Math.NET Numerics
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// <copyright file="Normal.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
// http://mathnetnumerics.codeplex.com
//
// Copyright (c) 2009-2013 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
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// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
using System;
using System.Collections.Generic;
using MathNet.Numerics.Properties;
using MathNet.Numerics.Random;
using MathNet.Numerics.Statistics;
namespace MathNet.Numerics.Distributions
{
/// <summary>
/// Continuous Univariate Normal distribution, also known as Gaussian distribution.
/// For details about this distribution, see
/// <a href="http://en.wikipedia.org/wiki/Normal_distribution">Wikipedia - Normal distribution</a>.
/// </summary>
/// <remarks><para>The distribution will use the <see cref="System.Random"/> by default.
/// Users can get/set the random number generator by using the <see cref="RandomSource"/> property.</para>
/// <para>The statistics classes will check all the incoming parameters whether they are in the allowed
/// range. This might involve heavy computation. Optionally, by setting Control.CheckDistributionParameters
/// to <c>false</c>, all parameter checks can be turned off.</para></remarks>
public class Normal : IContinuousDistribution
{
System.Random _random;
double _mean;
double _stdDev;
/// <summary>
/// Initializes a new instance of the Normal class. This is a normal distribution with mean 0.0
/// and standard deviation 1.0. The distribution will
/// be initialized with the default <seealso cref="System.Random"/> random number generator.
/// </summary>
public Normal()
: this(0.0, 1.0)
{
}
/// <summary>
/// Initializes a new instance of the Normal class. This is a normal distribution with mean 0.0
/// and standard deviation 1.0. The distribution will
/// be initialized with the default <seealso cref="System.Random"/> random number generator.
/// </summary>
/// <param name="randomSource">The random number generator which is used to draw random samples.</param>
public Normal(System.Random randomSource)
: this(0.0, 1.0, randomSource)
{
}
/// <summary>
/// Initializes a new instance of the Normal class with a particular mean and standard deviation. The distribution will
/// be initialized with the default <seealso cref="System.Random"/> random number generator.
/// </summary>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="stddev">The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.</param>
public Normal(double mean, double stddev)
{
_random = MersenneTwister.Default;
SetParameters(mean, stddev);
}
/// <summary>
/// Initializes a new instance of the Normal class with a particular mean and standard deviation. The distribution will
/// be initialized with the default <seealso cref="System.Random"/> random number generator.
/// </summary>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="stddev">The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.</param>
/// <param name="randomSource">The random number generator which is used to draw random samples.</param>
public Normal(double mean, double stddev, System.Random randomSource)
{
_random = randomSource ?? MersenneTwister.Default;
SetParameters(mean, stddev);
}
/// <summary>
/// Constructs a normal distribution from a mean and standard deviation.
/// </summary>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="stddev">The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.</param>
/// <param name="randomSource">The random number generator which is used to draw random samples. Optional, can be null.</param>
/// <returns>a normal distribution.</returns>
public static Normal WithMeanStdDev(double mean, double stddev, System.Random randomSource = null)
{
return new Normal(mean, stddev, randomSource);
}
/// <summary>
/// Constructs a normal distribution from a mean and variance.
/// </summary>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="var">The variance (σ^2) of the normal distribution.</param>
/// <param name="randomSource">The random number generator which is used to draw random samples. Optional, can be null.</param>
/// <returns>A normal distribution.</returns>
public static Normal WithMeanVariance(double mean, double var, System.Random randomSource = null)
{
return new Normal(mean, Math.Sqrt(var), randomSource);
}
/// <summary>
/// Constructs a normal distribution from a mean and precision.
/// </summary>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="precision">The precision of the normal distribution.</param>
/// <param name="randomSource">The random number generator which is used to draw random samples. Optional, can be null.</param>
/// <returns>A normal distribution.</returns>
public static Normal WithMeanPrecision(double mean, double precision, System.Random randomSource = null)
{
return new Normal(mean, 1.0/Math.Sqrt(precision), randomSource);
}
/// <summary>
/// Estimates the normal distribution parameters from sample data with maximum-likelihood.
/// </summary>
/// <param name="samples">The samples to estimate the distribution parameters from.</param>
/// <param name="randomSource">The random number generator which is used to draw random samples. Optional, can be null.</param>
/// <returns>A normal distribution.</returns>
/// <remarks>MATLAB: normfit</remarks>
public static Normal Estimate(IEnumerable<double> samples, System.Random randomSource = null)
{
var meanVariance = samples.MeanVariance();
return new Normal(meanVariance.Item1, Math.Sqrt(meanVariance.Item2), randomSource);
}
/// <summary>
/// A string representation of the distribution.
/// </summary>
/// <returns>a string representation of the distribution.</returns>
public override string ToString()
{
return "Normal(μ = " + _mean + ", σ = " + _stdDev + ")";
}
/// <summary>
/// Sets the parameters of the distribution after checking their validity.
