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/*************************************************************************************
Toolkit for WPF
Copyright (C) 2007-2025 Xceed Software Inc.
This program is provided to you under the terms of the XCEED SOFTWARE, INC.
COMMUNITY LICENSE AGREEMENT (for non-commercial use) as published at
https://github.com/xceedsoftware/wpftoolkit/blob/master/license.md
For more features, controls, and fast professional support,
pick up the Plus Edition at https://xceed.com/xceed-toolkit-plus-for-wpf/
Stay informed: follow @datagrid on Twitter or Like http://facebook.com/datagrids
***********************************************************************************/
/**************************************************************************\
Copyright Microsoft Corporation. All Rights Reserved.
\**************************************************************************/
// Conditional to use more aggressive fail-fast behaviors when debugging.
#define DEV_DEBUG
// This file contains general utilities to aid in development.
// It is distinct from unit test Assert classes.
// Classes here generally shouldn't be exposed publicly since
// they're not particular to any library functionality.
// Because the classes here are internal, it's likely this file
// might be included in multiple assemblies.
namespace Standard
{
using System;
using System.Diagnostics;
using System.Threading;
internal static class Assert
{
private static void _Break()
{
#if DEV_DEBUG
Debugger.Break();
#else
Debug.Assert(false);
#endif
}
public delegate void EvaluateFunction();
public delegate bool ImplicationFunction();
[Conditional( "DEBUG" )]
public static void Evaluate( EvaluateFunction argument )
{
IsNotNull( argument );
argument();
}
[
Obsolete( "Use Assert.AreEqual instead of Assert.Equals", false ),
Conditional( "DEBUG" )
]
public static void Equals<T>( T expected, T actual )
{
AreEqual( expected, actual );
}
[Conditional( "DEBUG" )]
public static void AreEqual<T>( T expected, T actual )
{
if( null == expected )
{
// Two nulls are considered equal, regardless of type semantics.
if( null != actual && !actual.Equals( expected ) )
{
_Break();
}
}
else if( !expected.Equals( actual ) )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void AreNotEqual<T>( T notExpected, T actual )
{
if( null == notExpected )
{
// Two nulls are considered equal, regardless of type semantics.
if( null == actual || actual.Equals( notExpected ) )
{
_Break();
}
}
else if( notExpected.Equals( actual ) )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void Implies( bool condition, bool result )
{
if( condition && !result )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void Implies( bool condition, ImplicationFunction result )
{
if( condition && !result() )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void IsNeitherNullNorEmpty( string value )
{
IsFalse( string.IsNullOrEmpty( value ) );
}
[Conditional( "DEBUG" )]
public static void IsNeitherNullNorWhitespace( string value )
{
if( string.IsNullOrEmpty( value ) )
{
_Break();
}
if( value.Trim().Length == 0 )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void IsNotNull<T>( T value ) where T : class
{
if( null == value )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void IsDefault<T>( T value ) where T : struct
{
if( !value.Equals( default( T ) ) )
{
Assert.Fail();
}
}
[Conditional( "DEBUG" )]
public static void IsNotDefault<T>( T value ) where T : struct
{
if( value.Equals( default( T ) ) )
{
Assert.Fail();
}
}
[Conditional( "DEBUG" )]
public static void IsFalse( bool condition )
{
if( condition )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void IsFalse( bool condition, string message )
{
if( condition )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void IsTrue( bool condition )
{
if( !condition )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void IsTrue( bool condition, string message )
{
if( !condition )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void Fail()
{
_Break();
}
[Conditional( "DEBUG" )]
public static void Fail( string message )
{
_Break();
}
[Conditional( "DEBUG" )]
public static void IsNull<T>( T item ) where T : class
{
if( null != item )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void BoundedDoubleInc( double lowerBoundInclusive, double value, double upperBoundInclusive )
{
if( value < lowerBoundInclusive || value > upperBoundInclusive )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void BoundedInteger( int lowerBoundInclusive, int value, int upperBoundExclusive )
{
if( value < lowerBoundInclusive || value >= upperBoundExclusive )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void IsApartmentState( ApartmentState expectedState )
{
if( Thread.CurrentThread.GetApartmentState() != expectedState )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void NullableIsNotNull<T>( T? value ) where T : struct
{
if( null == value )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void NullableIsNull<T>( T? value ) where T : struct
{
if( null != value )
{
_Break();
}
}
[Conditional( "DEBUG" )]
public static void IsNotOnMainThread()
{
if( System.Windows.Application.Current.Dispatcher.CheckAccess() )
{
_Break();
}
}
}
}