Math.NET Numerics
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// <copyright file="IntegerTheory.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://mathnet.opensourcedotnet.info
//
// Copyright (c) 2009 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
namespace MathNet.Numerics.NumberTheory
{
using System;
/// <summary>
/// Number theory utility functions for integers.
/// </summary>
public static class IntegerTheory
{
/// <summary>
/// Find out whether the provided 32 bit integer is an even number.
/// </summary>
/// <param name="number">The number to very whether it's even.</param>
/// <returns>True if and only if it is an even number.</returns>
public static bool IsEven(this int number)
{
return (number & 0x1) == 0x0;
}
/// <summary>
/// Find out whether the provided 64 bit integer is an even number.
/// </summary>
/// <param name="number">The number to very whether it's even.</param>
/// <returns>True if and only if it is an even number.</returns>
public static bool IsEven(this long number)
{
return (number & 0x1) == 0x0;
}
/// <summary>
/// Find out whether the provided 32 bit integer is an odd number.
/// </summary>
/// <param name="number">The number to very whether it's odd.</param>
/// <returns>True if and only if it is an odd number.</returns>
public static bool IsOdd(this int number)
{
return (number & 0x1) == 0x1;
}
/// <summary>
/// Find out whether the provided 64 bit integer is an odd number.
/// </summary>
/// <param name="number">The number to very whether it's odd.</param>
/// <returns>True if and only if it is an odd number.</returns>
public static bool IsOdd(this long number)
{
return (number & 0x1) == 0x1;
}
/// <summary>
/// Find out whether the provided 32 bit integer is a perfect square, i.e. a square of an integer.
/// </summary>
/// <param name="number">The number to very whether it's a perfect square.</param>
/// <returns>True if and only if it is a perfect square.</returns>
public static bool IsPerfectSquare(int number)
{
if (number < 0)
{
return false;
}
int lastHexDigit = number & 0xF;
if (lastHexDigit > 9)
{
return false; // return immediately in 6 cases out of 16.
}
if (lastHexDigit == 0 || lastHexDigit == 1 || lastHexDigit == 4 || lastHexDigit == 9)
{
int t = (int)Math.Floor(Math.Sqrt(number) + 0.5);
return (t * t) == number;
}
return false;
}
/// <summary>
/// Find out whether the provided 64 bit integer is a perfect square, i.e. a square of an integer.
/// </summary>
/// <param name="number">The number to very whether it's a perfect square.</param>
/// <returns>True if and only if it is a perfect square.</returns>
public static bool IsPerfectSquare(long number)
{
if (number < 0)
{
return false;
}
int lastHexDigit = (int)(number & 0xF);
if (lastHexDigit > 9)
{
return false; // return immediately in 6 cases out of 16.
}
if (lastHexDigit == 0 || lastHexDigit == 1 || lastHexDigit == 4 || lastHexDigit == 9)
{
long t = (long)Math.Floor(Math.Sqrt(number) + 0.5);
return (t * t) == number;
}
return false;
}
}
}