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329 lines
11 KiB
329 lines
11 KiB
// <copyright file="Bernoulli.cs" company="Math.NET">
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// Math.NET Numerics, part of the Math.NET Project
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// http://numerics.mathdotnet.com
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// http://github.com/mathnet/mathnet-numerics
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// http://mathnetnumerics.codeplex.com
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//
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// Copyright (c) 2009-2013 Math.NET
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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// </copyright>
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using System;
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using System.Collections.Generic;
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using MathNet.Numerics.Properties;
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namespace MathNet.Numerics.Distributions
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{
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/// <summary>
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/// Discrete Univariate Bernoulli distribution.
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/// The Bernoulli distribution is a distribution over bits. The parameter
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/// p specifies the probability that a 1 is generated.
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/// <a href="http://en.wikipedia.org/wiki/Bernoulli_distribution">Wikipedia - Bernoulli distribution</a>.
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/// </summary>
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/// <remarks><para>The distribution will use the <see cref="System.Random"/> by default.
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/// Users can set the random number generator by using the <see cref="RandomSource"/> property.</para>
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/// <para>The statistics classes will check all the incoming parameters whether they are in the allowed
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/// range. This might involve heavy computation. Optionally, by setting Control.CheckDistributionParameters
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/// to <c>false</c>, all parameter checks can be turned off.</para></remarks>
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public class Bernoulli : IDiscreteDistribution
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{
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System.Random _random;
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double _p;
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/// <summary>
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/// Initializes a new instance of the Bernoulli class.
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/// </summary>
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/// <param name="p">The probability of generating one.</param>
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/// <exception cref="ArgumentOutOfRangeException">If the Bernoulli parameter is not in the range [0,1].</exception>
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public Bernoulli(double p)
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{
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_random = new System.Random();
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SetParameters(p);
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}
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/// <summary>
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/// Initializes a new instance of the Bernoulli class.
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/// </summary>
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/// <param name="p">The probability of generating one.</param>
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/// <param name="randomSource">The random number generator which is used to draw random samples.</param>
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/// <exception cref="ArgumentOutOfRangeException">If the Bernoulli parameter is not in the range [0,1].</exception>
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public Bernoulli(double p, System.Random randomSource)
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{
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_random = randomSource ?? new System.Random();
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SetParameters(p);
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}
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/// <summary>
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/// A string representation of the distribution.
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/// </summary>
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/// <returns>a string representation of the distribution.</returns>
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public override string ToString()
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{
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return "Bernoulli(P = " + _p + ")";
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}
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/// <summary>
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/// Checks whether the parameters of the distribution are valid.
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/// </summary>
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/// <param name="p">The probability of generating a one.</param>
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/// <returns><c>true</c> when the parameters are valid, <c>false</c> otherwise.</returns>
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static bool IsValidParameterSet(double p)
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{
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return p >= 0.0 && p <= 1.0;
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}
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/// <summary>
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/// Sets the parameters of the distribution after checking their validity.
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/// </summary>
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/// <param name="p">The probability of generating a one.</param>
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/// <exception cref="ArgumentOutOfRangeException">When the parameters are out of range.</exception>
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void SetParameters(double p)
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{
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if (Control.CheckDistributionParameters && !IsValidParameterSet(p))
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{
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throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
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}
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_p = p;
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}
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/// <summary>
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/// Gets or sets the probability of generating a one.
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/// </summary>
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public double P
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{
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get { return _p; }
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set { SetParameters(value); }
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}
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/// <summary>
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/// Gets or sets the random number generator which is used to draw random samples.
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/// </summary>
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public System.Random RandomSource
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{
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get { return _random; }
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set { _random = value ?? new System.Random(); }
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}
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/// <summary>
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/// Gets the mean of the distribution.
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/// </summary>
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public double Mean
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{
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get { return _p; }
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}
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/// <summary>
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/// Gets the standard deviation of the distribution.
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/// </summary>
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public double StdDev
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{
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get { return Math.Sqrt(_p*(1.0 - _p)); }
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}
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/// <summary>
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/// Gets the variance of the distribution.
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/// </summary>
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public double Variance
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{
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get { return _p*(1.0 - _p); }
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}
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/// <summary>
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/// Gets the entropy of the distribution.
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/// </summary>
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public double Entropy
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{
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get { return -(_p*Math.Log(_p)) - ((1.0 - _p)*Math.Log(1.0 - _p)); }
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}
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/// <summary>
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/// Gets the skewness of the distribution.
