Versatile OpenID Connect stack for ASP.NET Core and Microsoft.Owin (compatible with ASP.NET 4.6.1)
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<Project>
<Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" />
<PropertyGroup>
<LangVersion>preview</LangVersion>
<NoWarn>$(NoWarn);CS1591;NU5128</NoWarn>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<DebugSymbols>true</DebugSymbols>
<AssemblyOriginatorKeyFile>$(MSBuildThisFileDirectory)\eng\key.snk</AssemblyOriginatorKeyFile>
<SignAssembly>true</SignAssembly>
<PublicSign Condition=" '$(OS)' != 'Windows_NT' ">true</PublicSign>
</PropertyGroup>
<PropertyGroup>
<Authors>Kévin Chalet</Authors>
<Company>$(Authors)</Company>
<Product>OpenIddict</Product>
<_ProjectCopyright>© Kévin Chalet. All rights reserved.</_ProjectCopyright>
<PackageIconUrl>https://avatars3.githubusercontent.com/u/13908567?s=64</PackageIconUrl>
<PackageProjectUrl>https://github.com/openiddict/openiddict-core</PackageProjectUrl>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<PackageTags>authentication;jwt;openidconnect;openiddict;security</PackageTags>
<RepositoryType>git</RepositoryType>
<RepositoryUrl>git://github.com/openiddict/openiddict-core</RepositoryUrl>
</PropertyGroup>
<PropertyGroup>
<RepoRelativeProjectDir>$([MSBuild]::MakeRelative($(RepoRoot), $(MSBuildProjectDirectory)))</RepoRelativeProjectDir>
<WarnOnPackingNonPackableProject>false</WarnOnPackingNonPackableProject>
</PropertyGroup>
<PropertyGroup Condition=" $(RepoRelativeProjectDir.Contains('src')) ">
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<IncludeSource>true</IncludeSource>
<IncludeSymbols>true</IncludeSymbols>
<IsPackable>true</IsPackable>
<IsShipping>true</IsShipping>
</PropertyGroup>
<!--
Arcade only allows the revision to contain up to two characters, and AppVeyor does not roll-over
build numbers every day like Azure DevOps does. To balance these two requirements, set the official
build ID to be the same format as the built-in default from Arcade, except with the revision number
being the number of the quarter hour of the current time of day (24 * 4 = 96, which is less than 100).
So a build between 00:00 and 00:14 would have a revision of 1, and a build between 23:45 and 23:59:59
would have a revision of 97.
-->
<PropertyGroup Condition=" '$(APPVEYOR)' == 'True' AND '$(APPVEYOR_PULL_REQUEST_NUMBER)' == '' ">
<_Hours>$([MSBuild]::Multiply($([System.DateTime]::Now.ToString(HH)), 4))</_Hours>
<_QuarterHours>$([MSBuild]::Divide($([System.DateTime]::Now.ToString(mm)), 15))</_QuarterHours>
<_QuarterHours>$([System.Math]::Floor($(_QuarterHours)))</_QuarterHours>
<_AppVeyorBuildRevision>$([MSBuild]::Add($(_Hours), $(_QuarterHours)))</_AppVeyorBuildRevision>
<_AppVeyorBuildRevision>$([MSBuild]::Add($(_AppVeyorBuildRevision), 1))</_AppVeyorBuildRevision>
<OfficialBuild>true</OfficialBuild>
<OfficialBuildId>$([System.DateTime]::Now.ToString(yyyyMMdd)).$(_AppVeyorBuildRevision)</OfficialBuildId>
</PropertyGroup>
<ItemGroup Condition=" '$(OS)' != 'Windows_NT' ">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" PrivateAssets="All" Version="1.0.0-preview.2" />
</ItemGroup>
<ItemGroup>
<ProjectCapability Include="DynamicDependentFile" />
<ProjectCapability Include="DynamicFileNesting" />
</ItemGroup>
</Project>