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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.269
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Samples.Modules.PropertyGrid.Views {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class DisplayLocalizationRes {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal DisplayLocalizationRes() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Samples.Modules.PropertyGrid.Views.DisplayLocalizationRes", typeof(DisplayLocalizationRes).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Details.
/// </summary>
internal static string DetailsCategory {
get {
return ResourceManager.GetString("DetailsCategory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Favorite Actor 1 (No DisplayName).
/// </summary>
internal static string FavoriteActor1 {
get {
return ResourceManager.GetString("FavoriteActor1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This property type is an enum where values has no DisplayName attributes. Theses values display are provided by ToString() method.
/// </summary>
internal static string FavoriteActor1Desc {
get {
return ResourceManager.GetString("FavoriteActor1Desc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Favorite Actor 2 (With DisplayName).
/// </summary>
internal static string FavoriteActor2 {
get {
return ResourceManager.GetString("FavoriteActor2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This property type is an enum where values are decorated with the ExtendedDisplayName attribute. Combined with the EnumDisplayNameConverter, this allow to customize display values.
/// </summary>
internal static string FavoriteActor2Desc {
get {
return ResourceManager.GetString("FavoriteActor2Desc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Favorite Actor 3.
/// </summary>
internal static string FavoriteActor3 {
get {
return ResourceManager.GetString("FavoriteActor3", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &quot;(Not listed)&quot; enum value show that enum values can also be localized.
/// </summary>
internal static string FavoriteActor3Desc {
get {
return ResourceManager.GetString("FavoriteActor3Desc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to First Name.
/// </summary>
internal static string FirstName {
get {
return ResourceManager.GetString("FirstName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to First name of that person.
/// </summary>
internal static string FirstNameDesc {
get {
return ResourceManager.GetString("FirstNameDesc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Information.
/// </summary>
internal static string InfoCategory {
get {
return ResourceManager.GetString("InfoCategory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Last Name.
/// </summary>
internal static string LastName {
get {
return ResourceManager.GetString("LastName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Usualy the Familly name of the person.
/// </summary>
internal static string LastNameDesc {
get {
return ResourceManager.GetString("LastNameDesc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (No listed).
/// </summary>
internal static string NotListed {
get {
return ResourceManager.GetString("NotListed", resourceCulture);
}
}
}
}