Math.NET Numerics
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// <copyright file="Bernoulli.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
//
// Copyright (c) 2009-2013 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
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// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// </copyright>
using System;
using System.Collections.Generic;
using MathNet.Numerics.Properties;
namespace MathNet.Numerics.Distributions
{
/// <summary>
/// Discrete Univariate Bernoulli distribution.
/// The Bernoulli distribution is a distribution over bits. The parameter
/// p specifies the probability that a 1 is generated.
/// <a href="http://en.wikipedia.org/wiki/Bernoulli_distribution">Wikipedia - Bernoulli distribution</a>.
/// </summary>
/// <remarks><para>The distribution will use the <see cref="System.Random"/> by default.
/// Users can set the random number generator by using the <see cref="RandomSource"/> property.</para>
/// <para>The statistics classes will check all the incoming parameters whether they are in the allowed
/// range. This might involve heavy computation. Optionally, by setting Control.CheckDistributionParameters
/// to <c>false</c>, all parameter checks can be turned off.</para></remarks>
public class Bernoulli : IDiscreteDistribution
{
System.Random _random;
double _p;
/// <summary>
/// Initializes a new instance of the Bernoulli class.
/// </summary>
/// <param name="p">The probability of generating one.</param>
/// <exception cref="ArgumentOutOfRangeException">If the Bernoulli parameter is not in the range [0,1].</exception>
public Bernoulli(double p)
{
_random = new System.Random();
SetParameters(p);
}
/// <summary>
/// Initializes a new instance of the Bernoulli class.
/// </summary>
/// <param name="p">The probability of generating one.</param>
/// <param name="randomSource">The random number generator which is used to draw random samples.</param>
/// <exception cref="ArgumentOutOfRangeException">If the Bernoulli parameter is not in the range [0,1].</exception>
public Bernoulli(double p, System.Random randomSource)
{
_random = randomSource ?? new System.Random();
SetParameters(p);
}
/// <summary>
/// A string representation of the distribution.
/// </summary>
/// <returns>a string representation of the distribution.</returns>
public override string ToString()
{
return "Bernoulli(P = " + _p + ")";
}
/// <summary>
/// Checks whether the parameters of the distribution are valid.
/// </summary>
/// <param name="p">The probability of generating a one.</param>
/// <returns><c>true</c> when the parameters are valid, <c>false</c> otherwise.</returns>
static bool IsValidParameterSet(double p)
{
return p >= 0.0 && p <= 1.0;
}
/// <summary>
/// Sets the parameters of the distribution after checking their validity.
/// </summary>
/// <param name="p">The probability of generating a one.</param>
/// <exception cref="ArgumentOutOfRangeException">When the parameters are out of range.</exception>
void SetParameters(double p)
{
if (Control.CheckDistributionParameters && !IsValidParameterSet(p))
{
throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
}
_p = p;
}
/// <summary>
/// Gets or sets the probability of generating a one.
/// </summary>
public double P
{
get { return _p; }
set { SetParameters(value); }
}
/// <summary>
/// Gets or sets the random number generator which is used to draw random samples.
/// </summary>
public System.Random RandomSource
{
get { return _random; }
set { _random = value ?? new System.Random(); }
}
/// <summary>
/// Gets the mean of the distribution.
/// </summary>
public double Mean
{
get { return _p; }
}
/// <summary>
/// Gets the standard deviation of the distribution.
/// </summary>
public double StdDev
{
get { return Math.Sqrt(_p*(1.0 - _p)); }
}
/// <summary>
/// Gets the variance of the distribution.
/// </summary>
public double Variance
{
get { return _p*(1.0 - _p); }
}
/// <summary>
/// Gets the entropy of the distribution.
/// </summary>
public double Entropy
{
get { return -(_p*Math.Log(_p)) - ((1.0 - _p)*Math.Log(1.0 - _p)); }
}
/// <summary>
/// Gets the skewness of the distribution.