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/// </summary>
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public double Skewness
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{
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get { return (1.0 - (2.0*_p))/Math.Sqrt(_p*(1.0 - _p)); }
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}
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/// <summary>
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/// Gets the smallest element in the domain of the distributions which can be represented by an integer.
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/// </summary>
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public int Minimum
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{
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get { return 0; }
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}
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/// <summary>
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/// Gets the largest element in the domain of the distributions which can be represented by an integer.
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/// </summary>
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public int Maximum
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{
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get { return 1; }
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}
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/// <summary>
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/// Gets the mode of the distribution.
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/// </summary>
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public int Mode
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{
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get { return _p > 0.5 ? 1 : 0; }
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}
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/// <summary>
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/// Gets the median of the distribution.
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/// </summary>
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public int Median
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{
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get { throw new NotSupportedException("The median of the Bernoulli distribution is undefined."); }
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}
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/// <summary>
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/// Computes the probability mass (PMF) at k, i.e. P(X = k).
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/// </summary>
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/// <param name="k">The location in the domain where we want to evaluate the probability mass function.</param>
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/// <returns>the probability mass at location <paramref name="k"/>.</returns>
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public double Probability(int k)
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{
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if (k == 0)
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{
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return 1.0 - _p;
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}
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if (k == 1)
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{
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return _p;
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}
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return 0.0;
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}
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/// <summary>
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/// Computes the log probability mass (lnPMF) at k, i.e. ln(P(X = k)).
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/// </summary>
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/// <param name="k">The location in the domain where we want to evaluate the log probability mass function.</param>
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/// <returns>the log probability mass at location <paramref name="k"/>.</returns>
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public double ProbabilityLn(int k)
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{
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if (k == 0)
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{
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return Math.Log(1.0 - _p);
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}
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return k == 1 ? Math.Log(_p) : Double.NegativeInfinity;
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}
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/// <summary>
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/// Computes the cumulative distribution (CDF) of the distribution at x, i.e. P(X ≤ x).
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/// </summary>
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/// <param name="x">The location at which to compute the cumulative distribution function.</param>
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/// <returns>the cumulative distribution at location <paramref name="x"/>.</returns>
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public double CumulativeDistribution(double x)
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{
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if (x < 0.0)
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{
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return 0.0;
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}
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if (x < 1.0)
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{
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return 1.0 - _p;
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}
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return 1.0;
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}
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/// <summary>
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/// Generates one sample from the Bernoulli distribution.
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/// </summary>
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/// <param name="rnd">The random source to use.</param>
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/// <param name="p">The probability of generating a one.</param>
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/// <returns>A random sample from the Bernoulli distribution.</returns>
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static int SampleUnchecked(System.Random rnd, double p)
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{
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if (rnd.NextDouble() < p)
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{
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return 1;
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}
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return 0;
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}
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/// <summary>
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/// Samples a Bernoulli distributed random variable.
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/// </summary>
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/// <returns>A sample from the Bernoulli distribution.</returns>
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public int Sample()
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{
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return SampleUnchecked(_random, _p);
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}
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/// <summary>
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/// Samples an array of Bernoulli distributed random variables.
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/// </summary>
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/// <returns>a sequence of samples from the distribution.</returns>
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public IEnumerable<int> Samples()
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{
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while (true)
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{
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yield return SampleUnchecked(_random, _p);
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}
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}
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/// <summary>
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/// Samples a Bernoulli distributed random variable.
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/// </summary>
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/// <param name="rnd">The random number generator to use.</param>
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/// <param name="p">The probability of generating a 1.</param>
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/// <returns>A sample from the Bernoulli distribution.</returns>
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public static int Sample(System.Random rnd, double p)
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{
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if (Control.CheckDistributionParameters && !IsValidParameterSet(p))
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{
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throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
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}
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return SampleUnchecked(rnd, p);
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}
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/// <summary>
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/// Samples a sequence of Bernoulli distributed random variables.
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/// </summary>
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/// <param name="rnd">The random number generator to use.</param>
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/// <param name="p">The probability of generating a 1.</param>
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/// <returns>a sequence of samples from the distribution.</returns>
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public static IEnumerable<int> Samples(System.Random rnd, double p)
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{
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if (Control.CheckDistributionParameters && !IsValidParameterSet(p))
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{
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throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
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}
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while (true)
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{
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yield return SampleUnchecked(rnd, p);
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}
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}
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}
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}
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