/// </summary>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="stddev">The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.</param>
/// <exception cref="ArgumentOutOfRangeException">When the parameters are out of range.</exception>
void SetParameters(double mean, double stddev)
{
if (stddev < 0.0 || Double.IsNaN(mean) || Double.IsNaN(stddev))
{
throw new ArgumentOutOfRangeException(Resources.InvalidDistributionParameters);
}
_mean = mean;
_stdDev = stddev;
}
/// <summary>
/// Gets or sets the mean (μ) of the normal distribution.
/// </summary>
public double Mean
{
get { return _mean; }
set { SetParameters(value, _stdDev); }
}
/// <summary>
/// Gets or sets the standard deviation (σ) of the normal distribution. Range: σ ≥ 0.
/// </summary>
public double StdDev
{
get { return _stdDev; }
set { SetParameters(_mean, value); }
}
/// <summary>
/// Gets or sets the variance of the normal distribution.
/// </summary>
public double Variance
{
get { return _stdDev*_stdDev; }
set { SetParameters(_mean, Math.Sqrt(value)); }
}
/// <summary>
/// Gets or sets the precision of the normal distribution.
/// </summary>
public double Precision
{
get { return 1.0/(_stdDev*_stdDev); }
set
{
var sdev = 1.0/Math.Sqrt(value);
// Handle the case when the precision is -0.
if (Double.IsInfinity(sdev))
{
sdev = Double.PositiveInfinity;
}
SetParameters(_mean, sdev);
}
}
/// <summary>
/// Gets or sets the random number generator which is used to draw random samples.
/// </summary>
public System.Random RandomSource
{
get { return _random; }
set { _random = value ?? MersenneTwister.Default; }
}
/// <summary>
/// Gets the entropy of the normal distribution.
/// </summary>
public double Entropy
{
get { return Math.Log(_stdDev) + Constants.LogSqrt2PiE; }
}
/// <summary>
/// Gets the skewness of the normal distribution.
/// </summary>
public double Skewness
{
get { return 0.0; }
}
/// <summary>
/// Gets the mode of the normal distribution.
/// </summary>
public double Mode
{
get { return _mean; }
}
/// <summary>
/// Gets the median of the normal distribution.
/// </summary>
public double Median
{
get { return _mean; }
}
/// <summary>
/// Gets the minimum of the normal distribution.
/// </summary>
public double Minimum
{
get { return Double.NegativeInfinity; }
}
/// <summary>
/// Gets the maximum of the normal distribution.
/// </summary>
public double Maximum
{
get { return Double.PositiveInfinity; }
}
/// <summary>
/// Computes the probability density of the distribution (PDF) at x, i.e. ∂P(X ≤ x)/∂x.
/// </summary>
/// <param name="x">The location at which to compute the density.</param>
/// <returns>the density at <paramref name="x"/>.</returns>
/// <seealso cref="PDF"/>
public double Density(double x)
{
var d = (x - _mean)/_stdDev;
return Math.Exp(-0.5*d*d)/(Constants.Sqrt2Pi*_stdDev);
}
/// <summary>
/// Computes the log probability density of the distribution (lnPDF) at x, i.e. ln(∂P(X ≤ x)/∂x).
/// </summary>
/// <param name="x">The location at which to compute the log density.</param>
/// <returns>the log density at <paramref name="x"/>.</returns>
/// <seealso cref="PDFLn"/>
public double DensityLn(double x)
{
var d = (x - _mean)/_stdDev;
return (-0.5*d*d) - Math.Log(_stdDev) - Constants.LogSqrt2Pi;
}
/// <summary>
/// Computes the cumulative distribution (CDF) of the distribution at x, i.e. P(X ≤ x).
/// </summary>
/// <param name="x">The location at which to compute the cumulative distribution function.</param>
/// <returns>the cumulative distribution at location <paramref name="x"/>.</returns>
/// <seealso cref="CDF"/>
public double CumulativeDistribution(double x)
{
return 0.5*SpecialFunctions.Erfc((_mean - x)/(_stdDev*Constants.Sqrt2));
}
/// <summary>
/// Computes the inverse of the cumulative distribution function (InvCDF) for the distribution
/// at the given probability. This is also known as the quantile or percent point function.
/// </summary>
/// <param name="p">The location at which to compute the inverse cumulative density.</param>
/// <returns>the inverse cumulative density at <paramref name="p"/>.</returns>
/// <seealso cref="InvCDF"/>
public double InverseCumulativeDistribution(double p)
{
return _mean - (_stdDev*Constants.Sqrt2*SpecialFunctions.ErfcInv(2.0*p));
}
/// <summary>
/// Generates a sample from the normal distribution using the <i>Box-Muller</i> algorithm.
/// </summary>
/// <returns>a sample from the distribution.</returns>
public double Sample()
{
return _mean + (_stdDev*SampleStandardBoxMuller(_random).Item1);
}
/// <summary>
/// Generates a sequence of samples from the normal distribution using the <i>Box-Muller</i> algorithm.