/// </summary>
public double Skewness
{
get { return (1.0 - (2.0*_p))/Math.Sqrt(_p*(1.0 - _p)); }
}
/// <summary>
/// Gets the smallest element in the domain of the distributions which can be represented by an integer.
/// </summary>
public int Minimum
{
get { return 0; }
}
/// <summary>
/// Gets the largest element in the domain of the distributions which can be represented by an integer.
/// </summary>
public int Maximum
{
get { return 1; }
}
/// <summary>
/// Gets the mode of the distribution.
/// </summary>
public int Mode
{
get { return _p > 0.5 ? 1 : 0; }
}
/// <summary>
/// Gets the median of the distribution.
/// </summary>
public int Median
{
get { throw new NotSupportedException("The median of the Bernoulli distribution is undefined."); }
}
/// <summary>
/// Computes the probability mass (PMF) at k, i.e. P(X = k).
/// </summary>
/// <param name="k">The location in the domain where we want to evaluate the probability mass function.</param>
/// <returns>the probability mass at location <paramref name="k"/>.</returns>
public double Probability(int k)
{
if (k == 0)
{
return 1.0 - _p;
}
if (k == 1)
{
return _p;
}
return 0.0;
}
/// <summary>
/// Computes the log probability mass (lnPMF) at k, i.e. ln(P(X = k)).
/// </summary>
/// <param name="k">The location in the domain where we want to evaluate the log probability mass function.</param>
/// <returns>the log probability mass at location <paramref name="k"/>.</returns>
public double ProbabilityLn(int k)
{
if (k == 0)
{
return Math.Log(1.0 - _p);
}
return k == 1 ? Math.Log(_p) : Double.NegativeInfinity;
}
/// <summary>
/// Computes the cumulative distribution (CDF) of the distribution at x, i.e. P(X ≤ x).
/// </summary>
/// <param name="x">The location at which to compute the cumulative distribution function.</param>
/// <returns>the cumulative distribution at location <paramref name="x"/>.</returns>
public double CumulativeDistribution(double x)
{
if (x < 0.0)
{
return 0.0;
}
if (x < 1.0)
{
return 1.0 - _p;
}
return 1.0;
}
/// <summary>
/// Generates one sample from the Bernoulli distribution.
/// </summary>
/// <param name="rnd">The random source to use.</param>
/// <param name="p">The probability of generating a one.</param>
/// <returns>A random sample from the Bernoulli distribution.</returns>
static int SampleUnchecked(System.Random rnd, double p)
{
if (rnd.NextDouble() < p)
{
return 1;
}
return 0;
}
/// <summary>
/// Samples a Bernoulli distributed random variable.
/// </summary>
/// <returns>A sample from the Bernoulli distribution.</returns>
public int Sample()
{
return SampleUnchecked(_random, _p);
}
/// <summary>
/// Samples an array of Bernoulli distributed random variables.
/// </summary>
/// <returns>a sequence of samples from the distribution.</returns>
public IEnumerable<int> Samples()
{
while (true)
{
yield return SampleUnchecked(_random, _p);
}
}
/// <summary>
/// Samples a Bernoulli distributed random variable.
/// </summary>
/// <param name="rnd">The random number generator to use.</param>
/// <param name="p">The probability of generating a 1.</param>
/// <returns>A sample from the Bernoulli distribution.</returns>
public static int Sample(System.Random rnd, double p)
{
if (Control.CheckDistributionParameters && !IsValidParameterSet(p))
{
throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
}
return SampleUnchecked(rnd, p);
}
/// <summary>
/// Samples a sequence of Bernoulli distributed random variables.
/// </summary>
/// <param name="rnd">The random number generator to use.</param>
/// <param name="p">The probability of generating a 1.</param>
/// <returns>a sequence of samples from the distribution.</returns>
public static IEnumerable<int> Samples(System.Random rnd, double p)
{
if (Control.CheckDistributionParameters && !IsValidParameterSet(p))
{
throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
}
while (true)
{
yield return SampleUnchecked(rnd, p);
}
}
}
}