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/// <summary>
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/// Gets the mean of the distribution.
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/// </summary>
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public double Mean
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{
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get { return _p*_n; }
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}
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/// <summary>
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/// Gets the standard deviation of the distribution.
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/// </summary>
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public double StdDev
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{
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get { return Math.Sqrt(_p*(1.0 - _p)*_n); }
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}
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/// <summary>
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/// Gets the variance of the distribution.
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/// </summary>
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public double Variance
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{
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get { return _p*(1.0 - _p)*_n; }
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}
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/// <summary>
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/// Gets the entropy of the distribution.
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/// </summary>
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public double Entropy
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{
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get
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{
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if (_p == 0.0 || _p == 1.0)
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{
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return 0.0;
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}
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var e = 0.0;
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for (var i = 0; i <= _n; i++)
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{
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var p = Probability(i);
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e -= p*Math.Log(p);
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}
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return e;
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}
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}
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/// <summary>
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/// Gets the skewness of the distribution.
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/// </summary>
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public double Skewness
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{
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get { return (1.0 - (2.0*_p))/Math.Sqrt(_n*_p*(1.0 - _p)); }
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}
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/// <summary>
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/// Gets the smallest element in the domain of the distributions which can be represented by an integer.
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/// </summary>
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public int Minimum
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{
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get { return 0; }
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}
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/// <summary>
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/// Gets the largest element in the domain of the distributions which can be represented by an integer.
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/// </summary>
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public int Maximum
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{
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get { return _n; }
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}
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/// <summary>
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/// Computes the cumulative distribution function of the Binomial distribution.
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/// </summary>
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/// <param name="x">The location at which to compute the cumulative density.</param>
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/// <returns>the cumulative density at <paramref name="x"/>.</returns>
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public double CumulativeDistribution(double x)
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{
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if (x < 0.0)
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{
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return 0.0;
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}
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if (x > _n)
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{
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return 1.0;
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}
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var cdf = 0.0;
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for (var i = 0; i <= (int) Math.Floor(x); i++)
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{
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cdf += Combinatorics.Combinations(_n, i)*Math.Pow(_p, i)*Math.Pow(1.0 - _p, _n - i);
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}
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return cdf;
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}
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#endregion
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#region IDiscreteDistribution Members
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/// <summary>
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/// Gets the mode of the distribution.
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/// </summary>
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public int Mode
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{
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get
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{
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if (_p == 1.0)
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{
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return _n;
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}
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if (_p == 0.0)
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{
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return 0;
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}
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return (int) Math.Floor((_n + 1)*_p);
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}
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}
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/// <summary>
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/// Gets the median of the distribution.
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/// </summary>
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public int Median
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{
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get { return (int) Math.Floor(_p*_n); }
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}
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/// <summary>
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/// Computes values of the probability mass function.
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/// </summary>
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/// <param name="k">The location in the domain where we want to evaluate the probability mass function.</param>
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/// <returns>the probability mass at location <paramref name="k"/>.</returns>
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public double Probability(int k)
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{
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if (k < 0)
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{
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return 0.0;
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}
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if (k > _n)
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{
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return 0.0;
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}
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if (_p == 0.0 && k == 0)
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{
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return 1.0;
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}
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if (_p == 0.0)
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{
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return 0.0;
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}
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if (_p == 1.0 && k == _n)
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{
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return 1.0;
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}
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if (_p == 1.0)
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{
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return 0.0;
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}
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return SpecialFunctions.Binomial(_n, k)*Math.Pow(_p, k)*Math.Pow(1.0 - _p, _n - k);
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}
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/// <summary>
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/// Computes values of the log probability mass function.
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/// </summary>
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/// <param name="k">The location in the domain where we want to evaluate the log probability mass function.</param>
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/// <returns>the log probability mass at location <paramref name="k"/>.</returns>
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public double ProbabilityLn(int k)
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{
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if (k < 0)
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{
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return Double.NegativeInfinity;
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}
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if (k > _n)
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{
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return Double.NegativeInfinity;
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}
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if (_p == 0.0 && k == 0)
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{
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return 0.0;
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}
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if (_p == 0.0)
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{
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return Double.NegativeInfinity;
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}
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if (_p == 1.0 && k == _n)
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{
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return 0.0;
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}
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if (_p == 1.0)
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{
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return Double.NegativeInfinity;
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}
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return SpecialFunctions.BinomialLn(_n, k) + (k*Math.Log(_p)) + ((_n - k)*Math.Log(1.0 - _p));
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}
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#endregion
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/// <summary>
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/// Generates a sample from the Binomial distribution without doing parameter checking.
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/// </summary>
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/// <param name="rnd">The random number generator to use.</param>
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/// <param name="p">The success probability of a trial; must be in the interval [0.0, 1.0].</param>
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/// <param name="n">The number of trials; must be positive.</param>
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/// <returns>The number of successful trials.</returns>
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internal static int SampleUnchecked(Random rnd, double p, int n)
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{
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var k = 0;
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for (var i = 0; i < n; i++)
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{
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k += rnd.NextDouble() < p ? 1 : 0;
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}
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return k;
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}
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/// <summary>
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/// Samples a Binomially distributed random variable.
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/// </summary>
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/// <returns>The number of successes in N trials.</returns>
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public int Sample()
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{
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return SampleUnchecked(RandomSource, _p, _n);
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}
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/// <summary>
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/// Samples an array of Binomially distributed random variables.
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/// </summary>
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/// <returns>a sequence of successes in N trials.</returns>
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public IEnumerable<int> Samples()
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{
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while (true)
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{
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yield return SampleUnchecked(RandomSource, _p, _n);
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}
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}
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/// <summary>
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/// Samples a binomially distributed random variable.
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/// </summary>
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/// <param name="rnd">The random number generator to use.</param>
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/// <param name="p">The success probability of a trial; must be in the interval [0.0, 1.0].</param>
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/// <param name="n">The number of trials; must be positive.</param>
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/// <returns>The number of successes in <paramref name="n"/> trials.</returns>
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public static int Sample(Random rnd, double p, int n)
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{
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if (Control.CheckDistributionParameters && !IsValidParameterSet(p, n))
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{
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throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
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}
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return SampleUnchecked(rnd, p, n);
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}
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/// <summary>
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/// Samples a sequence of binomially distributed random variable.
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/// </summary>
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/// <param name="rnd">The random number generator to use.</param>
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/// <param name="p">The success probability of a trial; must be in the interval [0.0, 1.0].</param>
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/// <param name="n">The number of trials; must be positive.</param>
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/// <returns>a sequence of successes in <paramref name="n"/> trials.</returns>
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public static IEnumerable<int> Samples(Random rnd, double p, int n)
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{
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if (Control.CheckDistributionParameters && !IsValidParameterSet(p, n))
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{
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throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
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}
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while (true)
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{
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yield return SampleUnchecked(rnd, p, n);
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}
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}
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}
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}
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