/// </summary>
/// <returns>a sequence of samples from the distribution.</returns>
public IEnumerable<double> Samples()
{
while (true)
{
var sample = SampleStandardBoxMuller(_random);
yield return _mean + (_stdDev*sample.Item1);
yield return _mean + (_stdDev*sample.Item2);
}
}
/// <summary>
/// Samples a pair of standard normal distributed random variables using the <i>Box-Muller</i> algorithm.
/// </summary>
/// <param name="rnd">The random number generator to use.</param>
/// <returns>a pair of random numbers from the standard normal distribution.</returns>
static Tuple<double, double> SampleStandardBoxMuller(System.Random rnd)
{
var v1 = (2.0 * rnd.NextDouble()) - 1.0;
var v2 = (2.0 * rnd.NextDouble()) - 1.0;
var r = (v1 * v1) + (v2 * v2);
while (r >= 1.0 || r == 0.0)
{
v1 = (2.0 * rnd.NextDouble()) - 1.0;
v2 = (2.0 * rnd.NextDouble()) - 1.0;
r = (v1 * v1) + (v2 * v2);
}
var fac = Math.Sqrt(-2.0 * Math.Log(r) / r);
return new Tuple<double, double>(v1 * fac, v2 * fac);
}
/// <summary>
/// Computes the probability density of the distribution (PDF) at x, i.e. ∂P(X ≤ x)/∂x.
/// </summary>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="stddev">The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.</param>
/// <param name="x">The location at which to compute the density.</param>
/// <returns>the density at <paramref name="x"/>.</returns>
/// <seealso cref="Density"/>
/// <remarks>MATLAB: normpdf</remarks>
public static double PDF(double mean, double stddev, double x)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
var d = (x - mean)/stddev;
return Math.Exp(-0.5*d*d)/(Constants.Sqrt2Pi*stddev);
}
/// <summary>
/// Computes the log probability density of the distribution (lnPDF) at x, i.e. ln(∂P(X ≤ x)/∂x).
/// </summary>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="stddev">The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.</param>
/// <param name="x">The location at which to compute the density.</param>
/// <returns>the log density at <paramref name="x"/>.</returns>
/// <seealso cref="DensityLn"/>
public static double PDFLn(double mean, double stddev, double x)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
var d = (x - mean)/stddev;
return (-0.5*d*d) - Math.Log(stddev) - Constants.LogSqrt2Pi;
}
/// <summary>
/// Computes the cumulative distribution (CDF) of the distribution at x, i.e. P(X ≤ x).
/// </summary>
/// <param name="x">The location at which to compute the cumulative distribution function.</param>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="stddev">The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.</param>
/// <returns>the cumulative distribution at location <paramref name="x"/>.</returns>
/// <seealso cref="CumulativeDistribution"/>
/// <remarks>MATLAB: normcdf</remarks>
public static double CDF(double mean, double stddev, double x)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
return 0.5*(1.0 + SpecialFunctions.Erf((x - mean)/(stddev*Constants.Sqrt2)));
}
/// <summary>
/// Computes the inverse of the cumulative distribution function (InvCDF) for the distribution
/// at the given probability. This is also known as the quantile or percent point function.
/// </summary>
/// <param name="p">The location at which to compute the inverse cumulative density.</param>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="stddev">The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.</param>
/// <returns>the inverse cumulative density at <paramref name="p"/>.</returns>
/// <seealso cref="InverseCumulativeDistribution"/>
/// <remarks>MATLAB: norminv</remarks>
public static double InvCDF(double mean, double stddev, double p)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
return mean - (stddev*Constants.Sqrt2*SpecialFunctions.ErfcInv(2.0*p));
}
/// <summary>
/// Generates a sample from the normal distribution using the <i>Box-Muller</i> algorithm.
/// </summary>
/// <param name="rnd">The random number generator to use.</param>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="stddev">The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.</param>
/// <returns>a sample from the distribution.</returns>
public static double Sample(System.Random rnd, double mean, double stddev)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
return mean + (stddev*SampleStandardBoxMuller(rnd).Item1);
}
/// <summary>
/// Generates a sequence of samples from the normal distribution using the <i>Box-Muller</i> algorithm.
/// </summary>
/// <param name="rnd">The random number generator to use.</param>
/// <param name="mean">The mean (μ) of the normal distribution.</param>
/// <param name="stddev">The standard deviation (σ) of the normal distribution. Range: σ ≥ 0.</param>
/// <returns>a sequence of samples from the distribution.</returns>
public static IEnumerable<double> Samples(System.Random rnd, double mean, double stddev)
{
if (stddev < 0.0) throw new ArgumentOutOfRangeException("stddev", Resources.InvalidDistributionParameters);
while (true)
{
var sample = SampleStandardBoxMuller(rnd);
yield return mean + (stddev*sample.Item1);
yield return mean + (stddev*sample.Item2);
}
}
}
}